Player Matchup

Pele
Pele
Ghekk
Pele
Level 13
God Stats
12W - 17L
1,450 SR
Queue Stats
89W - 93L
1,340 Elo+
Party 2
Apollo
Apollo
Severed07
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,217 Elo+
Party 2
Tyr
Tyr
amberegul
Tyr
Level 16
God Stats
0W - 1L
1,722 SR
Queue Stats
4W - 10L
1,321 Elo+
Party 3
Persephone
Persephone
liemmatthew
Persephone
Level 12
God Stats
3W - 3L
1,495 SR
Queue Stats
6W - 9L
1,319 Elo+
Party 3
Mulan
Mulan
semoi13
Mulan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,276 Elo+
Party 3
Team Averages
Level 13
1,533 SR
1,295 Elo+

VS

Team Averages
Level 22
1,376 SR
1,469 Elo+
Izanami
Izanami
JonTPG
Izanami
Level 19
God Stats
14W - 19L
1,480 SR
Queue Stats
54W - 72L
1,390 Elo+
Solo
Heimdallr
Heimdallr
LORDGEPPETTO
Heimdallr
Level 8
God Stats
2W - 5L
1,473 SR
Queue Stats
8W - 24L
1,699 Elo+
Party 4
Cthulhu
Cthulhu
MothyShinka7
Cthulhu
Level 25
God Stats
2W - 2L
1,295 SR
Queue Stats
53W - 49L
1,418 Elo+
Party 1
Hel
Hel
NerdCore3
Hel
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,456 Elo+
Party 1
Tyr
Tyr
NovaNinja135
Tyr
Level 42
God Stats
1W - 1L
1,134 SR
Queue Stats
15W - 28L
1,379 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Ghekk
Pele
18
1 / 7 / 5
11,264
866
12,056
23,257
14,070
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
Severed07
Apollo
18
5 / 7 / 4
12,526
964
17,150
27,407
12,257
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
2 / 9 / 7
12,252
942
8,472
39,587
45,083
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
liemmatthew
Persephone
19
0 / 7 / 9
12,828
987
29,689
19,715
8,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
semoi13
Mulan
19
2 / 6 / 8
12,684
976
16,052
33,397
38,116
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JonTPG
Izanami
20
11 / 4 / 20
14,123
1,086
46,524
18,627
10,064
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heimdallr
LORDGEPPETTO
Heimdallr
20
11 / 2 / 22
14,478
1,114
39,375
19,025
11,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
MothyShinka7
Cthulhu
20
5 / 0 / 30
13,954
1,073
23,262
14,075
21,727
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
3 / 2 / 22
12,969
998
19,462
18,637
15,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 2 / 20
13,086
1,007
9,363
23,062
29,385
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
150
10
Kills
36
36
Deaths
10
33
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Pele
Ghekk
Pele
1
7
5
0.5
W
Izanami
JonTPG
Izanami
11
4
20
5.25
W
Heimdallr
LORDGEPPETTO
Heimdallr
11
2
22
11
W
Cthulhu
MothyShinka7
Cthulhu
5
0
30
20
W
3
2
22
7
W
6
2
20
8
L
Apollo
Severed07
Apollo
5
7
4
1
L
2
9
7
0.61
L
Persephone
liemmatthew
Persephone
0
7
9
0.64
L
Mulan
semoi13
Mulan
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,419
Damage
137,986
143,363
Taken
93,426
117,576
Mitigated
88,203
6,971
Healing
42,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Ghekk
Pele
12,056
944
0
373
23,257
14,070
0
7,740
15,517
0
26,403
W
Izanami
JonTPG
Izanami
46,524
30,412
0
2,834
18,627
10,064
0
7,640
10,987
0
75,394
W
Heimdallr
LORDGEPPETTO
Heimdallr
39,375
26,096
0
6,178
19,025
11,627
0
5,780
13,245
0
67,015
W
Cthulhu
MothyShinka7
Cthulhu
23,262
1,643
2,531
0
14,075
21,727
0
3,552
10,523
49,599
0
W
19,462
1,925
18,499
10,883
18,637
15,400
0
7,988
10,649
33,348
0
W
9,363
594
0
1,228
23,062
29,385
0
5,156
16,355
0
12,940
L
Apollo
Severed07
Apollo
17,150
6,640
0
2,042
27,407
12,257
0
9,767
17,640
0
27,539
L
8,472
1,566
0
1,632
39,587
45,083
0
9,648
29,939
0
18,685
L
Persephone
liemmatthew
Persephone
29,689
1,121
0
1,063
19,715
8,050
0
7,343
12,365
76,347
0
L
Mulan
semoi13
Mulan
16,052
1,344
0
1,861
33,397
38,116
0
8,226
25,171
689
31,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,554
Gold Earned
68,610
231
Minions Killed
248
4
Camps Cleared
7
1,307,083
Distance Traveled
1,343,848
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,264
866
22
2
0
243,301
0
W
Izanami
14,123
1,086
78
6
2
215,100
0
W
Heimdallr
14,478
1,114
71
5
1
226,052
0
W
Cthulhu
13,954
1,073
53
4
2
314,746
0
W
Hel
12,969
998
35
3
2
282,667
0
W
Tyr
13,086
1,007
11
1
0
305,283
0
L
Apollo
12,526
964
22
2
1
231,560
0
L
Tyr
12,252
942
24
2
2
278,373
0
L
Persephone
12,828
987
111
9
0
284,134
0
L
Mulan
12,684
976
52
4
1
269,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role