Player Matchup

Izanami
Izanami
Ggs Slug
Izanami
Level 6
God Stats
8W - 2L
1,715 SR
Queue Stats
11W - 11L
1,187 Elo+
Solo
Rama
Rama
KurplePush710
Rama
Level 27
God Stats
0W - 1L
1,713 SR
Queue Stats
27W - 34L
1,312 Elo+
Solo
Odin
Odin
SlipKnotGaming
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Mercury
Mercury
YoungOneUSN
Mercury
Level 17
God Stats
6W - 16L
1,263 SR
Queue Stats
14W - 26L
1,219 Elo+
Solo
Kukulkan
Kukulkan
undying-sea0
Kukulkan
Level 4
God Stats
0W - 2L
1,225 SR
Queue Stats
21W - 23L
967 Elo+
Solo
Team Averages
Level 11
1,483 SR
1,237 Elo+

VS

Team Averages
Level 17
1,369 SR
1,320 Elo+
Khepri
Khepri
Callmescott7408
Khepri
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Anubis
Anubis
CoolingWings359
Anubis
Level 23
God Stats
5W - 4L
1,352 SR
Queue Stats
108W - 157L
1,245 Elo+
Party 1
Chaac
Chaac
NyQuil0079947
Chaac
Level 16
God Stats
14W - 14L
1,270 SR
Queue Stats
243W - 236L
1,340 Elo+
Solo
Set
Set
RPrHihi1943
Set
Level 17
God Stats
3W - 11L
1,208 SR
Queue Stats
42W - 67L
1,245 Elo+
Party 1
Sobek
Sobek
Sola x Fide
Sobek
Level 26
God Stats
5W - 6L
1,518 SR
Queue Stats
16W - 25L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ggs Slug
Izanami
7
0 / 3 / 0
4,429
443
3,047
5,531
1,864
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 2 / 0
4,285
429
1,439
4,362
916
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 6 / 0
4,136
414
1,348
5,130
4,101
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate

Breastplate

+20
Physical Protection

Mercury
YoungOneUSN
Mercury
6
0 / 3 / 0
4,324
432
537
6,018
1,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
undying-sea0
Kukulkan
7
0 / 6 / 0
4,662
466
2,247
5,084
957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 0
5,274
527
863
2,966
1,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
7 / 0 / 3
6,096
610
5,694
4,631
1,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
7 / 0 / 0
6,720
672
3,760
6,616
4,437
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
3 / 0 / 1
5,066
507
2,380
4,250
1,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
0 / 0 / 3
5,001
500
939
5,294
2,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
19
20
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
W
7
0
3
8.5
L
Izanami
Ggs Slug
Izanami
0
3
0
0
L
0
2
0
0
W
7
0
0
7
W
3
0
1
3.5
L
0
6
0
0
W
0
0
3
1.5
L
Mercury
YoungOneUSN
Mercury
0
3
0
0
L
Kukulkan
undying-sea0
Kukulkan
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,618
Damage
13,636
26,125
Taken
23,757
8,953
Mitigated
11,057
1,970
Healing
6,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
863
259
0
0
2,966
1,208
312
0
2,966
11,117
0
W
5,694
70
0
2,166
4,631
1,818
247
1,123
3,508
18,754
0
L
Izanami
Ggs Slug
Izanami
3,047
2,876
0
161
5,531
1,864
0
1,374
4,115
0
21,105
L
1,439
1,311
130
843
4,362
916
0
1,319
2,951
0
15,829
W
3,760
1,459
0
2,337
6,616
4,437
412
744
5,872
0
27,049
W
2,380
1,224
0
710
4,250
1,131
872
380
3,870
0
20,104
L
1,348
1,079
0
336
5,130
4,101
93
0
5,130
0
7,679
W
939
66
0
1,234
5,294
2,463
125
0
5,294
12,233
0
L
Mercury
YoungOneUSN
Mercury
537
107
0
500
6,018
1,115
0
1,332
4,542
0
16,411
L
Kukulkan
undying-sea0
Kukulkan
2,247
210
0
0
5,084
957
114
2,979
1,891
22,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,836
Gold Earned
28,157
159
Minions Killed
175
0
Camps Cleared
0
841,755
Distance Traveled
927,334
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,274
527
26
3
0
153,551
0
W
Anubis
6,096
610
36
4
0
189,662
2
L
Izanami
4,429
443
33
3
0
163,261
0
L
Rama
4,285
429
30
3
0
170,991
0
W
Chaac
6,720
672
56
6
0
186,593
0
W
Set
5,066
507
34
3
0
222,563
5
L
Odin
4,136
414
9
1
0
159,158
1
W
Sobek
5,001
500
23
2
0
174,965
0
L
Mercury
4,324
432
39
4
0
172,157
0
L
Kukulkan
4,662
466
48
5
0
176,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role