Player Matchup

Da Ji
Da Ji
Giove-74
Da Ji
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Yemoja
Yemoja
Warden2551
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,369 Elo+
Solo
Izanami
Izanami
louietheman
Izanami
Level 29
God Stats
38W - 39L
1,407 SR
Queue Stats
122W - 157L
1,255 Elo+
Solo
Zeus
Zeus
monster2849
Zeus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Cthulhu
Cthulhu
preiumstream859
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 8
1,481 SR
1,425 Elo+

VS

Team Averages
Level 7
1,542 SR
1,490 Elo+
Artemis
Artemis
Dukenkids
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Kukulkan
Kukulkan
EZ_Baby_mama
Kukulkan
Level 3
God Stats
1W - 1L
1,653 SR
Queue Stats
1W - 1L
1,610 Elo+
Solo
Nemesis
Nemesis
GamerGang4698
Nemesis
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mulan
Mulan
HumidCargo44151
Mulan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Zenn215534
Xing Tian
Level 29
God Stats
14W - 15L
1,556 SR
Queue Stats
33W - 41L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Giove-74
Da Ji
6
0 / 5 / 1
5,565
398
393
5,518
1,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Warden2551
Yemoja
12
5 / 0 / 3
7,634
545
4,398
4,861
3,324
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Izanami
louietheman
Izanami
15
5 / 1 / 3
8,948
639
5,788
7,717
2,559
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
2 / 3 / 1
7,140
510
1,480
3,749
1,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
4 / 2 / 1
7,437
531
4,163
7,804
4,831
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dukenkids
Artemis
9
1 / 10 / 0
5,143
367
1,111
8,281
2,524
Kukulkan
EZ_Baby_mama
Kukulkan
10
2 / 2 / 1
6,202
443
3,078
5,348
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
4
0 / 5 / 0
4,361
312
34
3,782
788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 3 / 1
6,024
430
2,255
6,593
3,028
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xing Tian
Zenn215534
Xing Tian
1
0 / 0 / 0
4,137
296
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
16
Kills
5
11
Deaths
20
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
Dukenkids
Artemis
1
10
0
0.1
L
Kukulkan
EZ_Baby_mama
Kukulkan
2
2
1
1.25
L
Nemesis
0
5
0
0
W
Da Ji
Giove-74
Da Ji
0
5
1
0.1
L
2
3
1
0.83
W
Yemoja
Warden2551
Yemoja
5
0
3
6.5
L
Xing Tian
Zenn215534
Xing Tian
0
0
0
0
W
Izanami
louietheman
Izanami
5
1
3
6.5
W
2
3
1
0.83
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,222
Damage
6,478
29,649
Taken
24,004
13,322
Mitigated
8,125
6,787
Healing
250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Dukenkids
Artemis
1,111
582
0
0
8,281
2,524
14
2,961
5,240
0
7,883
L
Kukulkan
EZ_Baby_mama
Kukulkan
3,078
463
0
250
5,348
1,785
575
2,138
3,170
24,061
0
L
Nemesis
34
0
0
0
3,782
788
0
369
3,413
0
1,665
W
Da Ji
Giove-74
Da Ji
393
225
0
654
5,518
1,449
0
0
5,518
0
10,062
L
2,255
444
0
0
6,593
3,028
379
4,403
2,140
0
15,934
W
Yemoja
Warden2551
Yemoja
4,398
603
349
1,362
4,861
3,324
1,341
1,045
3,816
24,177
0
L
Xing Tian
Zenn215534
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
louietheman
Izanami
5,788
5,137
0
2,760
7,717
2,559
4,276
1,503
6,214
0
65,165
W
1,480
591
0
250
3,749
1,159
1,839
466
3,283
21,862
0
W
4,163
640
0
1,412
7,804
4,831
306
64
7,740
17,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,724
Gold Earned
25,867
269
Minions Killed
88
0
Camps Cleared
0
1,133,967
Distance Traveled
805,763
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,143
367
8
1
0
212,574
0
L
Kukulkan
6,202
443
43
3
0
237,125
2
L
Nemesis
4,361
312
4
0
0
99,988
0
W
Da Ji
5,565
398
16
1
0
171,752
1
L
Mulan
6,024
430
33
2
0
240,919
0
W
Yemoja
7,634
545
43
3
0
252,481
1
L
Xing Tian
4,137
296
0
0
0
15,157
0
W
Izanami
8,948
639
134
10
0
226,261
0
W
Zeus
7,140
510
47
3
0
224,431
0
W
Cthulhu
7,437
531
29
2
0
259,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role