Player Matchup

Yemoja
Yemoja
FutileBeing
Yemoja
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,586 Elo+
Party 1
Ra
Ra
TheMilkMan2540
Ra
Level 7
God Stats
1W - 0L
1,243 SR
Queue Stats
3W - 2L
1,523 Elo+
Party 1
Apollo
Apollo
zBret
Apollo
Level 71
God Stats
1W - 1L
1,588 SR
Queue Stats
23W - 21L
1,574 Elo+
Party 1
Team Averages
Level 66
1,444 SR
1,561 Elo+

VS

Team Averages
Level 17
1,300 SR
1,138 Elo+
Sun Wukong
Sun Wukong
CHIProjoseph
Sun Wukong
Level 5
God Stats
1W - 5L
1,210 SR
Queue Stats
18W - 34L
1,062 Elo+
Party 2
Fenrir
Fenrir
FE4RLESS02009
Fenrir
Level 27
God Stats
61W - 82L
1,479 SR
Queue Stats
92W - 128L
1,339 Elo+
Party 2
Ares
Ares
crush969
Ares
Level 18
God Stats
1W - 5L
1,210 SR
Queue Stats
23W - 36L
1,013 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
1 / 2 / 19
11,937
746
4,695
10,047
12,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 4 / 10
10,038
627
7,974
8,381
3,796
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
zBret
Apollo
18
18 / 1 / 2
13,315
832
22,865
10,382
5,489
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CHIProjoseph
Sun Wukong
14
3 / 8 / 2
10,306
644
6,624
16,718
12,867
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
3 / 6 / 3
9,877
617
9,129
15,312
15,411
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ares
13
1 / 7 / 5
9,386
587
6,041
18,737
22,600
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
21
Kills
7
7
Deaths
21
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CHIProjoseph
Sun Wukong
3
8
2
0.5
L
3
6
3
0.75
W
Yemoja
1
2
19
5.25
W
2
4
10
1.75
L
Ares
1
7
5
0.5
W
Apollo
zBret
Apollo
18
1
2
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,534
Damage
21,794
28,810
Taken
50,767
21,331
Mitigated
50,878
12,957
Healing
2,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CHIProjoseph
Sun Wukong
6,624
1,168
0
988
16,718
12,867
0
3,826
12,892
0
38,599
L
9,129
1,824
0
1,478
15,312
15,411
0
4,202
11,110
0
37,348
W
Yemoja
4,695
1,308
3,342
2,687
10,047
12,046
255
2,589
7,458
13,959
0
W
7,974
1,449
861
1,141
8,381
3,796
123
1,466
6,915
21,950
0
L
Ares
6,041
940
0
0
18,737
22,600
26
4,641
14,096
19,384
0
W
Apollo
zBret
Apollo
22,865
17,283
0
4,926
10,382
5,489
2,869
1,986
8,396
0
79,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,290
Gold Earned
29,569
170
Minions Killed
118
0
Camps Cleared
0
733,976
Distance Traveled
754,490
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,306
644
57
4
0
251,790
3
L
Fenrir
9,877
617
49
3
0
267,465
1
W
Yemoja
11,937
746
16
1
0
235,573
1
W
Ra
10,038
627
35
2
0
224,602
1
L
Ares
9,386
587
12
1
0
235,235
0
W
Apollo
13,315
832
119
7
0
273,801
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role