Player Matchup

Cernunnos
Cernunnos
BlowholeBandit
Cernunnos
Level 26
God Stats
7W - 7L
1,738 SR
Queue Stats
26W - 27L
1,317 Elo+
Party 1
Ymir
Ymir
PTOWN LOVE
Ymir
Level 18
God Stats
22W - 26L
1,481 SR
Queue Stats
39W - 40L
1,340 Elo+
Party 1
Janus
Janus
exogrm
Janus
Level 17
God Stats
23W - 25L
1,691 SR
Queue Stats
391W - 374L
1,449 Elo+
Solo
Guan Yu
Guan Yu
w33dw1zArdxx27
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thor
Thor
请叫我袍哥
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
948 Elo+
Solo
Team Averages
Level 14
1,582 SR
1,311 Elo+

VS

Team Averages
Level 13
1,417 SR
1,483 Elo+
Thor
Thor
BogglyGeez
Thor
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 4L
1,500 Elo+
Solo
Thanatos
Thanatos
JonnySheckler
Thanatos
Level 23
God Stats
47W - 45L
1,438 SR
Queue Stats
168W - 184L
1,488 Elo+
Solo
Janus
Janus
KurtKubein
Janus
Level 25
God Stats
25W - 37L
1,417 SR
Queue Stats
110W - 137L
1,427 Elo+
Solo
Ares
Ares
scjzjisoo
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
死亡海獭
Jing Wei
Level 11
God Stats
1W - 0L
1,229 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BlowholeBandit
Cernunnos
10
3 / 7 / 2
6,527
435
5,477
9,986
3,325
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 7 / 2
6,204
414
4,239
13,413
11,138
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Janus
exogrm
Janus
13
2 / 5 / 1
7,631
509
4,140
9,071
3,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 11 / 0
5,492
366
4,135
11,840
8,210
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
0 / 9 / 1
5,637
376
1,420
11,509
3,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
23 / 0 / 10
10,406
694
20,232
7,106
3,528
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
JonnySheckler
Thanatos
14
9 / 1 / 8
8,900
593
8,277
8,558
3,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
14
4 / 1 / 11
8,366
558
8,582
7,227
2,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ares
9
0 / 3 / 1
6,064
404
563
9,578
5,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
死亡海獭
Jing Wei
12
2 / 3 / 4
7,164
478
2,966
7,624
2,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
72
7
Kills
38
39
Deaths
8
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BlowholeBandit
Cernunnos
3
7
2
0.57
W
23
0
10
28
W
Thanatos
JonnySheckler
Thanatos
9
1
8
13
W
Janus
4
1
11
9.5
L
2
7
2
0.43
L
Janus
exogrm
Janus
2
5
1
0.5
W
Ares
0
3
1
0.17
L
0
11
0
0
W
Jing Wei
死亡海獭
Jing Wei
2
3
4
1.33
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,411
Damage
40,620
55,819
Taken
40,093
29,357
Mitigated
17,511
4,501
Healing
17,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BlowholeBandit
Cernunnos
5,477
3,145
0
902
9,986
3,325
824
1,331
8,569
0
26,285
W
20,232
5,117
0
2,735
7,106
3,528
0
1,349
5,757
0
50,474
W
Thanatos
JonnySheckler
Thanatos
8,277
2,729
0
11,268
8,558
3,783
0
338
8,220
0
62,712
W
Janus
8,582
714
0
2,184
7,227
2,129
912
1,530
5,555
50,822
0
L
4,239
909
0
0
13,413
11,138
518
2,353
10,982
22,587
0
L
Janus
exogrm
Janus
4,140
509
0
1,121
9,071
3,124
0
2,376
6,431
48,507
0
W
Ares
563
25
0
250
9,578
5,532
120
2,809
6,507
16,043
0
L
4,135
2,037
153
873
11,840
8,210
0
1,336
10,392
0
19,024
W
Jing Wei
死亡海獭
Jing Wei
2,966
1,671
0
691
7,624
2,539
995
1,949
5,675
0
28,929
L
1,420
708
0
1,452
11,509
3,560
0
1,372
10,047
0
19,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,491
Gold Earned
40,900
288
Minions Killed
373
0
Camps Cleared
0
1,246,956
Distance Traveled
1,424,345
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,527
435
51
3
0
251,811
0
W
Thor
10,406
694
80
5
0
284,324
1
W
Thanatos
8,900
593
108
7
0
346,061
4
W
Janus
8,366
558
101
7
0
303,190
3
L
Ymir
6,204
414
39
3
0
225,319
0
L
Janus
7,631
509
120
8
0
253,754
6
W
Ares
6,064
404
30
2
0
217,327
2
L
Guan Yu
5,492
366
34
2
0
268,600
0
W
Jing Wei
7,164
478
54
4
0
273,443
1
L
Thor
5,637
376
44
3
0
247,472
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role