Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LeChát
Morgan Le Fay
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 126L
1,571 Elo+
Solo
Kuzenbo
Kuzenbo
Lemegenton
Kuzenbo
Level 126
God Stats
2W - 1L
1,824 SR
Queue Stats
157W - 155L
1,500 Elo+
Solo
Anhur
Anhur
Sickopatomus
Anhur
Level 69
God Stats
3W - 3L
1,539 SR
Queue Stats
209W - 210L
1,574 Elo+
Solo
Medusa
Medusa
ragnarok120
Medusa
Level 144
God Stats
0W - 2L
1,595 SR
Queue Stats
46W - 52L
1,460 Elo+
Solo
Team Averages
Level 123
1,592 SR
1,521 Elo+

VS

Team Averages
Level 133
1,445 SR
1,552 Elo+
Medusa
Medusa
 
Medusa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kasiinii
Tsukuyomi
Level 142
God Stats
19W - 27L
1,272 SR
Queue Stats
1,879W - 1,760L
1,573 Elo+
Solo
Achilles
Achilles
LimulusV
Achilles
Level 158
God Stats
5W - 10L
1,428 SR
Queue Stats
845W - 844L
1,510 Elo+
Solo
Bacchus
Bacchus
TimeToImpress
Bacchus
Level 86
God Stats
2W - 0L
1,527 SR
Queue Stats
26W - 18L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
16
2 / 5 / 9
9,134
703
11,358
19,634
19,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morgan Le Fay
LeChát
Morgan Le Fay
15
2 / 7 / 8
9,008
693
14,136
13,263
5,715
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Lemegenton
Kuzenbo
13
0 / 7 / 5
8,244
634
5,474
20,888
24,804
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
6 / 4 / 6
10,490
807
12,486
11,701
4,888
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
16
2 / 3 / 8
8,883
683
6,652
10,568
4,431
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
7 / 1 / 17
11,143
857
15,559
12,551
6,732
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
 
Ares
15
2 / 5 / 16
9,995
769
8,047
15,389
16,504
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Kasiinii
Tsukuyomi
16
3 / 3 / 18
10,114
778
13,543
13,912
6,575
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
LimulusV
Achilles
16
3 / 2 / 16
10,044
773
10,273
15,191
18,052
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
19
11 / 1 / 11
11,466
882
21,595
15,409
21,128
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
104
12
Kills
26
26
Deaths
12
36
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
2
5
9
1.3
W
Medusa
 
Medusa
7
1
17
15.5
W
Ares
 
Ares
2
5
16
2
W
Tsukuyomi
Kasiinii
Tsukuyomi
3
3
18
4
L
Morgan Le Fay
LeChát
Morgan Le Fay
2
7
8
0.86
L
Kuzenbo
Lemegenton
Kuzenbo
0
7
5
0.36
W
Achilles
LimulusV
Achilles
3
2
16
5.5
L
6
4
6
2.25
W
Bacchus
11
1
11
16.5
L
Medusa
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,106
Damage
69,017
76,054
Taken
72,452
59,152
Mitigated
68,991
21,088
Healing
25,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
11,358
2,507
1,388
8,804
19,634
19,314
288
5,134
14,167
0
22,238
W
Medusa
 
Medusa
15,559
5,969
496
5,374
12,551
6,732
2,252
3,159
8,991
0
36,843
W
Ares
 
Ares
8,047
272
0
795
15,389
16,504
151
3,185
11,839
13,043
0
W
Tsukuyomi
Kasiinii
Tsukuyomi
13,543
2,283
164
3,282
13,912
6,575
1,250
5,130
8,513
0
35,101
L
Morgan Le Fay
LeChát
Morgan Le Fay
14,136
561
472
1,903
13,263
5,715
0
5,572
7,599
27,661
0
L
Kuzenbo
Lemegenton
Kuzenbo
5,474
1,498
317
2,683
20,888
24,804
118
9,014
11,697
9,763
0
W
Achilles
LimulusV
Achilles
10,273
815
3,260
4,506
15,191
18,052
545
3,743
11,311
0
23,559
L
12,486
8,289
208
2,695
11,701
4,888
920
5,677
5,928
0
26,304
W
Bacchus
21,595
2,491
3,294
4,434
15,409
21,128
559
4,393
10,813
28,555
0
L
Medusa
6,652
3,208
0
2,618
10,568
4,431
655
4,245
6,273
0
18,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,759
Gold Earned
52,762
121
Minions Killed
166
0
Camps Cleared
0
1,112,409
Distance Traveled
1,330,201
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,134
703
20
2
0
247,820
5
W
Medusa
11,143
857
68
5
0
275,010
5
W
Ares
9,995
769
16
1
0
208,353
2
W
Tsukuyomi
10,114
778
46
4
0
273,105
0
L
Morgan Le Fay
9,008
693
23
2
0
237,733
1
L
Kuzenbo
8,244
634
5
0
0
205,915
0
W
Achilles
10,044
773
24
2
0
279,243
3
L
Anhur
10,490
807
44
3
0
191,829
1
W
Bacchus
11,466
882
12
1
0
294,490
0
L
Medusa
8,883
683
29
2
0
229,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role