Player Matchup

Kali
Kali
BlackOut8107
Kali
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 95L
1,493 Elo+
Party 3
Skadi
Skadi
DGKSCYTHEDEMXN
Skadi
Level 138
God Stats
2W - 1L
1,654 SR
Queue Stats
63W - 62L
1,351 Elo+
Party 3
Mercury
Mercury
Drewsaurus_
Mercury
Level 106
God Stats
9W - 13L
1,420 SR
Queue Stats
313W - 384L
1,455 Elo+
Party 1
Chang'e
Chang'e
Igrow dank420
Chang'e
Level 115
God Stats
3W - 4L
1,500 SR
Queue Stats
92W - 102L
1,460 Elo+
Solo
Hera
Hera
JobLessGamer674
Hera
Level 96
God Stats
4W - 6L
1,511 SR
Queue Stats
502W - 575L
1,464 Elo+
Party 1
Team Averages
Level 122
1,517 SR
1,444 Elo+

VS

Team Averages
Level 105
1,584 SR
1,514 Elo+
Kuzenbo
Kuzenbo
Bigpoppapoochy
Kuzenbo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 65L
1,483 Elo+
Party 2
Xing Tian
Xing Tian
Coop Da Villain
Xing Tian
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,520 Elo+
Party 2
Thor
Thor
FdNate14
Thor
Level 130
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 113L
1,509 Elo+
Party 2
Chang'e
Chang'e
Masterchips117
Chang'e
Level 48
God Stats
4W - 3L
1,578 SR
Queue Stats
151W - 138L
1,562 Elo+
Solo
Raijin
Raijin
xLewski
Raijin
Level 156
God Stats
2W - 1L
1,841 SR
Queue Stats
276W - 233L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 12
13,848
769
17,757
22,375
12,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 5 / 10
12,998
722
19,942
16,110
7,356
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
Drewsaurus_
Mercury
19
4 / 7 / 12
12,144
675
17,259
18,655
7,566
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
20
4 / 6 / 10
12,826
713
15,823
19,292
11,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 7 / 14
12,485
694
22,122
14,869
5,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 22
13,227
735
15,553
27,539
49,693
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
Coop Da Villain
Xing Tian
20
2 / 7 / 17
11,973
665
8,645
23,490
11,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
20
11 / 6 / 9
13,881
771
15,488
17,455
6,942
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 3 / 22
13,491
750
19,214
24,698
17,736
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Raijin
xLewski
Raijin
20
5 / 6 / 15
13,432
746
15,560
18,216
7,506
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
116
25
Kills
31
31
Deaths
26
58
Assists
85
Player
Kills
Deaths
Assists
KDA
W
7
4
22
4.5
L
8
6
12
2.33
W
Xing Tian
Coop Da Villain
Xing Tian
2
7
17
1.5
L
6
5
10
2.2
L
Mercury
Drewsaurus_
Mercury
4
7
12
1.43
W
Thor
11
6
9
2.58
L
Chang'e
4
6
10
1.5
L
3
7
14
1.43
W
6
3
22
5.67
W
Raijin
xLewski
Raijin
5
6
15
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,903
Damage
74,460
91,301
Taken
111,398
43,780
Mitigated
93,826
35,669
Healing
50,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,553
2,935
3,401
6,024
27,539
49,693
1,255
7,704
19,835
28,445
0
L
17,757
7,312
1,778
8,968
22,375
12,034
1,588
13,007
9,368
0
33,951
W
Xing Tian
Coop Da Villain
Xing Tian
8,645
328
712
1,963
23,490
11,949
540
10,194
13,296
28,228
0
L
19,942
7,483
51
2,000
16,110
7,356
2,276
11,450
4,660
0
36,935
L
Mercury
Drewsaurus_
Mercury
17,259
4,791
1,596
2,871
18,655
7,566
1,867
12,207
6,448
0
31,094
W
Thor
15,488
1,423
2,616
1,703
17,455
6,942
1,804
5,063
12,392
0
37,192
L
Chang'e
15,823
724
8,883
6,974
19,292
11,265
432
13,951
5,341
39,929
0
L
22,122
5,953
1,269
1,279
14,869
5,559
562
8,357
6,512
48,243
0
W
19,214
358
14,804
12,341
24,698
17,736
1,686
10,359
14,339
43,038
0
W
Raijin
xLewski
Raijin
15,560
1,125
2,551
3,961
18,216
7,506
357
4,625
13,591
52,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,301
Gold Earned
66,004
191
Minions Killed
199
0
Camps Cleared
0
1,526,699
Distance Traveled
1,558,366
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,227
735
20
1
0
339,771
3
L
Kali
13,848
769
17
1
0
320,653
2
W
Xing Tian
11,973
665
23
1
0
311,242
0
L
Skadi
12,998
722
45
3
0
274,937
0
L
Mercury
12,144
675
30
2
0
332,852
0
W
Thor
13,881
771
50
3
0
255,893
0
L
Chang'e
12,826
713
52
3
0
314,374
1
L
Hera
12,485
694
47
3
0
283,883
0
W
Chang'e
13,491
750
39
2
0
362,350
5
W
Raijin
13,432
746
67
4
0
289,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role