Player Matchup

Ares
Ares
Platinum V
Almightyloh
Ares
Platinum V
Level 69
God Stats
15W - 10L
1,583 SR
Queue Stats
383W - 376L
1,601 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
DuhBeardofChucK
Erlang Shen
Platinum IV
Level 118
God Stats
27W - 24L
1,641 SR
Queue Stats
499W - 493L
1,615 MMR
Solo
Nu Wa
Nu Wa
Gold I
InfiniteHDD
Nu Wa
Gold I
Level 114
God Stats
7W - 2L
1,621 SR
Queue Stats
106W - 102L
1,624 MMR
Party 1
Horus
Horus
Gold III
Jarello
Horus
Gold III
Level 126
God Stats
8W - 5L
1,665 SR
Queue Stats
27W - 25L
1,624 MMR
Solo
Neith
Neith
Gold IV
eskeleto_123
Neith
Gold IV
Level 108
God Stats
9W - 8L
1,527 SR
Queue Stats
45W - 45L
1,493 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 107
1,607 SR
1,591 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 77
1,634 SR
1,589 MMR
Medusa
Medusa
Gold III
A-Dezmo
Medusa
Gold III
Level 68
God Stats
7W - 3L
1,752 SR
Queue Stats
53W - 52L
1,578 MMR
Solo
Fafnir
Fafnir
Gold III
IIJokiahII
Fafnir
Gold III
Level 66
God Stats
18W - 10L
1,683 SR
Queue Stats
86W - 79L
1,552 MMR
Party 2
Ah Puch
Ah Puch
Gold III
ImOnThePercs
Ah Puch
Gold III
Level 84
God Stats
3W - 2L
1,785 SR
Queue Stats
45W - 51L
1,575 MMR
Solo
Mercury
Mercury
Bronze III
Jay_Marrii
Mercury
Bronze III
Level 61
God Stats
1W - 1L
1,399 SR
Queue Stats
10W - 15L
1,554 MMR
Solo
Baba Yaga
Baba Yaga
Platinum V
MainShegeo
Baba Yaga
Platinum V
Level 106
God Stats
4W - 5L
1,550 SR
Queue Stats
131W - 120L
1,688 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 12
14,204
546
16,977
21,603
23,312
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
DuhBeardofChucK
Erlang Shen
20
10 / 1 / 10
15,083
580
20,747
25,186
23,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
5 / 4 / 15
13,966
537
14,656
14,162
6,549
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Jarello
Horus
18
4 / 1 / 15
12,559
483
9,697
20,898
22,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 3 / 12
13,996
538
15,794
14,572
6,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Morgan Le FayTiamatGilgameshSolDanzaburou

VS

Bans
AthenaArtemisCu ChulainnIzanamiFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
A-Dezmo
Medusa
10
1 / 4 / 3
8,438
325
4,767
8,880
2,123
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
IIJokiahII
Fafnir
17
1 / 3 / 4
11,614
447
8,445
23,301
33,005
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ah Puch
ImOnThePercs
Ah Puch
18
1 / 6 / 0
11,187
430
16,707
22,402
16,136
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
Jay_Marrii
Mercury
18
2 / 12 / 4
11,581
445
9,519
24,289
10,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baba Yaga
MainShegeo
Baba Yaga
20
5 / 5 / 3
13,655
525
25,000
21,095
10,408
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
24
30
Kills
10
10
Deaths
30
64
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
A-Dezmo
Medusa
1
4
3
0.63
W
4
1
12
10
W
Erlang Shen
DuhBeardofChucK
Erlang Shen
10
1
10
15
L
Fafnir
IIJokiahII
Fafnir
1
3
4
1
L
Ah Puch
ImOnThePercs
Ah Puch
1
6
0
0.17
W
5
4
15
3.13
W
Horus
Jarello
Horus
4
1
15
11.5
L
Mercury
Jay_Marrii
Mercury
2
12
4
0.33
L
Baba Yaga
MainShegeo
Baba Yaga
5
5
3
1.3
W
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,871
Damage
64,438
96,421
Taken
99,967
82,897
Mitigated
71,756
30,003
Healing
21,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
A-Dezmo
Medusa
4,767
2,281
0
2,649
8,880
2,123
0
1,687
7,193
0
34,598
W
16,977
917
0
6,127
21,603
23,312
118
12,159
9,261
88,570
0
W
Erlang Shen
DuhBeardofChucK
Erlang Shen
20,747
10,103
0
9,090
25,186
23,907
1,222
13,044
11,941
0
132,365
L
Fafnir
IIJokiahII
Fafnir
8,445
1,590
0
5,104
23,301
33,005
0
8,372
14,929
31,747
0
L
Ah Puch
ImOnThePercs
Ah Puch
16,707
920
110
7,370
22,402
16,136
95
10,604
11,798
83,982
0
W
14,656
2,562
401
3,728
14,162
6,549
1,837
7,693
6,469
100,893
0
W
Horus
Jarello
Horus
9,697
4,027
2,545
5,162
20,898
22,432
1,385
9,803
11,095
0
36,333
L
Mercury
Jay_Marrii
Mercury
9,519
4,092
0
458
24,289
10,084
0
4,598
19,691
0
82,952
L
Baba Yaga
MainShegeo
Baba Yaga
25,000
950
356
5,745
21,095
10,408
0
6,372
14,723
140,172
0
W
15,794
6,879
0
2,950
14,572
6,697
5,625
7,686
6,886
0
99,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,808
Gold Earned
56,475
699
Minions Killed
573
0
Camps Cleared
0
2,575,316
Distance Traveled
2,124,232
29
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,438
325
63
2
0
227,979
4
W
Ares
14,204
546
163
6
0
539,865
4
W
Erlang Shen
15,083
580
165
6
0
583,836
9
L
Fafnir
11,614
447
43
2
0
480,256
1
L
Ah Puch
11,187
430
125
5
0
436,593
1
W
Nu Wa
13,966
537
167
6
0
453,116
2
W
Horus
12,559
483
43
2
0
528,296
10
L
Mercury
11,581
445
128
5
0
481,397
9
L
Baba Yaga
13,655
525
214
8
0
498,007
10
W
Neith
13,996
538
161
6
0
470,203
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role