Player Matchup

Chernobog
Chernobog
BigWill94
Chernobog
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 47L
1,545 Elo+
Party 1
Merlin
Merlin
ContagiousNoob
Merlin
Level 160
God Stats
3W - 7L
1,332 SR
Queue Stats
306W - 285L
1,590 Elo+
Party 2
Khepri
Khepri
ITZNOTMARZ
Khepri
Level 109
God Stats
6W - 6L
1,596 SR
Queue Stats
174W - 169L
1,450 Elo+
Solo
Pele
Pele
Naut1calMicha3l
Pele
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 78L
1,577 Elo+
Party 1
Raijin
Raijin
TrashAlain
Raijin
Level 149
God Stats
4W - 0L
1,898 SR
Queue Stats
478W - 345L
1,649 Elo+
Party 2
Team Averages
Level 117
1,565 SR
1,562 Elo+

VS

Team Averages
Level 121
1,601 SR
1,493 Elo+
Hun Batz
Hun Batz
Cyb3rSkylz
Hun Batz
Level 126
God Stats
5W - 2L
1,553 SR
Queue Stats
44W - 69L
1,472 Elo+
Party 3
Jormungandr
Jormungandr
Hybrid5vas
Jormungandr
Level 132
God Stats
4W - 3L
1,530 SR
Queue Stats
111W - 112L
1,495 Elo+
Solo
Hachiman
Hachiman
LordSalazon
Hachiman
Level 127
God Stats
1W - 1L
1,913 SR
Queue Stats
46W - 70L
1,485 Elo+
Party 3
Scylla
Scylla
NativeXIII
Scylla
Level 107
God Stats
8W - 4L
1,500 SR
Queue Stats
305W - 286L
1,488 Elo+
Solo
Pele
Pele
PPmuncher
Pele
Level 112
God Stats
9W - 12L
1,509 SR
Queue Stats
469W - 478L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BigWill94
Chernobog
20
12 / 5 / 12
13,090
818
22,219
18,376
10,400
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 8 / 13
11,138
696
14,353
12,753
6,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
ITZNOTMARZ
Khepri
20
5 / 2 / 21
12,908
807
10,140
27,050
34,779
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
14 / 6 / 16
14,078
880
22,009
35,939
36,444
Breastplate

Breastplate

+20
Physical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Raijin
TrashAlain
Raijin
19
5 / 4 / 23
11,746
734
16,649
15,731
8,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cyb3rSkylz
Hun Batz
19
7 / 8 / 7
11,648
728
21,217
18,687
8,304
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Hybrid5vas
Jormungandr
19
3 / 9 / 11
11,533
721
20,123
22,856
30,662
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
LordSalazon
Hachiman
19
10 / 7 / 6
12,187
762
20,687
19,453
7,987
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
NativeXIII
Scylla
13
1 / 7 / 6
8,656
541
6,426
9,867
3,588
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
20
3 / 7 / 11
11,905
744
15,772
22,323
14,571
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
65
38
Kills
24
25
Deaths
38
85
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BigWill94
Chernobog
12
5
12
3.6
W
2
8
13
1.06
L
Hun Batz
Cyb3rSkylz
Hun Batz
7
8
7
1.31
L
Jormungandr
Hybrid5vas
Jormungandr
3
9
11
0.94
W
Khepri
ITZNOTMARZ
Khepri
5
2
21
7.75
L
Hachiman
LordSalazon
Hachiman
10
7
6
1.86
L
Scylla
NativeXIII
Scylla
1
7
6
0.57
W
14
6
16
3.67
L
Pele
3
7
11
1.21
W
Raijin
TrashAlain
Raijin
5
4
23
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,370
Damage
84,225
109,849
Taken
93,186
96,121
Mitigated
65,112
51,854
Healing
27,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BigWill94
Chernobog
22,219
15,912
1,481
7,352
18,376
10,400
1,958
3,896
14,328
0
40,640
W
14,353
592
2,423
1,260
12,753
6,441
510
4,175
8,572
28,464
0
L
Hun Batz
Cyb3rSkylz
Hun Batz
21,217
7,100
2,007
3,648
18,687
8,304
0
9,368
9,319
0
33,534
L
Jormungandr
Hybrid5vas
Jormungandr
20,123
3,097
795
1,965
22,856
30,662
0
11,508
11,348
42,842
0
W
Khepri
ITZNOTMARZ
Khepri
10,140
458
1,814
13,422
27,050
34,779
721
4,135
22,833
21,691
0
L
Hachiman
LordSalazon
Hachiman
20,687
15,824
0
6,376
19,453
7,987
33
8,521
10,932
0
32,066
L
Scylla
NativeXIII
Scylla
6,426
752
2,017
1,039
9,867
3,588
0
4,794
5,073
10,285
0
W
22,009
3,430
1,430
12,720
35,939
36,444
332
7,086
28,691
6,950
30,454
L
Pele
15,772
2,588
1,123
8,256
22,323
14,571
0
10,404
11,919
0
34,537
W
Raijin
TrashAlain
Raijin
16,649
1,148
3,650
6,302
15,731
8,057
761
6,855
8,876
31,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,960
Gold Earned
55,929
165
Minions Killed
156
0
Camps Cleared
0
1,336,589
Distance Traveled
1,217,479
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,090
818
45
3
0
233,519
0
W
Merlin
11,138
696
37
2
0
253,452
3
L
Hun Batz
11,648
728
26
2
0
261,270
0
L
Jormungandr
11,533
721
45
3
0
247,757
1
W
Khepri
12,908
807
16
1
0
317,741
0
L
Hachiman
12,187
762
26
2
0
254,599
1
L
Scylla
8,656
541
16
1
0
184,858
0
W
Pele
14,078
880
33
2
0
280,280
0
L
Pele
11,905
744
43
3
0
268,995
0
W
Raijin
11,746
734
34
2
0
251,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role