Player Matchup

Cthulhu
Cthulhu
Tyranicus24
Cthulhu
Level 102
God Stats
0W - 2L
1,260 SR
Queue Stats
58W - 96L
1,441 Elo+
Solo
Tiamat
Tiamat
X_UNHAPPY_COW_X
Tiamat
Level 123
God Stats
0W - 2L
1,238 SR
Queue Stats
51W - 49L
1,218 Elo+
Party 1
Medusa
Medusa
temp-316717
Medusa
Level 69
God Stats
1W - 2L
1,850 SR
Queue Stats
22W - 36L
1,313 Elo+
Party 1
Team Averages
Level 98
1,449 SR
1,324 Elo+

VS

Team Averages
Level 130
1,677 SR
1,850 Elo+
Neith
Neith
BrewstiesArmy
Neith
Level 160
God Stats
8W - 0L
1,761 SR
Queue Stats
1,010W - 109L
1,964 Elo+
Party 2
Cthulhu
Cthulhu
LEΜØNS
Cthulhu
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 41L
1,669 Elo+
Party 2
Poseidon
Poseidon
Shironuma
Poseidon
Level 128
God Stats
9W - 0L
1,770 SR
Queue Stats
546W - 104L
1,916 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Tyranicus24
Cthulhu
9
0 / 7 / 2
5,948
595
6,325
13,188
10,746
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 5 / 2
6,088
609
4,151
10,833
5,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
10
3 / 7 / 0
6,835
684
6,352
10,216
3,317
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 0 / 5
9,222
922
15,000
8,084
3,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
LEΜØNS
Cthulhu
10
2 / 3 / 9
7,830
783
4,102
10,454
9,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
Shironuma
Poseidon
13
6 / 0 / 10
8,641
864
11,343
7,123
3,017
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
3
Kills
19
19
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
11
0
5
13.5
W
Cthulhu
LEΜØNS
Cthulhu
2
3
9
2.17
W
Poseidon
Shironuma
Poseidon
6
0
10
11
L
Cthulhu
Tyranicus24
Cthulhu
0
7
2
0.14
L
0
5
2
0.2
L
Medusa
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,828
Damage
30,445
34,237
Taken
25,661
19,124
Mitigated
15,195
1,820
Healing
6,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,000
7,894
0
2,250
8,084
3,163
1,055
5,581
2,503
0
40,764
W
Cthulhu
LEΜØNS
Cthulhu
4,102
0
520
1,654
10,454
9,015
0
2,414
8,040
12,751
0
W
Poseidon
Shironuma
Poseidon
11,343
1,342
0
2,462
7,123
3,017
943
2,481
4,642
36,090
0
L
Cthulhu
Tyranicus24
Cthulhu
6,325
333
62
856
13,188
10,746
0
4,903
8,285
15,530
0
L
4,151
223
0
902
10,833
5,061
0
3,868
6,965
16,658
0
L
Medusa
6,352
3,127
0
0
10,216
3,317
0
6,674
3,542
0
18,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,871
Gold Earned
25,693
64
Minions Killed
127
0
Camps Cleared
0
504,346
Distance Traveled
616,356
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,222
922
58
6
0
195,615
4
W
Cthulhu
7,830
783
23
2
0
212,442
0
W
Poseidon
8,641
864
46
5
0
208,299
0
L
Cthulhu
5,948
595
21
2
0
172,051
0
L
Tiamat
6,088
609
25
3
0
171,287
0
L
Medusa
6,835
684
18
2
0
161,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role