Player Matchup

Heimdallr
Heimdallr
BigBoyDewayne
Heimdallr
Level 30
God Stats
73W - 45L
1,710 SR
Queue Stats
175W - 127L
1,631 Elo+
Solo
Bellona
Bellona
InzantoR
Bellona
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 37L
1,794 Elo+
Solo
Kumbhakarna
Kumbhakarna
NukesTheOne
Kumbhakarna
Level 29
God Stats
77W - 51L
1,684 SR
Queue Stats
135W - 153L
1,577 Elo+
Solo
Ra
Ra
RasekOne_117
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,626 Elo+
Solo
Ymir
Ymir
irongunner1224
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 108L
1,653 Elo+
Solo
Team Averages
Level 18
1,579 SR
1,656 Elo+

VS

Team Averages
Level 16
1,557 SR
1,608 Elo+
Kukulkan
Kukulkan
ArchDiemos
Kukulkan
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,657 Elo+
Party 1
Bellona
Bellona
DeeboIsDead
Bellona
Level 16
God Stats
5W - 3L
1,500 SR
Queue Stats
132W - 147L
1,414 Elo+
Solo
Loki
Loki
JRPGeez
Loki
Level 16
God Stats
10W - 3L
1,777 SR
Queue Stats
227W - 142L
1,718 Elo+
Solo
Apollo
Apollo
RosaParksBuh
Apollo
Level 13
God Stats
1W - 1L
1,281 SR
Queue Stats
23W - 19L
1,587 Elo+
Solo
Cthulhu
Cthulhu
gagetorres2002
Cthulhu
Level 22
God Stats
9W - 5L
1,727 SR
Queue Stats
17W - 10L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigBoyDewayne
Heimdallr
17
14 / 6 / 2
11,614
581
19,260
17,457
7,015
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
InzantoR
Bellona
14
1 / 6 / 0
8,971
449
4,353
13,762
9,148
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kumbhakarna
NukesTheOne
Kumbhakarna
15
3 / 3 / 11
10,698
535
6,099
17,753
22,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 6 / 3
10,019
501
9,334
14,497
5,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 9 / 3
8,450
423
4,073
18,243
16,036
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ArchDiemos
Kukulkan
14
6 / 5 / 5
9,507
475
14,183
9,725
4,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
DeeboIsDead
Bellona
15
5 / 3 / 6
10,281
514
12,021
14,420
10,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
JRPGeez
Loki
20
14 / 2 / 4
12,748
637
16,074
14,635
6,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
16
4 / 6 / 6
10,311
516
10,936
18,221
6,380
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
0 / 8 / 5
7,570
379
7,000
15,563
13,922
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
55
24
Kills
29
30
Deaths
24
19
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ArchDiemos
Kukulkan
6
5
5
1.7
L
Heimdallr
BigBoyDewayne
Heimdallr
14
6
2
2.5
W
Bellona
DeeboIsDead
Bellona
5
3
6
2.67
L
Bellona
InzantoR
Bellona
1
6
0
0.17
W
Loki
JRPGeez
Loki
14
2
4
8
L
Kumbhakarna
NukesTheOne
Kumbhakarna
3
3
11
2.83
L
4
6
3
0.92
W
Apollo
4
6
6
1.17
W
0
8
5
0.31
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,119
Damage
60,214
81,712
Taken
72,564
59,915
Mitigated
41,264
16,874
Healing
15,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ArchDiemos
Kukulkan
14,183
924
0
123
9,725
4,243
338
3,152
6,573
53,111
0
L
Heimdallr
BigBoyDewayne
Heimdallr
19,260
9,939
0
2,999
17,457
7,015
0
6,252
11,205
0
80,824
W
Bellona
DeeboIsDead
Bellona
12,021
4,885
0
1,744
14,420
10,610
1,516
3,821
10,599
0
45,119
L
Bellona
InzantoR
Bellona
4,353
1,332
0
2,004
13,762
9,148
1,232
1,257
12,505
0
40,525
W
Loki
JRPGeez
Loki
16,074
5,680
0
5,950
14,635
6,109
2,125
3,379
11,256
0
107,331
L
Kumbhakarna
NukesTheOne
Kumbhakarna
6,099
1,313
451
5,373
17,753
22,028
0
6,667
11,086
22,562
0
L
9,334
673
1,168
3,681
14,497
5,688
0
6,622
7,875
78,846
0
W
Apollo
10,936
6,918
0
8,001
18,221
6,380
666
4,544
13,674
0
59,225
W
7,000
722
159
0
15,563
13,922
15
4,719
10,844
23,545
0
L
4,073
999
151
1,047
18,243
16,036
0
495
17,748
27,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,752
Gold Earned
50,417
405
Minions Killed
439
0
Camps Cleared
0
1,749,168
Distance Traveled
1,941,993
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,507
475
94
5
0
409,245
1
L
Heimdallr
11,614
581
131
7
0
328,414
1
W
Bellona
10,281
514
70
4
0
395,942
1
L
Bellona
8,971
449
84
4
0
348,366
1
W
Loki
12,748
637
152
8
0
421,444
4
L
Kumbhakarna
10,698
535
24
1
0
366,606
7
L
Ra
10,019
501
117
6
0
372,349
6
W
Apollo
10,311
516
85
4
0
404,832
3
W
Cthulhu
7,570
379
38
2
0
310,530
0
L
Ymir
8,450
423
49
2
0
333,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role