Player Matchup

Sol
Sol
 
Sol
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
RahlReaper
Bellona
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,244 Elo+
Solo
Fenrir
Fenrir
Zekrick
Fenrir
Level 22
God Stats
0W - 6L
1,074 SR
Queue Stats
7W - 19L
1,164 Elo+
Solo
Team Averages
Level 76
1,358 SR
1,303 Elo+

VS

Team Averages
Level 84
1,532 SR
1,416 Elo+
Hades
Hades
 
Hades
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Joshishellacute
Anhur
Level 22
God Stats
12W - 12L
1,394 SR
Queue Stats
12W - 15L
1,233 Elo+
Solo
Chaac
Chaac
greenlightning_6
Chaac
Level 108
God Stats
2W - 0L
1,702 SR
Queue Stats
297W - 287L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
4 / 0 / 1
7,844
713
8,175
7,322
2,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
RahlReaper
Bellona
12
1 / 0 / 4
7,032
639
3,010
10,970
6,206
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fenrir
Zekrick
Fenrir
7
0 / 2 / 2
6,118
556
566
3,901
1,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
1 / 2 / 1
7,133
648
5,074
8,031
7,542
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 2 / 1
6,701
609
3,407
6,797
2,220
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 2 / 1
7,016
638
7,995
8,774
6,885
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
5
Kills
2
2
Deaths
6
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
0
1
4.5
W
Hades
 
Hades
1
2
1
0.75
W
0
2
1
0.25
L
Bellona
RahlReaper
Bellona
1
0
4
3
L
Fenrir
Zekrick
Fenrir
0
2
2
0.5
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,751
Damage
16,476
22,193
Taken
23,602
9,447
Mitigated
16,647
9,119
Healing
7,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,175
1,782
0
3,996
7,322
2,158
0
1,692
5,630
34,258
0
W
Hades
 
Hades
5,074
242
189
3,771
8,031
7,542
180
2,973
5,058
25,624
0
W
3,407
1,130
0
1,238
6,797
2,220
424
2,120
4,677
0
24,009
L
Bellona
RahlReaper
Bellona
3,010
465
331
4,096
10,970
6,206
0
2,345
8,625
0
15,790
L
Fenrir
Zekrick
Fenrir
566
147
0
696
3,901
1,083
0
1,037
2,864
0
2,953
W
7,995
1,040
0
1,931
8,774
6,885
483
3,082
5,692
0
18,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,994
Gold Earned
20,850
85
Minions Killed
126
0
Camps Cleared
0
513,002
Distance Traveled
597,085
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,844
713
58
5
0
209,211
3
W
Hades
7,133
648
48
4
0
194,900
1
W
Anhur
6,701
609
57
5
0
187,802
0
L
Bellona
7,032
639
19
2
0
203,163
2
L
Fenrir
6,118
556
8
1
0
100,628
1
W
Chaac
7,016
638
21
2
0
214,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role