Player Matchup

Athena
Athena
C4ctusPie2
Athena
Level 28
God Stats
3W - 0L
1,756 SR
Queue Stats
150W - 130L
1,494 Elo+
Solo
Ratatoskr
Ratatoskr
God0fMischief
Ratatoskr
Level 7
God Stats
6W - 7L
1,204 SR
Queue Stats
8W - 16L
1,209 Elo+
Solo
Scylla
Scylla
KEkunya
Scylla
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,184 Elo+
Solo
Neith
Neith
PeteyPlays
Neith
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,247 Elo+
Solo
Cu Chulainn
Cu Chulainn
SAMAVD
Cu Chulainn
Level 29
God Stats
14W - 7L
1,614 SR
Queue Stats
190W - 194L
1,531 Elo+
Solo
Team Averages
Level 22
1,515 SR
1,333 Elo+

VS

Team Averages
Level 17
1,523 SR
1,429 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Annli
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,020 Elo+
Solo
Eset
Eset
NymanNyman
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,642 Elo+
Solo
Ymir
Ymir
lazyzer03
Ymir
Level 4
God Stats
0W - 1L
1,720 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
萌面超人丨
Mercury
Level 17
God Stats
20W - 17L
1,395 SR
Queue Stats
185W - 212L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
C4ctusPie2
Athena
13
7 / 0 / 8
8,873
555
8,928
7,153
5,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
God0fMischief
Ratatoskr
11
3 / 3 / 4
7,395
462
5,882
7,878
2,678
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
KEkunya
Scylla
10
3 / 5 / 4
6,903
431
3,625
7,400
1,845
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
13
6 / 1 / 7
8,097
506
11,063
6,804
2,155
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
SAMAVD
Cu Chulainn
14
2 / 1 / 4
8,159
510
8,951
10,326
8,158
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 3 / 2
6,331
396
3,531
12,326
11,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
Annli
Danzaburou
12
1 / 6 / 1
7,168
448
2,552
7,489
2,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
4 / 4 / 1
7,695
481
5,632
6,784
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
10
0 / 7 / 3
6,345
397
3,395
13,904
9,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
4 / 1 / 0
8,523
533
5,548
12,058
3,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
21
Kills
9
10
Deaths
21
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
3
2
0.33
L
Danzaburou
Annli
Danzaburou
1
6
1
0.25
W
Athena
C4ctusPie2
Athena
7
0
8
11
W
Ratatoskr
God0fMischief
Ratatoskr
3
3
4
1.67
W
Scylla
KEkunya
Scylla
3
5
4
1
L
4
4
1
1.13
W
Neith
6
1
7
9.5
W
Cu Chulainn
SAMAVD
Cu Chulainn
2
1
4
4
L
Ymir
0
7
3
0.21
L
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,449
Damage
20,658
39,561
Taken
52,561
20,260
Mitigated
28,730
6,780
Healing
9,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,531
177
30
4,018
12,326
11,493
12
4,929
7,397
0
22,613
L
Danzaburou
Annli
Danzaburou
2,552
893
0
1,120
7,489
2,278
382
2,053
5,436
0
27,734
W
Athena
C4ctusPie2
Athena
8,928
1,446
0
2,208
7,153
5,424
556
1,222
5,762
33,902
0
W
Ratatoskr
God0fMischief
Ratatoskr
5,882
1,388
0
1,408
7,878
2,678
0
1,767
5,824
0
23,123
W
Scylla
KEkunya
Scylla
3,625
341
0
250
7,400
1,845
300
1,867
5,340
21,014
0
L
5,632
520
0
770
6,784
1,926
334
1,451
5,333
23,897
0
W
Neith
11,063
5,155
0
1,433
6,804
2,155
1,475
2,498
4,186
0
45,509
W
Cu Chulainn
SAMAVD
Cu Chulainn
8,951
1,132
0
1,481
10,326
8,158
842
1,025
8,693
9,066
42,583
L
Ymir
3,395
684
0
445
13,904
9,090
216
4,498
9,406
14,347
0
L
5,548
3,105
0
2,861
12,058
3,943
0
1,909
10,149
0
65,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,427
Gold Earned
36,062
288
Minions Killed
305
0
Camps Cleared
0
1,496,680
Distance Traveled
1,406,979
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,331
396
45
3
0
299,774
1
L
Danzaburou
7,168
448
64
4
0
202,948
2
W
Athena
8,873
555
42
3
0
320,915
2
W
Ratatoskr
7,395
462
36
2
0
301,113
2
W
Scylla
6,903
431
40
3
0
260,096
0
L
Eset
7,695
481
51
3
0
263,157
7
W
Neith
8,097
506
80
5
0
283,697
4
W
Cu Chulainn
8,159
510
90
6
0
330,859
1
L
Ymir
6,345
397
15
1
0
292,385
1
L
Mercury
8,523
533
130
8
0
348,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role