Player Matchup

Arachne
Arachne
BrodieSlayer
Arachne
Level 24
God Stats
3W - 5L
1,500 SR
Queue Stats
107W - 125L
1,264 Elo+
Party 2
Hades
Hades
Darfastonn
Hades
Level 16
God Stats
4W - 1L
1,898 SR
Queue Stats
13W - 16L
1,291 Elo+
Solo
Xing Tian
Xing Tian
FerromF
Xing Tian
Level 16
God Stats
5W - 6L
1,273 SR
Queue Stats
38W - 44L
1,338 Elo+
Party 3
Izanami
Izanami
drptwo
Izanami
Level 16
God Stats
17W - 12L
1,572 SR
Queue Stats
38W - 44L
1,338 Elo+
Party 3
Sun Wukong
Sun Wukong
kobolobo
Sun Wukong
Level 29
God Stats
3W - 0L
1,726 SR
Queue Stats
77W - 109L
1,323 Elo+
Party 2
Team Averages
Level 20
1,594 SR
1,311 Elo+

VS

Team Averages
Level 20
1,514 SR
1,375 Elo+
Olorun
Olorun
AzooLock
Olorun
Level 5
God Stats
7W - 7L
1,337 SR
Queue Stats
40W - 26L
1,357 Elo+
Party 1
Sylvanus
Sylvanus
CyronicLimots
Sylvanus
Level 29
God Stats
11W - 11L
1,671 SR
Queue Stats
85W - 105L
1,388 Elo+
Solo
Susano
Susano
Woogs98
Susano
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 59L
1,416 Elo+
Party 1
Mulan
Mulan
eli_moneymaker
Mulan
Level 16
God Stats
13W - 12L
1,509 SR
Queue Stats
27W - 30L
1,401 Elo+
Solo
Apollo
Apollo
thatguyexit
Apollo
Level 29
God Stats
24W - 20L
1,555 SR
Queue Stats
94W - 133L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BrodieSlayer
Arachne
6
3 / 1 / 0
4,064
813
1,081
2,837
956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
6
1 / 0 / 1
4,001
800
1,511
3,336
1,381
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
FerromF
Xing Tian
5
0 / 1 / 0
3,123
625
764
3,596
1,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
drptwo
Izanami
5
0 / 0 / 0
3,005
601
252
1,205
141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
kobolobo
Sun Wukong
6
0 / 0 / 1
3,471
694
402
2,445
763
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AzooLock
Olorun
6
0 / 2 / 0
3,647
729
2,543
2,630
873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
CyronicLimots
Sylvanus
5
0 / 0 / 1
3,545
709
1,228
1,251
707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Susano
Woogs98
Susano
5
0 / 1 / 1
3,254
651
554
2,581
597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

3
0 / 1 / 0
2,888
578
603
1,114
280
Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
5
1 / 0 / 0
3,264
653
1,965
2,592
524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
4
Kills
1
2
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Olorun
AzooLock
Olorun
0
2
0
0
W
Arachne
BrodieSlayer
Arachne
3
1
0
3
L
Sylvanus
CyronicLimots
Sylvanus
0
0
1
0.5
W
Hades
1
0
1
1.5
W
Xing Tian
FerromF
Xing Tian
0
1
0
0
L
Susano
Woogs98
Susano
0
1
1
0.5
W
Izanami
drptwo
Izanami
0
0
0
0
L
0
1
0
0
W
Sun Wukong
kobolobo
Sun Wukong
0
0
1
0.5
L
Apollo
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,010
Damage
6,893
13,419
Taken
10,168
4,350
Mitigated
2,981
3,822
Healing
3,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AzooLock
Olorun
2,543
1,290
0
472
2,630
873
0
1,255
1,375
14,913
1,978
W
Arachne
BrodieSlayer
Arachne
1,081
690
0
792
2,837
956
16
238
2,599
0
12,192
L
Sylvanus
CyronicLimots
Sylvanus
1,228
779
144
692
1,251
707
149
366
885
10,520
0
W
Hades
1,511
236
0
1,974
3,336
1,381
0
1,888
1,448
13,414
0
W
Xing Tian
FerromF
Xing Tian
764
92
0
380
3,596
1,109
0
905
2,686
7,101
0
L
Susano
Woogs98
Susano
554
38
0
477
2,581
597
0
256
2,325
0
6,683
W
Izanami
drptwo
Izanami
252
175
0
477
1,205
141
0
318
887
0
8,001
L
603
57
0
250
1,114
280
0
0
1,114
0
4,657
W
Sun Wukong
kobolobo
Sun Wukong
402
0
0
199
2,445
763
272
0
2,445
0
11,472
L
Apollo
1,965
1,212
0
1,417
2,592
524
232
398
2,194
0
12,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,664
Gold Earned
16,598
121
Minions Killed
120
0
Camps Cleared
0
524,015
Distance Traveled
404,160
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
3,647
729
37
7
0
93,339
1
W
Arachne
4,064
813
29
6
0
111,121
0
L
Sylvanus
3,545
709
25
5
0
82,714
2
W
Hades
4,001
800
37
7
0
108,483
1
W
Xing Tian
3,123
625
12
2
0
105,771
0
L
Susano
3,254
651
21
4
0
103,971
0
W
Izanami
3,005
601
21
4
0
83,384
0
L
Mulan
2,888
578
14
3
0
33,727
0
W
Sun Wukong
3,471
694
22
4
0
115,256
1
L
Apollo
3,264
653
23
5
0
90,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role