Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DavisHavok33
Danzaburou
Level 104
God Stats
4W - 4L
1,592 SR
Queue Stats
15W - 18L
1,401 Elo+
Party 2
Ravana
Ravana
Lukierpath
Ravana
Level 145
God Stats
2W - 3L
1,725 SR
Queue Stats
140W - 148L
1,493 Elo+
Party 2
Chang'e
Chang'e
iKryopt
Chang'e
Level 97
God Stats
2W - 2L
1,512 SR
Queue Stats
50W - 54L
1,377 Elo+
Solo
Horus
Horus
toxicomiraojete
Horus
Level 106
God Stats
2W - 0L
1,895 SR
Queue Stats
16W - 14L
1,567 Elo+
Party 2
Team Averages
Level 107
1,645 SR
1,467 Elo+

VS

Team Averages
Level 82
1,440 SR
1,419 Elo+
Pele
Pele
DustinKyleYDG
Pele
Level 121
God Stats
15W - 23L
1,435 SR
Queue Stats
342W - 405L
1,424 Elo+
Party 1
Poseidon
Poseidon
Foefoefoefoe
Poseidon
Level 63
God Stats
59W - 61L
1,469 SR
Queue Stats
257W - 261L
1,435 Elo+
Solo
Kukulkan
Kukulkan
MooreBucks217
Kukulkan
Level 67
God Stats
9W - 11L
1,433 SR
Queue Stats
126W - 163L
1,392 Elo+
Party 1
Izanami
Izanami
Zeit05
Izanami
Level 102
God Stats
26W - 32L
1,444 SR
Queue Stats
628W - 699L
1,423 Elo+
Solo
Gilgamesh
Gilgamesh
iNightfa1l
Gilgamesh
Level 56
God Stats
10W - 10L
1,418 SR
Queue Stats
182W - 203L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
5 / 1 / 5
8,001
667
7,477
6,857
3,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
DavisHavok33
Danzaburou
10
0 / 1 / 3
6,332
528
2,620
5,696
1,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
Lukierpath
Ravana
12
5 / 1 / 3
7,361
613
3,411
6,699
2,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
iKryopt
Chang'e
12
3 / 2 / 0
7,408
617
4,428
5,942
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 2 / 4
6,218
518
1,347
8,657
4,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 0
7,219
602
3,400
7,578
2,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
Foefoefoefoe
Poseidon
10
1 / 1 / 2
6,171
514
3,718
5,067
1,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kukulkan
MooreBucks217
Kukulkan
10
0 / 5 / 1
5,941
495
2,528
5,799
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Zeit05
Izanami
11
3 / 2 / 1
6,480
540
4,883
6,611
1,573
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
iNightfa1l
Gilgamesh
11
0 / 3 / 1
5,984
499
2,998
8,090
4,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
13
Kills
7
7
Deaths
13
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
1
5
7.5
W
Danzaburou
DavisHavok33
Danzaburou
0
1
3
1.5
L
3
2
0
1.5
L
Poseidon
Foefoefoefoe
Poseidon
1
1
2
2
W
Ravana
Lukierpath
Ravana
5
1
3
6.5
L
Kukulkan
MooreBucks217
Kukulkan
0
5
1
0.1
L
Izanami
Zeit05
Izanami
3
2
1
1.75
W
Chang'e
iKryopt
Chang'e
3
2
0
1.5
L
Gilgamesh
iNightfa1l
Gilgamesh
0
3
1
0.17
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,283
Damage
17,527
33,851
Taken
33,145
13,920
Mitigated
12,937
14,045
Healing
6,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,477
419
698
3,406
6,857
3,086
148
2,226
4,631
48,472
0
W
Danzaburou
DavisHavok33
Danzaburou
2,620
460
0
2,172
5,696
1,519
734
906
4,790
0
37,464
L
3,400
1,167
0
2,120
7,578
2,786
0
1,782
5,796
0
40,362
L
Poseidon
Foefoefoefoe
Poseidon
3,718
437
0
637
5,067
1,979
287
1,657
3,410
31,526
0
W
Ravana
Lukierpath
Ravana
3,411
956
0
2,167
6,699
2,367
46
930
5,769
0
36,308
L
Kukulkan
MooreBucks217
Kukulkan
2,528
75
230
434
5,799
1,868
0
3,385
2,414
27,295
0
L
Izanami
Zeit05
Izanami
4,883
3,331
0
1,622
6,611
1,573
999
1,052
5,559
0
43,098
W
Chang'e
iKryopt
Chang'e
4,428
226
0
2,478
5,942
2,060
364
0
5,942
42,724
0
L
Gilgamesh
iNightfa1l
Gilgamesh
2,998
395
0
1,663
8,090
4,731
0
4,091
3,999
0
23,607
W
1,347
578
465
2,659
8,657
4,888
0
2,184
6,473
0
9,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,320
Gold Earned
31,795
338
Minions Killed
317
0
Camps Cleared
0
1,125,540
Distance Traveled
1,152,743
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,001
667
105
9
0
231,760
3
W
Danzaburou
6,332
528
84
7
0
199,641
1
L
Pele
7,219
602
81
7
0
257,341
0
L
Poseidon
6,171
514
58
5
0
226,195
5
W
Ravana
7,361
613
60
5
0
254,889
2
L
Kukulkan
5,941
495
56
5
0
240,825
0
L
Izanami
6,480
540
82
7
0
220,919
3
W
Chang'e
7,408
617
80
7
0
214,501
1
L
Gilgamesh
5,984
499
40
3
0
207,463
0
W
Horus
6,218
518
9
1
0
224,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role