Player Matchup

Ymir
Ymir
Flembdog
Ymir
Level 29
God Stats
2W - 0L
1,648 SR
Queue Stats
2W - 2L
1,402 Elo+
Party 1
Xbalanque
Xbalanque
J TRIP OUT
Xbalanque
Level 3
God Stats
1W - 1L
1,233 SR
Queue Stats
2W - 1L
1,459 Elo+
Party 1
Janus
Janus
MadeFuzzball918
Janus
Level 30
God Stats
1W - 1L
1,198 SR
Queue Stats
29W - 33L
1,331 Elo+
Solo
Guan Yu
Guan Yu
Phatanders
Guan Yu
Level 29
God Stats
8W - 3L
1,682 SR
Queue Stats
104W - 89L
1,555 Elo+
Solo
Neith
Neith
rickybuhd5590
Neith
Level 28
God Stats
2W - 0L
1,576 SR
Queue Stats
3W - 3L
1,477 Elo+
Party 1
Team Averages
Level 24
1,467 SR
1,445 Elo+

VS

Team Averages
Level 15
1,572 SR
1,454 Elo+
Cthulhu
Cthulhu
AbbyGnormal
Cthulhu
Level 24
God Stats
3W - 10L
1,338 SR
Queue Stats
123W - 129L
1,378 Elo+
Party 2
Neith
Neith
Aianna
Neith
Level 11
God Stats
16W - 22L
1,464 SR
Queue Stats
18W - 27L
1,310 Elo+
Solo
Ra
Ra
CptCannaman
Ra
Level 7
God Stats
3W - 4L
1,798 SR
Queue Stats
75W - 100L
1,351 Elo+
Party 2
Scylla
Scylla
InfamousSkullKid
Scylla
Level 16
God Stats
7W - 1L
1,924 SR
Queue Stats
128W - 41L
1,862 Elo+
Solo
Heimdallr
Heimdallr
InsaneDuke
Heimdallr
Level 18
God Stats
4W - 9L
1,339 SR
Queue Stats
98W - 117L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
8 / 4 / 25
14,001
1,077
14,022
35,531
42,404
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
J TRIP OUT
Xbalanque
20
5 / 5 / 19
12,732
979
16,055
13,809
6,438
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
1 / 4 / 11
11,207
862
8,191
7,549
3,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Phatanders
Guan Yu
20
10 / 4 / 26
14,329
1,102
21,718
29,499
49,584
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
14 / 3 / 14
14,219
1,094
24,885
15,302
7,101
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

90

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AbbyGnormal
Cthulhu
20
2 / 5 / 15
12,593
969
14,325
20,661
23,028
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Aianna
Neith
19
3 / 8 / 7
12,737
980
11,418
13,406
4,456
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

19
0 / 9 / 11
11,612
893
9,707
18,914
6,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
15 / 3 / 3
16,151
1,242
41,077
15,135
4,787
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
InsaneDuke
Heimdallr
19
0 / 13 / 16
12,096
930
17,002
22,271
8,595
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
72
38
Kills
20
20
Deaths
38
95
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AbbyGnormal
Cthulhu
2
5
15
1.9
L
Neith
Aianna
Neith
3
8
7
0.81
L
0
9
11
0.61
W
Ymir
8
4
25
5.13
L
15
3
3
5.5
L
Heimdallr
InsaneDuke
Heimdallr
0
13
16
0.62
W
Xbalanque
J TRIP OUT
Xbalanque
5
5
19
2.9
W
1
4
11
1.63
W
Guan Yu
Phatanders
Guan Yu
10
4
26
5.75
W
14
3
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,871
Damage
93,529
101,690
Taken
90,387
109,336
Mitigated
47,562
17,712
Healing
9,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AbbyGnormal
Cthulhu
14,325
1,338
27
540
20,661
23,028
0
7,518
13,143
26,721
0
L
Neith
Aianna
Neith
11,418
5,565
0
632
13,406
4,456
0
3,489
9,917
0
28,691
L
9,707
1,899
2,187
1,646
18,914
6,696
0
5,194
13,720
24,382
0
W
Ymir
14,022
2,389
96
8,760
35,531
42,404
0
20,263
15,268
46,436
0
L
41,077
7,424
254
3,871
15,135
4,787
0
747
14,388
90,472
0
L
Heimdallr
InsaneDuke
Heimdallr
17,002
9,004
0
0
22,271
8,595
0
5,265
17,006
0
36,157
W
Xbalanque
J TRIP OUT
Xbalanque
16,055
8,374
0
2,363
13,809
6,438
0
10,557
3,252
0
45,338
W
8,191
271
0
0
7,549
3,809
0
5,741
1,808
27,540
0
W
Guan Yu
Phatanders
Guan Yu
21,718
2,615
1,806
2,755
29,499
49,584
0
18,534
10,965
0
31,659
W
24,885
12,219
0
1,932
15,302
7,101
0
10,014
5,288
0
45,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,488
Gold Earned
65,189
265
Minions Killed
255
3
Camps Cleared
4
1,145,573
Distance Traveled
1,148,019
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,593
969
24
2
0
249,955
0
L
Neith
12,737
980
36
3
2
192,305
0
L
Ra
11,612
893
34
3
1
244,908
1
W
Ymir
14,001
1,077
82
6
0
235,449
0
L
Scylla
16,151
1,242
124
10
0
241,568
1
L
Heimdallr
12,096
930
37
3
1
219,283
0
W
Xbalanque
12,732
979
72
6
0
216,587
0
W
Janus
11,207
862
52
4
1
162,190
0
W
Guan Yu
14,329
1,102
15
1
0
281,437
0
W
Neith
14,219
1,094
44
3
2
249,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role