Player Matchup

Neith
Neith
 
Neith
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Lxch__
Achilles
Level 100
God Stats
34W - 64L
1,386 SR
Queue Stats
293W - 498L
1,395 Elo+
Party 1
Xing Tian
Xing Tian
PalpableEnd4406
Xing Tian
Level 78
God Stats
0W - 2L
1,730 SR
Queue Stats
10W - 19L
1,462 Elo+
Solo
Fafnir
Fafnir
SolRegem-
Fafnir
Level 101
God Stats
2W - 3L
1,547 SR
Queue Stats
435W - 466L
1,484 Elo+
Solo
Thoth
Thoth
Wilbur07
Thoth
Level 140
God Stats
14W - 10L
1,617 SR
Queue Stats
217W - 276L
1,556 Elo+
Solo
Team Averages
Level 104
1,556 SR
1,479 Elo+

VS

Team Averages
Level 105
1,422 SR
1,488 Elo+
Hades
Hades
Cptnofriends
Hades
Level 85
God Stats
3W - 1L
1,610 SR
Queue Stats
246W - 289L
1,497 Elo+
Solo
Cabrakan
Cabrakan
LonelyDesolation
Cabrakan
Level 66
God Stats
2W - 6L
1,201 SR
Queue Stats
227W - 282L
1,464 Elo+
Solo
Ravana
Ravana
TayMahh
Ravana
Level 104
God Stats
3W - 6L
1,336 SR
Queue Stats
240W - 285L
1,481 Elo+
Solo
Artemis
Artemis
TechnoZip
Artemis
Level 151
God Stats
3W - 2L
1,332 SR
Queue Stats
80W - 77L
1,508 Elo+
Party 2
Horus
Horus
Tlados
Horus
Level 121
God Stats
3W - 1L
1,628 SR
Queue Stats
39W - 36L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 3 / 0
4,512
451
1,325
4,127
649
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
Lxch__
Achilles
10
0 / 1 / 2
5,198
520
1,798
4,819
1,849
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
PalpableEnd4406
Xing Tian
8
0 / 1 / 3
4,960
496
1,957
5,520
1,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fafnir
SolRegem-
Fafnir
7
0 / 3 / 3
4,700
470
1,220
5,632
2,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thoth
Wilbur07
Thoth
11
4 / 1 / 0
6,210
621
6,974
3,481
772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
6,036
604
1,418
5,374
2,047
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 2
6,146
615
1,062
4,037
2,736
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
TayMahh
Ravana
10
0 / 1 / 4
5,546
555
2,039
4,893
1,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
TechnoZip
Artemis
12
7 / 1 / 0
6,802
680
5,719
4,253
1,389
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Horus
Tlados
Horus
8
1 / 1 / 6
5,578
558
2,965
6,353
4,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
4
Kills
9
9
Deaths
4
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
0
0
W
1
1
1
1.5
W
0
0
2
1
L
Achilles
Lxch__
Achilles
0
1
2
1
L
Xing Tian
PalpableEnd4406
Xing Tian
0
1
3
1.5
L
Fafnir
SolRegem-
Fafnir
0
3
3
0.5
W
Ravana
TayMahh
Ravana
0
1
4
2
W
Artemis
TechnoZip
Artemis
7
1
0
7
W
Horus
Tlados
Horus
1
1
6
4
L
Thoth
Wilbur07
Thoth
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,274
Damage
13,203
23,579
Taken
24,910
7,232
Mitigated
12,077
4,013
Healing
8,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,325
566
0
958
4,127
649
0
0
4,127
0
21,094
W
1,418
651
13
2,661
5,374
2,047
0
3,431
1,943
34,856
0
W
1,062
37
0
1,656
4,037
2,736
360
477
3,560
33,181
0
L
Achilles
Lxch__
Achilles
1,798
286
0
1,509
4,819
1,849
0
702
4,117
0
23,760
L
Xing Tian
PalpableEnd4406
Xing Tian
1,957
198
0
0
5,520
1,808
0
360
5,160
18,031
0
L
Fafnir
SolRegem-
Fafnir
1,220
91
0
845
5,632
2,154
0
614
5,018
11,181
0
W
Ravana
TayMahh
Ravana
2,039
352
0
756
4,893
1,671
0
2,198
2,695
0
33,076
W
Artemis
TechnoZip
Artemis
5,719
2,644
0
1,680
4,253
1,389
352
1,061
3,192
0
47,349
W
Horus
Tlados
Horus
2,965
1,046
245
1,643
6,353
4,234
0
3,038
3,315
0
8,409
L
Thoth
Wilbur07
Thoth
6,974
36
0
701
3,481
772
0
804
2,677
34,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,580
Gold Earned
30,108
240
Minions Killed
351
0
Camps Cleared
0
808,772
Distance Traveled
908,181
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,512
451
47
5
0
135,811
1
W
Hades
6,036
604
88
9
0
184,811
2
W
Cabrakan
6,146
615
88
9
0
160,474
0
L
Achilles
5,198
520
59
6
0
186,926
3
L
Xing Tian
4,960
496
42
4
0
182,237
2
L
Fafnir
4,700
470
21
2
0
127,777
0
W
Ravana
5,546
555
65
7
0
191,505
5
W
Artemis
6,802
680
100
10
0
171,832
0
W
Horus
5,578
558
10
1
0
199,559
0
L
Thoth
6,210
621
71
7
0
176,021
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role