Player Matchup

Sol
Sol
Donovxnbtw
Sol
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,273 Elo+
Party 2
Sun Wukong
Sun Wukong
KnownHigh
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,273 Elo+
Party 2
Terra
Terra
dommiss
Terra
Level 68
God Stats
0W - 1L
1,699 SR
Queue Stats
2W - 4L
1,415 Elo+
Party 2
Team Averages
Level 38
1,566 SR
1,320 Elo+

VS

Team Averages
Level 59
1,410 SR
1,319 Elo+
Sun Wukong
Sun Wukong
Cough__Meds
Sun Wukong
Level 47
God Stats
16W - 19L
1,440 SR
Queue Stats
321W - 404L
1,360 Elo+
Solo
Vulcan
Vulcan
SilverWillow6
Vulcan
Level 29
God Stats
17W - 32L
1,309 SR
Queue Stats
65W - 107L
1,275 Elo+
Party 1
Awilix
Awilix
i SaltyCrab i
Awilix
Level 102
God Stats
7W - 12L
1,480 SR
Queue Stats
285W - 307L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 7 / 0
13,686
855
20,868
17,460
9,724
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
KnownHigh
Sun Wukong
13
0 / 17 / 9
10,031
627
7,516
24,444
13,276
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Terra
dommiss
Terra
13
0 / 10 / 8
9,850
616
5,552
22,427
23,650
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cough__Meds
Sun Wukong
15
8 / 5 / 20
11,978
749
17,920
20,993
18,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
5 / 4 / 22
11,727
733
11,224
10,980
4,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
21 / 3 / 11
14,754
922
25,071
14,849
6,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
87
11
Kills
34
34
Deaths
12
17
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Cough__Meds
Sun Wukong
8
5
20
3.6
L
11
7
0
1.57
L
Sun Wukong
KnownHigh
Sun Wukong
0
17
9
0.26
W
5
4
22
4
L
Terra
dommiss
Terra
0
10
8
0.4
W
21
3
11
8.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,936
Damage
54,215
64,331
Taken
46,822
46,650
Mitigated
28,922
11,138
Healing
11,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Cough__Meds
Sun Wukong
17,920
4,660
206
5,681
20,993
18,231
1,199
9,583
11,410
0
31,134
L
20,868
8,104
91
3,708
17,460
9,724
1,431
1,366
15,908
62,544
0
L
Sun Wukong
KnownHigh
Sun Wukong
7,516
2,970
70
1,528
24,444
13,276
0
4,833
18,970
0
20,390
W
11,224
4,053
995
1,041
10,980
4,134
765
8,745
2,235
45,682
0
L
Terra
dommiss
Terra
5,552
1,463
2,291
3,450
22,427
23,650
240
5,025
16,677
15,608
0
W
25,071
10,966
493
3,254
14,849
6,557
819
8,092
6,757
0
54,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,567
Gold Earned
38,459
110
Minions Killed
156
0
Camps Cleared
0
735,971
Distance Traveled
831,812
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,978
749
30
2
0
254,068
0
L
Sol
13,686
855
72
5
0
242,415
0
L
Sun Wukong
10,031
627
22
1
0
236,554
0
W
Vulcan
11,727
733
65
4
0
266,927
0
L
Terra
9,850
616
16
1
0
257,002
0
W
Awilix
14,754
922
61
4
0
310,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role