Player Matchup

Scylla
Scylla
AyumiAiko
Scylla
Level 148
God Stats
5W - 2L
1,799 SR
Queue Stats
377W - 372L
1,494 Elo+
Solo
Heimdallr
Heimdallr
HardlyHero
Heimdallr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 37L
1,593 Elo+
Solo
Gilgamesh
Gilgamesh
LeNanoBear
Gilgamesh
Level 102
God Stats
1W - 1L
1,654 SR
Queue Stats
68W - 62L
1,541 Elo+
Solo
Guan Yu
Guan Yu
abc123456789123
Guan Yu
Level 111
God Stats
5W - 2L
1,523 SR
Queue Stats
234W - 204L
1,577 Elo+
Party 2
Cupid
Cupid
montym98
Cupid
Level 109
God Stats
2W - 1L
1,833 SR
Queue Stats
102W - 96L
1,530 Elo+
Party 2
Team Averages
Level 116
1,662 SR
1,547 Elo+

VS

Team Averages
Level 146
1,384 SR
1,534 Elo+
Mulan
Mulan
 
Mulan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
FullMetalCoats
Amaterasu
Level 140
God Stats
2W - 2L
1,272 SR
Queue Stats
151W - 130L
1,593 Elo+
Party 1
Danzaburou
Danzaburou
ImHighDude
Danzaburou
Level 119
God Stats
10W - 8L
1,490 SR
Queue Stats
316W - 320L
1,513 Elo+
Party 1
Ra
Ra
SACheloo07
Ra
Level 154
God Stats
2W - 1L
1,625 SR
Queue Stats
119W - 134L
1,502 Elo+
Solo
Agni
Agni
UpToSnuff
Agni
Level 159
God Stats
1W - 4L
1,033 SR
Queue Stats
461W - 391L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AyumiAiko
Scylla
18
2 / 5 / 9
10,750
672
14,822
14,067
7,463
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
HardlyHero
Heimdallr
18
2 / 7 / 11
10,914
682
15,197
17,782
9,606
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
LeNanoBear
Gilgamesh
18
4 / 4 / 12
11,518
720
11,122
20,540
29,854
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
5 / 7 / 9
11,643
728
10,983
29,317
26,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
montym98
Cupid
20
10 / 5 / 11
13,306
832
27,703
20,268
11,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
6 / 6 / 15
12,414
776
13,608
29,138
27,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
FullMetalCoats
Amaterasu
19
0 / 4 / 23
11,513
720
11,565
26,467
33,600
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
ImHighDude
Danzaburou
20
6 / 2 / 14
13,027
814
23,995
18,180
10,630
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
8 / 6 / 14
13,513
845
23,127
17,577
12,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Agni
18
7 / 5 / 8
12,071
754
12,716
12,616
5,563
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
101
23
Kills
27
28
Deaths
23
52
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
6
15
2.25
L
Scylla
AyumiAiko
Scylla
2
5
9
1.3
W
Amaterasu
FullMetalCoats
Amaterasu
0
4
23
2.88
L
Heimdallr
HardlyHero
Heimdallr
2
7
11
1.07
W
Danzaburou
ImHighDude
Danzaburou
6
2
14
6.5
L
Gilgamesh
LeNanoBear
Gilgamesh
4
4
12
2.5
W
8
6
14
2.5
W
Agni
7
5
8
2.2
L
5
7
9
1.36
L
Cupid
montym98
Cupid
10
5
11
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,827
Damage
85,011
101,974
Taken
103,978
84,296
Mitigated
90,397
36,085
Healing
37,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
13,608
2,585
1,247
8,013
29,138
27,915
624
5,835
23,029
0
18,992
L
Scylla
AyumiAiko
Scylla
14,822
1,460
3,532
3,276
14,067
7,463
852
4,947
9,120
33,212
0
W
Amaterasu
FullMetalCoats
Amaterasu
11,565
2,652
1,200
2,712
26,467
33,600
1,164
3,305
22,987
0
23,060
L
Heimdallr
HardlyHero
Heimdallr
15,197
4,406
429
2,515
17,782
9,606
632
6,424
11,358
0
39,585
W
Danzaburou
ImHighDude
Danzaburou
23,995
13,299
1,153
5,717
18,180
10,630
2,063
2,079
16,006
0
47,952
L
Gilgamesh
LeNanoBear
Gilgamesh
11,122
2,004
1,698
1,894
20,540
29,854
499
7,215
13,325
59
20,317
W
23,127
2,885
11,008
6,010
17,577
12,689
1,301
2,032
15,259
54,095
0
W
Agni
12,716
825
127
229
12,616
5,563
1,109
1,630
10,800
28,430
0
L
10,983
827
5,979
8,492
29,317
26,025
629
8,148
21,169
0
13,293
L
Cupid
montym98
Cupid
27,703
20,390
2,217
6,053
20,268
11,348
1,803
9,109
11,159
0
55,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,131
Gold Earned
62,538
147
Minions Killed
164
0
Camps Cleared
0
1,303,290
Distance Traveled
1,478,256
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,414
776
6
0
0
312,447
0
L
Scylla
10,750
672
45
3
0
258,780
0
W
Amaterasu
11,513
720
21
1
0
336,154
0
L
Heimdallr
10,914
682
46
3
0
238,880
0
W
Danzaburou
13,027
814
49
3
0
257,771
1
L
Gilgamesh
11,518
720
9
1
0
295,600
3
W
Ra
13,513
845
51
3
0
297,456
0
W
Agni
12,071
754
37
2
0
274,428
0
L
Guan Yu
11,643
728
4
0
0
262,673
4
L
Cupid
13,306
832
43
3
0
247,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role