Player Matchup

Cernunnos
Cernunnos
God7wyn
Cernunnos
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
231W - 240L
1,474 Elo+
Solo
Khepri
Khepri
Ozyfit
Khepri
Level 78
God Stats
103W - 85L
1,641 SR
Queue Stats
409W - 393L
1,541 Elo+
Solo
Baron Samedi
Baron Samedi
Zelitos
Baron Samedi
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
73W - 80L
1,388 Elo+
Solo
Janus
Janus
bahinewbahi
Janus
Level 73
God Stats
6W - 1L
1,785 SR
Queue Stats
137W - 152L
1,389 Elo+
Solo
Fenrir
Fenrir
kawaiiiidesune
Fenrir
Level 146
God Stats
111W - 58L
1,644 SR
Queue Stats
1,350W - 1,373L
1,515 Elo+
Solo
Team Averages
Level 102
1,614 SR
1,461 Elo+

VS

Team Averages
Level 103
1,523 SR
1,487 Elo+
Sol
Sol
Ahsland
Sol
Level 159
God Stats
8W - 8L
1,784 SR
Queue Stats
388W - 360L
1,580 Elo+
Solo
Vulcan
Vulcan
Boogieboiii
Vulcan
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,484 Elo+
Solo
Mercury
Mercury
Dhayris
Mercury
Level 145
God Stats
0W - 2L
1,114 SR
Queue Stats
38W - 35L
1,572 Elo+
Solo
Kukulkan
Kukulkan
NeytGrey
Kukulkan
Level 109
God Stats
9W - 10L
1,448 SR
Queue Stats
281W - 274L
1,491 Elo+
Solo
Skadi
Skadi
egomostro
Skadi
Level 65
God Stats
1W - 1L
1,770 SR
Queue Stats
2W - 6L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
God7wyn
Cernunnos
13
1 / 0 / 9
6,660
1,332
3,243
3,251
1,377
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Ozyfit
Khepri
12
1 / 0 / 9
6,891
1,378
1,147
1,423
1,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Baron Samedi
Zelitos
Baron Samedi
12
4 / 0 / 9
6,844
1,369
4,556
3,498
1,975
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
4 / 0 / 11
7,082
1,416
7,021
4,559
1,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
8 / 2 / 6
7,899
1,580
9,990
9,850
7,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

385

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
0 / 3 / 2
5,549
1,110
6,580
5,795
2,023
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vulcan
10
0 / 6 / 2
5,461
1,092
2,895
8,254
3,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Dhayris
Mercury
10
1 / 3 / 1
5,762
1,152
2,959
5,200
1,779
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
NeytGrey
Kukulkan
11
1 / 5 / 1
6,039
1,208
5,521
6,401
2,346
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
egomostro
Skadi
10
0 / 1 / 1
5,341
1,068
681
1,767
480
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
9
18
Kills
2
2
Deaths
18
44
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
0
3
2
0.33
L
Vulcan
0
6
2
0.17
L
Mercury
Dhayris
Mercury
1
3
1
0.5
W
Cernunnos
God7wyn
Cernunnos
1
0
9
5.5
L
Kukulkan
NeytGrey
Kukulkan
1
5
1
0.3
W
Khepri
Ozyfit
Khepri
1
0
9
5.5
W
Baron Samedi
Zelitos
Baron Samedi
4
0
9
8.5
W
4
0
11
9.5
L
Skadi
egomostro
Skadi
0
1
1
0.5
W
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,957
Damage
18,636
22,581
Taken
27,417
13,638
Mitigated
9,865
7,951
Healing
1,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
6,580
2,190
0
562
5,795
2,023
0
3,193
2,512
12,533
0
L
Vulcan
2,895
928
0
0
8,254
3,237
0
2,695
5,250
5,710
0
L
Mercury
Dhayris
Mercury
2,959
772
0
64
5,200
1,779
0
2,286
2,827
0
9,719
W
Cernunnos
God7wyn
Cernunnos
3,243
1,347
0
1,548
3,251
1,377
0
2,360
891
0
24,727
L
Kukulkan
NeytGrey
Kukulkan
5,521
276
0
437
6,401
2,346
0
3,890
2,426
26,109
0
W
Khepri
Ozyfit
Khepri
1,147
73
0
358
1,423
1,193
0
1,097
326
8,166
0
W
Baron Samedi
Zelitos
Baron Samedi
4,556
573
1,633
785
3,498
1,975
0
2,105
1,393
10,413
0
W
7,021
404
0
0
4,559
1,684
0
3,104
1,455
14,586
0
L
Skadi
egomostro
Skadi
681
211
0
0
1,767
480
0
660
1,027
0
3,320
W
9,990
2,379
0
3,627
9,850
7,409
0
6,330
3,520
0
13,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,376
Gold Earned
28,152
94
Minions Killed
98
7
Camps Cleared
3
565,664
Distance Traveled
480,769
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,549
1,110
18
4
0
108,424
0
L
Vulcan
5,461
1,092
12
2
0
92,852
0
L
Mercury
5,762
1,152
10
2
0
123,536
0
W
Cernunnos
6,660
1,332
49
10
4
91,613
0
L
Kukulkan
6,039
1,208
49
10
1
111,453
1
W
Khepri
6,891
1,378
11
2
0
121,017
0
W
Baron Samedi
6,844
1,369
10
2
1
115,648
0
W
Janus
7,082
1,416
17
3
1
115,892
1
L
Skadi
5,341
1,068
9
2
2
44,504
0
W
Fenrir
7,899
1,580
7
1
1
121,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role