Player Matchup

Ravana
Ravana
DABABA4KT
Ravana
Level 28
God Stats
23W - 19L
1,583 SR
Queue Stats
127W - 129L
1,479 Elo+
Solo
Neith
Neith
HarrowLife
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Solo
Cabrakan
Cabrakan
Klaymor30
Cabrakan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 155L
1,555 Elo+
Solo
Sol
Sol
SantyDom01
Sol
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,613 Elo+
Party 2
Sun Wukong
Sun Wukong
ulisesUP
Sun Wukong
Level 147
God Stats
0W - 2L
1,065 SR
Queue Stats
148W - 129L
1,507 Elo+
Party 2
Team Averages
Level 44
1,430 SR
1,488 Elo+

VS

Team Averages
Level 24
1,572 SR
1,497 Elo+
Fenrir
Fenrir
ItsBigWik
Fenrir
Level 29
God Stats
7W - 5L
1,424 SR
Queue Stats
153W - 188L
1,450 Elo+
Party 1
Gilgamesh
Gilgamesh
ItsSpiritBoi
Gilgamesh
Level 49
God Stats
29W - 31L
1,561 SR
Queue Stats
590W - 640L
1,457 Elo+
Party 1
Merlin
Merlin
PintoConLizano
Merlin
Level 31
God Stats
7W - 4L
1,648 SR
Queue Stats
140W - 133L
1,579 Elo+
Solo
Cerberus
Cerberus
ScubaSteve6902
Cerberus
Level 8
God Stats
2W - 0L
1,724 SR
Queue Stats
2W - 2L
1,333 Elo+
Party 1
Danzaburou
Danzaburou
nacilePeruP
Danzaburou
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DABABA4KT
Ravana
20
7 / 6 / 7
14,651
488
14,679
18,430
11,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
8
1 / 4 / 0
8,757
292
2,206
7,645
1,867
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cabrakan
Klaymor30
Cabrakan
20
2 / 6 / 6
12,263
409
12,192
29,074
39,812
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
7 / 7 / 7
15,456
515
21,609
27,529
8,936
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
ulisesUP
Sun Wukong
20
11 / 4 / 5
14,259
475
21,601
34,524
45,374
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ItsBigWik
Fenrir
20
8 / 6 / 7
17,367
579
11,914
19,541
9,019
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
ItsSpiritBoi
Gilgamesh
19
2 / 7 / 5
13,867
462
15,010
21,897
14,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
6 / 4 / 4
17,724
591
21,704
18,911
7,575
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
19
3 / 7 / 12
13,277
443
7,320
24,213
19,016
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
nacilePeruP
Danzaburou
20
8 / 5 / 8
17,238
575
34,489
25,301
9,760
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
63
28
Kills
27
27
Deaths
29
25
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ravana
DABABA4KT
Ravana
7
6
7
1.75
L
Neith
1
4
0
0.25
W
Fenrir
ItsBigWik
Fenrir
8
6
7
1.92
W
Gilgamesh
ItsSpiritBoi
Gilgamesh
2
7
5
0.64
L
Cabrakan
Klaymor30
Cabrakan
2
6
6
0.83
W
6
4
4
2
L
7
7
7
1.5
W
Cerberus
3
7
12
1.29
W
Danzaburou
nacilePeruP
Danzaburou
8
5
8
2.4
L
Sun Wukong
ulisesUP
Sun Wukong
11
4
5
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,287
Damage
90,437
117,202
Taken
109,863
107,724
Mitigated
60,253
30,021
Healing
27,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
DABABA4KT
Ravana
14,679
3,456
0
5,865
18,430
11,735
664
5,115
13,315
0
115,261
L
Neith
2,206
1,170
0
2,237
7,645
1,867
0
610
7,035
0
24,897
W
Fenrir
ItsBigWik
Fenrir
11,914
541
0
3,641
19,541
9,019
363
3,884
15,657
0
131,163
W
Gilgamesh
ItsSpiritBoi
Gilgamesh
15,010
4,602
483
6,250
21,897
14,883
491
6,001
15,896
0
94,724
L
Cabrakan
Klaymor30
Cabrakan
12,192
1,781
0
3,840
29,074
39,812
0
7,849
21,225
82,931
0
W
21,704
2,282
988
5,090
18,911
7,575
1,314
7,545
11,366
148,073
0
L
21,609
4,734
0
8,527
27,529
8,936
383
7,835
19,694
118,746
0
W
Cerberus
7,320
1,011
0
2,432
24,213
19,016
329
11,038
13,175
23,673
0
W
Danzaburou
nacilePeruP
Danzaburou
34,489
19,111
0
8,493
25,301
9,760
3,579
7,939
17,362
0
168,235
L
Sun Wukong
ulisesUP
Sun Wukong
21,601
5,255
0
9,552
34,524
45,374
0
8,062
26,462
1,318
80,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,386
Gold Earned
79,473
646
Minions Killed
789
0
Camps Cleared
0
2,294,158
Distance Traveled
2,662,232
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
14,651
488
165
6
0
544,949
16
L
Neith
8,757
292
40
1
0
226,764
3
W
Fenrir
17,367
579
178
6
0
553,851
6
W
Gilgamesh
13,867
462
129
4
0
567,400
2
L
Cabrakan
12,263
409
104
3
0
458,558
2
W
Merlin
17,724
591
232
8
0
552,374
7
L
Sol
15,456
515
205
7
0
494,156
2
W
Cerberus
13,277
443
38
1
0
504,452
1
W
Danzaburou
17,238
575
212
7
0
484,155
3
L
Sun Wukong
14,259
475
132
4
0
569,731
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role