Player Matchup

Danzaburou
Danzaburou
BIIG-DADDY9
Danzaburou
Level 39
God Stats
1W - 3L
1,459 SR
Queue Stats
77W - 111L
1,294 Elo+
Solo
Vamana
Vamana
Krebskrum
Vamana
Level 68
God Stats
3W - 3L
1,796 SR
Queue Stats
304W - 331L
1,371 Elo+
Party 2
Anubis
Anubis
Salt of a Noob
Anubis
Level 157
God Stats
3W - 2L
1,576 SR
Queue Stats
31W - 38L
1,477 Elo+
Party 3
Bacchus
Bacchus
Sly Queen Bee
Bacchus
Level 29
God Stats
0W - 2L
1,505 SR
Queue Stats
9W - 23L
1,339 Elo+
Party 3
Set
Set
mauparody666
Set
Level 85
God Stats
7W - 10L
1,395 SR
Queue Stats
418W - 462L
1,356 Elo+
Party 2
Team Averages
Level 76
1,546 SR
1,367 Elo+

VS

Team Averages
Level 79
1,600 SR
1,543 Elo+
Kukulkan
Kukulkan
Eli_Vs_thewxrld
Kukulkan
Level 21
God Stats
1W - 1L
1,710 SR
Queue Stats
4W - 5L
1,808 Elo+
Party 1
Ymir
Ymir
FunPoika
Ymir
Level 60
God Stats
45W - 33L
1,478 SR
Queue Stats
239W - 302L
1,345 Elo+
Solo
Sol
Sol
TheRealKILL3R75
Sol
Level 125
God Stats
5W - 4L
1,500 SR
Queue Stats
243W - 229L
1,541 Elo+
Party 1
Cernunnos
Cernunnos
WarHeads1998
Cernunnos
Level 103
God Stats
34W - 14L
1,666 SR
Queue Stats
513W - 519L
1,504 Elo+
Party 1
Cupid
Cupid
Zboko
Cupid
Level 84
God Stats
29W - 24L
1,647 SR
Queue Stats
186W - 168L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BIIG-DADDY9
Danzaburou
7
0 / 5 / 0
4,395
400
2,343
6,317
1,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
Krebskrum
Vamana
10
1 / 2 / 0
5,950
541
3,351
6,375
3,468
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 0
4,702
427
2,617
4,449
1,614
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bacchus
5
0 / 5 / 0
4,033
367
1,542
5,146
3,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

9
0 / 5 / 0
5,105
464
1,174
7,804
2,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
9
0 / 1 / 2
5,225
475
1,710
3,623
1,034
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
10
0 / 0 / 6
6,010
546
1,347
5,955
3,245
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
10 / 0 / 2
7,465
679
8,682
8,471
3,347
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
WarHeads1998
Cernunnos
11
2 / 0 / 6
6,369
579
2,845
4,286
1,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cupid
Zboko
Cupid
12
8 / 0 / 1
7,208
655
6,196
5,666
1,750
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
37
1
Kills
20
20
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BIIG-DADDY9
Danzaburou
0
5
0
0
W
Kukulkan
0
1
2
1
W
Ymir
0
0
6
3
L
Vamana
Krebskrum
Vamana
1
2
0
0.5
L
0
3
0
0
L
Bacchus
0
5
0
0
W
10
0
2
11
W
Cernunnos
WarHeads1998
Cernunnos
2
0
6
5
W
Cupid
Zboko
Cupid
8
0
1
8.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,027
Damage
20,780
30,091
Taken
28,001
12,171
Mitigated
10,593
4,272
Healing
10,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BIIG-DADDY9
Danzaburou
2,343
545
0
641
6,317
1,653
270
1,594
4,723
0
14,584
W
Kukulkan
1,710
399
0
0
3,623
1,034
566
0
3,623
16,818
0
W
Ymir
1,347
224
0
2,005
5,955
3,245
0
300
5,575
29,298
0
L
Vamana
Krebskrum
Vamana
3,351
107
0
1,474
6,375
3,468
84
2,736
3,639
0
30,938
L
2,617
332
120
1,343
4,449
1,614
76
2,434
2,015
23,817
0
L
Bacchus
1,542
109
0
0
5,146
3,237
140
638
4,508
8,374
0
W
8,682
3,853
0
4,124
8,471
3,347
2,638
1,705
6,732
43,097
0
W
Cernunnos
WarHeads1998
Cernunnos
2,845
1,569
0
1,949
4,286
1,217
1,491
658
3,580
0
27,614
W
Cupid
Zboko
Cupid
6,196
3,767
54
2,072
5,666
1,750
749
1,185
4,332
0
38,515
L
1,174
464
126
568
7,804
2,199
0
4,337
3,467
0
26,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,185
Gold Earned
32,277
201
Minions Killed
289
0
Camps Cleared
0
922,134
Distance Traveled
987,207
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,395
400
20
2
0
191,923
2
W
Kukulkan
5,225
475
30
3
0
185,306
2
W
Ymir
6,010
546
49
4
0
183,159
2
L
Vamana
5,950
541
68
6
0
226,798
0
L
Anubis
4,702
427
40
4
0
138,374
2
L
Bacchus
4,033
367
16
1
0
157,047
0
W
Sol
7,465
679
75
7
0
201,088
1
W
Cernunnos
6,369
579
61
6
0
225,524
0
W
Cupid
7,208
655
74
7
0
192,130
0
L
Set
5,105
464
57
5
0
207,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role