Player Matchup

Tyr
Tyr
BlaringBobcat
Tyr
Level 65
God Stats
1W - 5L
1,333 SR
Queue Stats
5W - 10L
1,237 Elo+
Solo
Ra
Ra
DlsMxCharls
Ra
Level 69
God Stats
7W - 5L
1,554 SR
Queue Stats
101W - 113L
1,423 Elo+
Party 2
Ymir
Ymir
DlsMxGuzzi
Ymir
Level 23
God Stats
4W - 6L
1,497 SR
Queue Stats
8W - 17L
1,347 Elo+
Party 2
Team Averages
Level 52
1,461 SR
1,336 Elo+

VS

Team Averages
Level 66
1,536 SR
1,191 Elo+
Scylla
Scylla
Frokei
Scylla
Level 129
God Stats
1W - 3L
1,401 SR
Queue Stats
34W - 73L
1,288 Elo+
Party 1
Nike
Nike
Glavine
Nike
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
978 Elo+
Party 1
Mercury
Mercury
Paynixs
Mercury
Level 6
God Stats
0W - 1L
1,706 SR
Queue Stats
6W - 20L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 8
11,900
626
11,648
22,463
25,996
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
12 / 4 / 2
13,868
730
21,393
13,132
5,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 2 / 12
11,770
619
9,002
29,817
25,491
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Frokei
Scylla
16
6 / 3 / 4
12,142
639
28,683
14,292
5,006
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nike
Glavine
Nike
14
1 / 7 / 9
10,821
570
14,236
21,576
19,091
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Mercury
Paynixs
Mercury
14
4 / 8 / 5
11,305
595
11,150
17,156
5,816
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
29
18
Kills
11
11
Deaths
18
22
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
5
8
1.6
W
12
4
2
3.25
W
2
2
12
4
L
Scylla
Frokei
Scylla
6
3
4
2.67
L
Nike
Glavine
Nike
1
7
9
0.79
L
Mercury
Paynixs
Mercury
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,043
Damage
54,069
65,412
Taken
53,024
56,701
Mitigated
29,913
26,960
Healing
10,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,648
2,592
712
5,482
22,463
25,996
204
6,199
16,264
0
32,878
W
21,393
1,806
5,028
4,983
13,132
5,214
1,430
7,221
5,911
82,372
0
W
9,002
1,496
1,049
9,706
29,817
25,491
309
15,410
14,407
24,837
0
L
Scylla
Frokei
Scylla
28,683
3,170
0
4,742
14,292
5,006
38
7,840
6,204
63,938
0
L
Nike
Glavine
Nike
14,236
2,232
793
2,655
21,576
19,091
0
11,357
9,831
185
34,540
L
Mercury
Paynixs
Mercury
11,150
5,178
429
1,795
17,156
5,816
0
10,114
6,594
0
28,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,538
Gold Earned
34,268
181
Minions Killed
149
0
Camps Cleared
0
942,991
Distance Traveled
958,041
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,900
626
25
1
0
318,905
2
W
Ra
13,868
730
132
7
0
308,498
1
W
Ymir
11,770
619
24
1
0
315,588
0
L
Scylla
12,142
639
85
4
0
293,256
0
L
Nike
10,821
570
25
1
0
312,303
1
L
Mercury
11,305
595
39
2
0
352,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role