Player Matchup

Sun Wukong
Sun Wukong
Caesarius98
Sun Wukong
Level 16
God Stats
5W - 3L
1,668 SR
Queue Stats
14W - 22L
1,344 Elo+
Party 1
Medusa
Medusa
Hurvi
Medusa
Level 4
God Stats
1W - 2L
1,317 SR
Queue Stats
1W - 2L
1,209 Elo+
Solo
Janus
Janus
KurtKubein
Janus
Level 25
God Stats
25W - 37L
1,471 SR
Queue Stats
110W - 137L
1,469 Elo+
Solo
Nox
Nox
Virtousox
Nox
Level 25
God Stats
21W - 23L
1,649 SR
Queue Stats
400W - 438L
1,404 Elo+
Solo
Ymir
Ymir
killndi3
Ymir
Level 24
God Stats
23W - 22L
1,571 SR
Queue Stats
309W - 352L
1,394 Elo+
Party 1
Team Averages
Level 19
1,535 SR
1,364 Elo+

VS

Team Averages
Level 30
1,653 SR
1,431 Elo+
Chaac
Chaac
Centicide
Chaac
Level 65
God Stats
26W - 14L
1,897 SR
Queue Stats
283W - 301L
1,398 Elo+
Party 2
Hercules
Hercules
LetterZeeGaming
Hercules
Level 26
God Stats
7W - 3L
1,734 SR
Queue Stats
62W - 57L
1,488 Elo+
Party 3
Osiris
Osiris
MuscleDad
Osiris
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
269W - 269L
1,428 Elo+
Solo
Anubis
Anubis
Mythalur
Anubis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,352 Elo+
Party 2
Danzaburou
Danzaburou
TheReeverse
Danzaburou
Level 28
God Stats
13W - 9L
1,634 SR
Queue Stats
74W - 69L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Caesarius98
Sun Wukong
19
4 / 8 / 5
12,642
506
16,690
22,732
25,792
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Hurvi
Medusa
18
2 / 7 / 0
11,974
479
5,698
15,280
5,421
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
20
9 / 7 / 1
13,303
532
20,535
16,938
4,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 4 / 5
9,607
384
5,539
9,510
4,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
16
1 / 12 / 7
11,182
447
9,998
31,527
13,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Centicide
Chaac
20
7 / 0 / 11
13,809
552
15,017
24,773
23,158
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hercules
19
9 / 2 / 11
13,693
548
17,333
18,545
9,133
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Osiris
MuscleDad
Osiris
20
10 / 6 / 9
14,646
586
15,619
24,737
15,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Mythalur
Anubis
19
10 / 8 / 9
13,382
535
15,525
16,085
7,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TheReeverse
Danzaburou
19
2 / 2 / 7
12,475
499
7,698
11,963
4,542
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
85
17
Kills
38
38
Deaths
18
18
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Caesarius98
Sun Wukong
4
8
5
0.81
W
Chaac
Centicide
Chaac
7
0
11
12.5
L
Medusa
Hurvi
Medusa
2
7
0
0.29
L
Janus
9
7
1
1.36
W
Hercules
9
2
11
7.25
W
Osiris
MuscleDad
Osiris
10
6
9
2.42
W
Anubis
Mythalur
Anubis
10
8
9
1.81
W
Danzaburou
TheReeverse
Danzaburou
2
2
7
2.75
L
1
4
5
0.88
L
Ymir
1
12
7
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,460
Damage
71,192
95,987
Taken
96,103
53,639
Mitigated
59,609
12,029
Healing
34,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Caesarius98
Sun Wukong
16,690
3,699
0
3,193
22,732
25,792
793
4,894
17,838
462
72,641
W
Chaac
Centicide
Chaac
15,017
2,984
1,394
8,930
24,773
23,158
1,078
9,735
14,833
10,329
69,464
L
Medusa
Hurvi
Medusa
5,698
3,320
0
1,399
15,280
5,421
4,568
1,660
13,620
0
66,861
L
Janus
20,535
1,491
20
3,749
16,938
4,968
796
3,033
13,905
90,307
0
W
Hercules
17,333
4,042
0
4,545
18,545
9,133
2,169
7,172
11,042
0
64,765
W
Osiris
MuscleDad
Osiris
15,619
7,408
0
9,934
24,737
15,010
3,504
7,469
17,045
0
139,320
W
Anubis
Mythalur
Anubis
15,525
1,192
0
4,746
16,085
7,766
935
9,555
6,372
61,473
0
W
Danzaburou
TheReeverse
Danzaburou
7,698
2,554
1,072
4,286
11,963
4,542
2,049
3,502
8,419
0
67,111
L
5,539
1,707
0
1,922
9,510
4,286
0
1,883
7,627
45,550
0
L
Ymir
9,998
1,341
0
1,746
31,527
13,172
205
7,450
24,077
37,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,708
Gold Earned
68,005
519
Minions Killed
560
0
Camps Cleared
0
1,961,883
Distance Traveled
2,210,949
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,642
506
126
5
0
453,345
3
W
Chaac
13,809
552
110
4
0
490,544
1
L
Medusa
11,974
479
131
5
0
418,859
1
L
Janus
13,303
532
143
6
0
418,218
4
W
Hercules
13,693
548
92
4
0
453,069
1
W
Osiris
14,646
586
164
7
0
427,408
1
W
Anubis
13,382
535
89
4
0
392,562
6
W
Danzaburou
12,475
499
105
4
0
447,366
5
L
Nox
9,607
384
71
3
0
264,662
2
L
Ymir
11,182
447
48
2
0
406,799
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role