Player Matchup

Olorun
Olorun
LogiF4
Olorun
Level 29
God Stats
30W - 16L
1,611 SR
Queue Stats
160W - 186L
1,443 Elo+
Solo
Artio
Artio
Schmimui
Artio
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 41L
1,440 Elo+
Solo
Nemesis
Nemesis
YoungOctober
Nemesis
Level 28
God Stats
4W - 6L
1,410 SR
Queue Stats
95W - 97L
1,466 Elo+
Solo
Yemoja
Yemoja
lorenc8808
Yemoja
Level 4
God Stats
8W - 6L
1,500 SR
Queue Stats
12W - 19L
1,112 Elo+
Solo
Rama
Rama
rewax32
Rama
Level 22
God Stats
4W - 3L
1,475 SR
Queue Stats
92W - 99L
1,499 Elo+
Solo
Team Averages
Level 20
1,499 SR
1,392 Elo+

VS

Team Averages
Level 22
1,429 SR
1,441 Elo+
Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ch1n13
Morgan Le Fay
Level 14
God Stats
2W - 4L
1,194 SR
Queue Stats
16W - 21L
1,345 Elo+
Solo
Ymir
Ymir
Fjorrr
Ymir
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
190W - 191L
1,374 Elo+
Solo
Hercules
Hercules
Yehenito
Hercules
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
180W - 139L
1,670 Elo+
Solo
Poseidon
Poseidon
kalisionfire
Poseidon
Level 26
God Stats
7W - 7L
1,451 SR
Queue Stats
71W - 104L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
LogiF4
Olorun
15
3 / 6 / 7
9,875
549
15,692
14,764
4,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
Schmimui
Artio
16
6 / 1 / 2
10,713
595
6,160
11,468
11,452
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
YoungOctober
Nemesis
15
2 / 1 / 3
9,449
525
2,284
9,378
3,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
lorenc8808
Yemoja
11
1 / 4 / 5
8,317
462
2,420
8,709
4,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
rewax32
Rama
17
6 / 0 / 4
11,438
635
11,019
10,790
3,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
5 / 3 / 3
9,405
523
8,066
14,272
6,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Ch1n13
Morgan Le Fay
12
2 / 4 / 2
7,049
392
8,009
10,157
4,781
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
Fjorrr
Ymir
12
0 / 5 / 2
7,405
411
2,530
15,200
13,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
Yehenito
Hercules
1
0 / 0 / 0
4,880
271
0
0
0
Poseidon
kalisionfire
Poseidon
13
4 / 6 / 3
7,699
428
9,173
9,785
3,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
18
Kills
11
12
Deaths
18
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
3
3
2.17
L
Morgan Le Fay
Ch1n13
Morgan Le Fay
2
4
2
0.75
L
Ymir
Fjorrr
Ymir
0
5
2
0.2
W
Olorun
LogiF4
Olorun
3
6
7
1.08
W
Artio
Schmimui
Artio
6
1
2
7
L
Hercules
Yehenito
Hercules
0
0
0
0
W
Nemesis
YoungOctober
Nemesis
2
1
3
3.5
L
Poseidon
kalisionfire
Poseidon
4
6
3
0.92
W
Yemoja
lorenc8808
Yemoja
1
4
5
0.88
W
Rama
rewax32
Rama
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,575
Damage
27,778
55,109
Taken
49,414
27,621
Mitigated
27,657
24,811
Healing
7,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,066
1,970
0
4,048
14,272
6,207
0
8,447
5,485
0
61,028
L
Morgan Le Fay
Ch1n13
Morgan Le Fay
8,009
1,195
0
2,363
10,157
4,781
0
5,114
4,891
28,157
0
L
Ymir
Fjorrr
Ymir
2,530
341
0
210
15,200
13,561
319
4,033
11,042
27,108
0
W
Olorun
LogiF4
Olorun
15,692
6,563
664
6,646
14,764
4,881
2,606
5,442
8,988
55,515
0
W
Artio
Schmimui
Artio
6,160
688
884
3,802
11,468
11,452
2,745
3,850
7,502
52,983
0
L
Hercules
Yehenito
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
YoungOctober
Nemesis
2,284
1,205
0
5,612
9,378
3,460
40
1,383
7,964
0
59,282
L
Poseidon
kalisionfire
Poseidon
9,173
623
0
627
9,785
3,108
952
5,759
3,724
33,632
0
W
Yemoja
lorenc8808
Yemoja
2,420
603
488
134
8,709
4,122
516
5,121
3,221
10,229
0
W
Rama
rewax32
Rama
11,019
7,786
0
6,581
10,790
3,706
3,285
3,825
6,912
0
91,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,792
Gold Earned
36,438
479
Minions Killed
256
0
Camps Cleared
0
1,637,973
Distance Traveled
1,211,331
20
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,405
523
104
6
0
364,278
0
L
Morgan Le Fay
7,049
392
50
3
0
262,391
1
L
Ymir
7,405
411
46
3
0
291,876
0
W
Olorun
9,875
549
94
5
0
291,172
2
W
Artio
10,713
595
122
7
0
310,856
2
L
Hercules
4,880
271
0
0
0
0
0
W
Nemesis
9,449
525
96
5
0
419,455
8
L
Poseidon
7,699
428
56
3
0
292,786
0
W
Yemoja
8,317
462
16
1
0
290,949
7
W
Rama
11,438
635
151
8
0
325,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role