Player Matchup

Osiris
Osiris
 
Osiris
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
KwScorpio
Vulcan
Level 83
God Stats
11W - 10L
1,389 SR
Queue Stats
209W - 201L
1,425 Elo+
Solo
Loki
Loki
xOpTiC_FiBeRx
Loki
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,502 Elo+
Solo
Team Averages
Level 78
1,463 SR
1,476 Elo+

VS

Team Averages
Level 65
1,549 SR
1,448 Elo+
Sobek
Sobek
HonorBoundWolf
Sobek
Level 64
God Stats
20W - 12L
1,583 SR
Queue Stats
136W - 165L
1,401 Elo+
Solo
Set
Set
Kamikaze-_Rogue
Set
Level 43
God Stats
14W - 23L
1,394 SR
Queue Stats
281W - 437L
1,342 Elo+
Solo
Cupid
Cupid
Orpheus_Legend
Cupid
Level 89
God Stats
9W - 4L
1,670 SR
Queue Stats
28W - 21L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
6 / 0 / 2
7,947
795
5,358
6,654
4,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
KwScorpio
Vulcan
12
1 / 1 / 7
7,221
722
6,557
3,679
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 2 / 5
6,908
691
2,467
4,559
1,477
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
6,166
617
1,386
6,874
4,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
2 / 2 / 0
6,697
670
3,540
4,271
1,866
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 5 / 1
6,470
647
3,186
7,857
2,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
8
Kills
3
3
Deaths
8
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
6
0
2
7
L
0
1
0
0
L
2
2
0
1
W
Vulcan
KwScorpio
Vulcan
1
1
7
4.5
L
1
5
1
0.3
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,382
Damage
8,112
14,892
Taken
19,002
7,800
Mitigated
8,915
2,445
Healing
5,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
5,358
2,303
0
1,748
6,654
4,991
534
843
5,811
0
14,992
L
1,386
170
36
2,713
6,874
4,294
0
2,372
3,840
7,831
0
L
3,540
2,175
0
449
4,271
1,866
0
434
3,718
380
19,854
W
Vulcan
KwScorpio
Vulcan
6,557
2,158
0
697
3,679
1,332
785
347
3,332
29,151
0
L
3,186
1,482
690
1,666
7,857
2,755
0
3,081
4,170
0
15,598
W
2,467
901
0
0
4,559
1,477
293
283
4,276
0
17,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,076
Gold Earned
19,333
93
Minions Killed
87
0
Camps Cleared
0
559,830
Distance Traveled
457,609
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,947
795
17
2
0
183,764
0
L
Sobek
6,166
617
14
1
0
134,183
2
L
Set
6,697
670
34
3
0
186,895
0
W
Vulcan
7,221
722
56
6
0
197,645
2
L
Cupid
6,470
647
39
4
0
136,531
0
W
Loki
6,908
691
20
2
0
178,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role