Player Matchup

Fenrir
Fenrir
Beauxgo
Fenrir
Level 106
God Stats
4W - 5L
1,434 SR
Queue Stats
156W - 201L
1,368 Elo+
Party 2
Izanami
Izanami
MemeBeanSupreme
Izanami
Level 63
God Stats
39W - 39L
1,381 SR
Queue Stats
618W - 758L
1,410 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RelioTV
Morgan Le Fay
Level 84
God Stats
8W - 6L
1,696 SR
Queue Stats
261W - 249L
1,568 Elo+
Solo
Fafnir
Fafnir
SlimeDaddy
Fafnir
Level 86
God Stats
3W - 4L
1,584 SR
Queue Stats
392W - 610L
1,363 Elo+
Party 2
Gilgamesh
Gilgamesh
Vonku122332
Gilgamesh
Level 82
God Stats
43W - 30L
1,650 SR
Queue Stats
212W - 178L
1,591 Elo+
Solo
Team Averages
Level 84
1,549 SR
1,460 Elo+

VS

Team Averages
Level 100
1,534 SR
1,411 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
LargeMale
Chronos
Level 120
God Stats
7W - 2L
1,699 SR
Queue Stats
365W - 319L
1,572 Elo+
Party 1
Chang'e
Chang'e
LoveActually
Chang'e
Level 67
God Stats
1W - 0L
1,218 SR
Queue Stats
1W - 3L
1,150 Elo+
Solo
Kali
Kali
M41Gaming
Kali
Level 80
God Stats
15W - 6L
1,472 SR
Queue Stats
36W - 23L
1,329 Elo+
Solo
Rama
Rama
pugstrz
Rama
Level 108
God Stats
7W - 3L
1,781 SR
Queue Stats
548W - 522L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Beauxgo
Fenrir
8
1 / 3 / 0
5,142
467
1,571
7,525
2,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 3 / 1
5,586
508
6,460
7,353
1,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
RelioTV
Morgan Le Fay
11
0 / 4 / 0
5,942
540
3,975
8,635
2,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
SlimeDaddy
Fafnir
8
0 / 3 / 2
5,548
504
1,931
8,725
6,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Vonku122332
Gilgamesh
11
0 / 3 / 0
6,434
585
3,769
9,303
5,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
3 / 0 / 0
6,701
609
4,989
6,111
3,760
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
LargeMale
Chronos
12
4 / 0 / 1
7,362
669
7,742
7,108
2,516
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
LoveActually
Chang'e
8
1 / 2 / 6
5,349
486
3,439
4,987
866
Kali
11
3 / 0 / 5
7,004
637
2,421
7,309
2,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
pugstrz
Rama
10
5 / 0 / 2
6,343
577
6,863
6,123
1,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
16
16
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
0
0
3
L
Fenrir
Beauxgo
Fenrir
1
3
0
0.33
W
Chronos
LargeMale
Chronos
4
0
1
4.5
W
Chang'e
LoveActually
Chang'e
1
2
6
2
W
Kali
3
0
5
5.5
L
1
3
1
0.5
L
Morgan Le Fay
RelioTV
Morgan Le Fay
0
4
0
0
L
Fafnir
SlimeDaddy
Fafnir
0
3
2
0.33
L
Gilgamesh
Vonku122332
Gilgamesh
0
3
0
0
W
Rama
pugstrz
Rama
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,706
Damage
25,454
41,541
Taken
31,638
19,119
Mitigated
11,179
12,466
Healing
13,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,989
1,024
0
1,685
6,111
3,760
0
0
6,111
5,918
28,763
L
Fenrir
Beauxgo
Fenrir
1,571
204
0
2,621
7,525
2,632
0
2,083
5,442
0
24,797
W
Chronos
LargeMale
Chronos
7,742
2,721
0
2,846
7,108
2,516
73
3,645
3,133
44,480
0
W
Chang'e
LoveActually
Chang'e
3,439
795
809
1,132
4,987
866
376
893
4,094
10,310
0
W
Kali
2,421
963
393
3,632
7,309
2,830
177
555
6,754
0
30,383
L
6,460
4,079
304
2,538
7,353
1,840
540
1,595
5,758
0
38,018
L
Morgan Le Fay
RelioTV
Morgan Le Fay
3,975
362
0
1,509
8,635
2,543
0
6,147
2,488
36,426
0
L
Fafnir
SlimeDaddy
Fafnir
1,931
522
348
2,009
8,725
6,511
66
1,668
7,057
7,245
0
L
Gilgamesh
Vonku122332
Gilgamesh
3,769
1,226
0
3,137
9,303
5,593
1,080
1,025
8,278
0
29,475
W
Rama
pugstrz
Rama
6,863
4,777
0
2,900
6,123
1,207
472
483
5,640
0
31,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,652
Gold Earned
32,759
270
Minions Killed
283
0
Camps Cleared
0
1,032,870
Distance Traveled
1,117,582
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,701
609
76
7
0
243,728
6
L
Fenrir
5,142
467
43
4
0
230,320
2
W
Chronos
7,362
669
90
8
0
226,476
2
W
Chang'e
5,349
486
17
2
0
200,074
0
W
Kali
7,004
637
54
5
0
260,258
0
L
Izanami
5,586
508
71
6
0
203,551
1
L
Morgan Le Fay
5,942
540
72
7
0
190,655
5
L
Fafnir
5,548
504
15
1
0
202,151
4
L
Gilgamesh
6,434
585
69
6
0
206,193
3
W
Rama
6,343
577
46
4
0
187,046
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role