Player Matchup

Ra
Ra
 
Ra
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Ripperw0lf
Terra
Level 147
God Stats
17W - 5L
1,641 SR
Queue Stats
217W - 106L
1,827 Elo+
Party 1
Hou Yi
Hou Yi
skinder2000
Hou Yi
Level 147
God Stats
21W - 8L
1,609 SR
Queue Stats
313W - 233L
1,700 Elo+
Party 1
Team Averages
Level 136
1,583 SR
1,676 Elo+

VS

Team Averages
Level 115
1,585 SR
1,516 Elo+
Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
KyleKronic
Agni
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,455 Elo+
Solo
Geb
Geb
Pr0fess0roak
Geb
Level 126
God Stats
41W - 31L
1,756 SR
Queue Stats
128W - 150L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
6 / 3 / 12
9,356
780
7,651
7,726
3,171
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Terra
12
6 / 2 / 12
9,363
780
8,297
13,322
13,577
Hou Yi
12
7 / 5 / 9
9,553
796
14,233
13,052
5,281
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
2 / 7 / 4
8,655
721
7,058
12,260
3,808
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
5 / 8 / 1
9,436
786
10,023
10,752
3,495
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 4 / 6
9,319
777
6,671
13,041
12,576
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
19
Kills
10
10
Deaths
19
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
3
12
4
L
Hachiman
 
Hachiman
2
7
4
0.57
L
5
8
1
0.69
L
3
4
6
1.5
W
Terra
6
2
12
6
W
Hou Yi
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,181
Damage
23,752
34,100
Taken
36,053
22,029
Mitigated
19,879
12,160
Healing
4,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,651
752
1,738
1,685
7,726
3,171
938
3,799
3,927
32,439
0
L
Hachiman
 
Hachiman
7,058
4,244
0
1,958
12,260
3,808
144
5,323
6,679
0
32,240
L
10,023
904
0
1,510
10,752
3,495
0
4,702
5,793
31,776
0
L
6,671
288
0
1,272
13,041
12,576
0
4,979
7,633
12,230
0
W
Terra
8,297
866
803
4,400
13,322
13,577
423
6,150
7,172
13,682
0
W
Hou Yi
14,233
8,127
0
3,534
13,052
5,281
712
6,745
6,307
0
33,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,272
Gold Earned
27,410
113
Minions Killed
92
0
Camps Cleared
0
665,613
Distance Traveled
602,837
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,356
780
55
5
0
230,521
1
L
Hachiman
8,655
721
47
4
0
180,761
2
L
Agni
9,436
786
38
3
0
183,448
0
L
Geb
9,319
777
7
1
0
238,628
3
W
Terra
9,363
780
11
1
0
246,906
1
W
Hou Yi
9,553
796
47
4
0
188,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role