Player Matchup

Cupid
Cupid
 
Cupid
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
KooGi
Achilles
Level 26
God Stats
4W - 3L
1,277 SR
Queue Stats
7W - 4L
1,303 Elo+
Party 3
Thanatos
Thanatos
NoDookieFingers
Thanatos
Level 26
God Stats
4W - 2L
1,661 SR
Queue Stats
5W - 2L
1,650 Elo+
Party 3
Serqet
Serqet
eeho
Serqet
Level 25
God Stats
10W - 10L
1,438 SR
Queue Stats
142W - 169L
1,424 Elo+
Solo
Hera
Hera
troublewaste
Hera
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,362 Elo+
Solo
Team Averages
Level 23
1,475 SR
1,448 Elo+

VS

Team Averages
Level 31
1,515 SR
1,430 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Alwaysright13
Morgan Le Fay
Level 62
God Stats
18W - 20L
1,583 SR
Queue Stats
87W - 109L
1,489 Elo+
Party 1
Danzaburou
Danzaburou
BA5HBR0TH3R
Danzaburou
Level 29
God Stats
1W - 1L
1,679 SR
Queue Stats
66W - 71L
1,455 Elo+
Party 2
Ares
Ares
KaosIncarnate160
Ares
Level 3
God Stats
0W - 3L
1,315 SR
Queue Stats
2W - 5L
1,252 Elo+
Party 1
Hun Batz
Hun Batz
Pickle Mav
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 76L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
9 / 1 / 26
12,570
1,257
25,911
9,969
4,271
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
KooGi
Achilles
18
6 / 5 / 20
11,392
1,139
15,109
13,562
13,635
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
19
14 / 2 / 21
13,125
1,313
16,572
10,968
4,848
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
eeho
Serqet
19
14 / 5 / 17
12,808
1,281
13,206
10,328
4,436
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
9 / 3 / 25
12,572
1,257
22,500
10,190
3,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

244

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
1 / 11 / 5
9,888
989
9,656
19,266
9,012
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Morgan Le Fay
Alwaysright13
Morgan Le Fay
17
2 / 8 / 6
10,447
1,045
6,438
15,598
6,917
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
BA5HBR0TH3R
Danzaburou
17
5 / 6 / 7
11,827
1,183
16,372
19,423
6,972
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
3 / 13 / 5
11,134
1,113
3,800
25,907
14,159
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hun Batz
Pickle Mav
Hun Batz
17
5 / 14 / 5
11,770
1,177
10,590
20,879
6,538
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
44
52
Kills
16
16
Deaths
52
109
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
9
1
26
22
L
Amaterasu
 
Amaterasu
1
11
5
0.32
L
Morgan Le Fay
Alwaysright13
Morgan Le Fay
2
8
6
0.63
L
Danzaburou
BA5HBR0TH3R
Danzaburou
5
6
7
1.42
L
3
13
5
0.42
W
Achilles
KooGi
Achilles
6
5
20
3.2
W
Thanatos
14
2
21
12.25
L
Hun Batz
Pickle Mav
Hun Batz
5
14
5
0.54
W
Serqet
eeho
Serqet
14
5
17
4.5
W
9
3
25
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,298
Damage
46,856
55,017
Taken
101,073
31,140
Mitigated
43,598
12,436
Healing
6,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
25,911
17,848
590
2,261
9,969
4,271
0
2,260
7,657
0
44,280
L
Amaterasu
 
Amaterasu
9,656
3,544
0
914
19,266
9,012
0
4,370
14,532
108
21,180
L
Morgan Le Fay
Alwaysright13
Morgan Le Fay
6,438
1,212
0
1,225
15,598
6,917
0
3,121
12,281
34,418
0
L
Danzaburou
BA5HBR0TH3R
Danzaburou
16,372
7,288
0
3,282
19,423
6,972
0
7,490
11,933
0
42,207
L
3,800
1,030
0
187
25,907
14,159
0
3,783
21,946
8,659
0
W
Achilles
KooGi
Achilles
15,109
6,083
0
0
13,562
13,635
0
2,509
10,554
0
27,743
W
Thanatos
16,572
6,335
0
7,259
10,968
4,848
0
2,184
8,736
0
21,008
L
Hun Batz
Pickle Mav
Hun Batz
10,590
3,870
0
488
20,879
6,538
0
3,736
17,143
0
22,572
W
Serqet
eeho
Serqet
13,206
6,846
0
0
10,328
4,436
0
733
9,545
0
27,238
W
22,500
6,669
652
1,674
10,190
3,950
0
2,312
7,780
48,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,467
Gold Earned
55,066
183
Minions Killed
159
9
Camps Cleared
3
961,602
Distance Traveled
867,599
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,570
1,257
45
5
2
208,651
3
L
Amaterasu
9,888
989
22
2
1
203,066
3
L
Morgan Le Fay
10,447
1,045
62
6
0
151,034
0
L
Danzaburou
11,827
1,183
40
4
1
183,977
1
L
Ares
11,134
1,113
1
0
0
154,200
2
W
Achilles
11,392
1,139
34
3
2
172,711
0
W
Thanatos
13,125
1,313
8
1
1
211,235
0
L
Hun Batz
11,770
1,177
34
3
1
175,322
1
W
Serqet
12,808
1,281
26
3
3
177,279
0
W
Hera
12,572
1,257
70
7
1
191,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role