Player Matchup

Thor
Thor
Bignubbie69
Thor
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,546 Elo+
Party 3
Xing Tian
Xing Tian
NextChicagoBull
Xing Tian
Level 78
God Stats
8W - 2L
1,567 SR
Queue Stats
23W - 26L
1,458 Elo+
Party 3
Gilgamesh
Gilgamesh
TheFallinAngel3
Gilgamesh
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
blueboy1022
Skadi
Level 28
God Stats
2W - 0L
1,247 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
chencho2424
The Morrigan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 54L
1,275 Elo+
Solo
Team Averages
Level 32
1,463 SR
1,456 Elo+

VS

Team Averages
Level 28
1,491 SR
1,427 Elo+
Bakasura
Bakasura
LeNz BEAST
Bakasura
Level 29
God Stats
0W - 2L
1,227 SR
Queue Stats
142W - 149L
1,456 Elo+
Party 2
Danzaburou
Danzaburou
MekaDwagon69
Danzaburou
Level 26
God Stats
11W - 10L
1,759 SR
Queue Stats
67W - 87L
1,408 Elo+
Solo
Baron Samedi
Baron Samedi
Orbitxj
Baron Samedi
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
124W - 136L
1,439 Elo+
Party 2
King Arthur
King Arthur
luchogalla35
King Arthur
Level 27
God Stats
15W - 23L
1,470 SR
Queue Stats
78W - 66L
1,409 Elo+
Party 1
Ares
Ares
steven_3nite
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 50L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 7
11,037
526
14,414
11,144
6,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
NextChicagoBull
Xing Tian
15
6 / 1 / 11
10,754
512
7,720
13,798
14,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
TheFallinAngel3
Gilgamesh
16
4 / 1 / 4
10,851
517
9,257
10,686
10,399
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
9 / 1 / 9
10,920
520
16,291
8,465
3,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
chencho2424
The Morrigan
15
2 / 7 / 4
9,662
460
5,304
10,102
3,879
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
LeNz BEAST
Bakasura
16
3 / 3 / 3
9,938
473
6,535
14,944
7,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
MekaDwagon69
Danzaburou
8
1 / 4 / 1
6,955
331
4,503
6,591
1,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Orbitxj
Baron Samedi
14
6 / 6 / 1
9,333
444
11,647
14,657
6,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
luchogalla35
King Arthur
13
0 / 5 / 1
8,256
393
6,169
15,884
15,232
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
0 / 8 / 3
7,255
345
2,156
18,511
12,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
26
Kills
10
11
Deaths
26
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
L
Bakasura
LeNz BEAST
Bakasura
3
3
3
1.5
L
Danzaburou
MekaDwagon69
Danzaburou
1
4
1
0.38
W
Xing Tian
NextChicagoBull
Xing Tian
6
1
11
11.5
L
Baron Samedi
Orbitxj
Baron Samedi
6
6
1
1.08
W
Gilgamesh
TheFallinAngel3
Gilgamesh
4
1
4
6
W
9
1
9
13.5
W
The Morrigan
chencho2424
The Morrigan
2
7
4
0.57
L
King Arthur
luchogalla35
King Arthur
0
5
1
0.1
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,986
Damage
31,010
54,195
Taken
70,587
38,368
Mitigated
43,052
7,369
Healing
10,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,414
4,116
0
1,312
11,144
6,527
0
1,769
8,930
0
73,395
L
Bakasura
LeNz BEAST
Bakasura
6,535
4,208
0
5,765
14,944
7,327
0
1,765
13,179
0
64,269
L
Danzaburou
MekaDwagon69
Danzaburou
4,503
2,027
0
1,164
6,591
1,932
123
1,779
4,812
0
22,219
W
Xing Tian
NextChicagoBull
Xing Tian
7,720
903
572
3,503
13,798
14,037
812
2,863
10,935
31,199
0
L
Baron Samedi
Orbitxj
Baron Samedi
11,647
1,156
382
1,755
14,657
6,525
56
5,586
9,071
46,934
0
W
Gilgamesh
TheFallinAngel3
Gilgamesh
9,257
2,269
0
317
10,686
10,399
600
205
10,426
0
48,303
W
16,291
8,572
0
1,377
8,465
3,526
3,884
2,956
5,509
0
69,461
W
The Morrigan
chencho2424
The Morrigan
5,304
1,761
0
288
10,102
3,879
1,980
5,979
4,052
41,312
393
L
King Arthur
luchogalla35
King Arthur
6,169
667
67
1,143
15,884
15,232
0
881
15,003
0
42,987
L
2,156
145
0
468
18,511
12,036
0
2,620
15,891
10,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,224
Gold Earned
41,737
430
Minions Killed
347
0
Camps Cleared
0
1,785,557
Distance Traveled
1,614,363
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,037
526
95
5
0
398,080
6
L
Bakasura
9,938
473
128
6
0
456,094
0
L
Danzaburou
6,955
331
43
2
0
195,683
2
W
Xing Tian
10,754
512
30
1
0
358,830
3
L
Baron Samedi
9,333
444
81
4
0
316,370
0
W
Gilgamesh
10,851
517
95
5
0
367,913
0
W
Skadi
10,920
520
134
6
0
364,747
0
W
The Morrigan
9,662
460
76
4
0
295,987
1
L
King Arthur
8,256
393
85
4
0
372,190
0
L
Ares
7,255
345
10
0
0
274,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role