Player Matchup

Zhong Kui
Zhong Kui
AOAzril
Zhong Kui
Level 17
God Stats
4W - 4L
1,752 SR
Queue Stats
32W - 20L
1,770 Elo+
Solo
Khepri
Khepri
Isogashi
Khepri
Level 7
God Stats
2W - 1L
1,564 SR
Queue Stats
34W - 33L
1,441 Elo+
Solo
Neith
Neith
MyStICHoTsHoT96
Neith
Level 22
God Stats
4W - 4L
1,763 SR
Queue Stats
99W - 131L
1,262 Elo+
Solo
Danzaburou
Danzaburou
kungfutony
Danzaburou
Level 27
God Stats
28W - 25L
1,486 SR
Queue Stats
113W - 106L
1,466 Elo+
Solo
Loki
Loki
medico_epico
Loki
Level 29
God Stats
20W - 26L
1,269 SR
Queue Stats
142W - 154L
1,379 Elo+
Solo
Team Averages
Level 20
1,567 SR
1,464 Elo+

VS

Team Averages
Level 18
1,499 SR
1,418 Elo+
Hades
Hades
Agustyn
Hades
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,218 Elo+
Party 1
Da Ji
Da Ji
AkitoDR
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 1
Hercules
Hercules
CtrlKing
Hercules
Level 22
God Stats
5W - 2L
1,500 SR
Queue Stats
88W - 54L
1,619 Elo+
Solo
Heimdallr
Heimdallr
Gambit Apollo
Heimdallr
Level 29
God Stats
35W - 28L
1,557 SR
Queue Stats
281W - 318L
1,436 Elo+
Solo
Merlin
Merlin
Shoogamatosis
Merlin
Level 16
God Stats
3W - 6L
1,438 SR
Queue Stats
15W - 19L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AOAzril
Zhong Kui
20
19 / 1 / 9
15,662
626
38,824
26,955
24,415
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Khepri
Isogashi
Khepri
15
0 / 5 / 15
10,456
418
4,288
18,173
20,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 4 / 5
11,024
441
9,304
11,489
5,217
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
kungfutony
Danzaburou
19
6 / 6 / 10
12,593
504
15,564
18,198
8,298
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 6 / 9
12,021
481
7,893
16,548
6,184
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Agustyn
Hades
15
2 / 9 / 2
10,236
409
9,763
22,755
13,184
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
AkitoDR
Da Ji
16
2 / 7 / 4
10,696
428
5,593
17,928
7,327
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hercules
CtrlKing
Hercules
17
4 / 4 / 9
11,625
465
15,527
25,624
21,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
Gambit Apollo
Heimdallr
18
7 / 4 / 7
11,537
461
14,867
18,290
7,489
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 11 / 3
12,090
484
13,715
17,560
6,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
45
35
Kills
20
22
Deaths
35
48
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AOAzril
Zhong Kui
19
1
9
23.5
L
Hades
Agustyn
Hades
2
9
2
0.33
L
Da Ji
AkitoDR
Da Ji
2
7
4
0.57
L
Hercules
CtrlKing
Hercules
4
4
9
2.13
L
Heimdallr
Gambit Apollo
Heimdallr
7
4
7
2.63
W
Khepri
Isogashi
Khepri
0
5
15
1.5
W
5
4
5
1.88
L
5
11
3
0.59
W
Danzaburou
kungfutony
Danzaburou
6
6
10
1.83
W
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,873
Damage
59,465
91,363
Taken
102,157
64,754
Mitigated
55,620
29,301
Healing
29,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AOAzril
Zhong Kui
38,824
6,940
0
17,603
26,955
24,415
933
10,275
16,176
133,423
0
L
Hades
Agustyn
Hades
9,763
739
354
6,419
22,755
13,184
0
11,760
10,995
53,561
0
L
Da Ji
AkitoDR
Da Ji
5,593
770
0
4,684
17,928
7,327
0
4,684
13,244
0
59,589
L
Hercules
CtrlKing
Hercules
15,527
2,464
384
8,671
25,624
21,505
198
11,969
13,655
14,363
37,507
L
Heimdallr
Gambit Apollo
Heimdallr
14,867
9,121
0
6,910
18,290
7,489
340
6,356
11,934
0
83,145
W
Khepri
Isogashi
Khepri
4,288
373
0
1,516
18,173
20,640
803
5,292
12,870
25,754
0
W
9,304
3,247
0
980
11,489
5,217
2,589
2,621
8,868
0
46,997
L
13,715
1,148
154
1,884
17,560
6,115
3,302
8,343
9,217
68,277
0
W
Danzaburou
kungfutony
Danzaburou
15,564
5,506
0
5,967
18,198
8,298
4,497
6,278
11,920
0
74,574
W
7,893
2,946
0
3,235
16,548
6,184
302
2,239
14,099
0
74,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,756
Gold Earned
56,184
517
Minions Killed
501
0
Camps Cleared
0
2,229,504
Distance Traveled
1,945,019
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
15,662
626
210
8
0
454,022
4
L
Hades
10,236
409
86
3
0
357,601
4
L
Da Ji
10,696
428
84
3
0
403,107
2
L
Hercules
11,625
465
81
3
0
432,308
2
L
Heimdallr
11,537
461
122
5
0
392,707
0
W
Khepri
10,456
418
24
1
0
386,314
1
W
Neith
11,024
441
80
3
0
421,718
0
L
Merlin
12,090
484
128
5
0
359,296
0
W
Danzaburou
12,593
504
128
5
0
448,646
6
W
Loki
12,021
481
75
3
0
518,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role