Player Matchup

Medusa
Medusa
DoubleOStud
Medusa
Level 24
God Stats
1W - 0L
1,772 SR
Queue Stats
11W - 5L
1,690 Elo+
Party 1
Zeus
Zeus
Sir-Leoric
Zeus
Level 139
God Stats
5W - 4L
1,302 SR
Queue Stats
272W - 316L
1,457 Elo+
Party 1
Khepri
Khepri
TheStudlyGoatee
Khepri
Level 118
God Stats
1W - 0L
1,529 SR
Queue Stats
43W - 19L
1,672 Elo+
Party 1
Team Averages
Level 94
1,534 SR
1,606 Elo+

VS

Team Averages
Level 37
1,581 SR
1,212 Elo+
Hera
Hera
Alexandra8792
Hera
Level 29
God Stats
10W - 4L
1,504 SR
Queue Stats
94W - 91L
1,360 Elo+
Party 2
Kali
Kali
ILLUSIONs sHoT
Kali
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,138 Elo+
Party 2
Sol
Sol
KINGAUSTIN177
Sol
Level 22
God Stats
0W - 1L
1,739 SR
Queue Stats
4W - 5L
1,138 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
7 / 2 / 7
9,299
775
9,725
9,081
4,240
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
6 / 0 / 4
9,481
790
8,303
4,289
2,298
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 0 / 13
8,459
705
4,630
7,349
9,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,196
600
7,464
10,536
3,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 4 / 0
7,266
606
2,936
10,172
4,066
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 6 / 1
6,808
567
2,516
8,745
2,227
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
14
Kills
1
2
Deaths
14
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Medusa
7
2
7
5.25
L
1
4
0
0.25
L
0
6
1
0.08
W
6
0
4
8
W
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,658
Damage
12,916
20,719
Taken
29,453
16,370
Mitigated
9,609
4,656
Healing
2,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,464
2,085
137
919
10,536
3,316
0
5,469
5,067
42,159
0
W
Medusa
9,725
5,256
0
2,316
9,081
4,240
1,813
4,556
4,525
0
32,605
L
2,936
865
0
793
10,172
4,066
0
4,232
5,940
0
15,963
L
2,516
1,064
170
970
8,745
2,227
0
3,232
5,513
9,513
0
W
8,303
680
200
2,016
4,289
2,298
924
1,771
2,518
45,325
0
W
4,630
224
0
124
7,349
9,832
166
3,653
3,696
13,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,239
Gold Earned
21,270
135
Minions Killed
97
0
Camps Cleared
0
677,373
Distance Traveled
501,061
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,196
600
57
5
0
184,062
3
W
Medusa
9,299
775
47
4
0
216,576
1
L
Kali
7,266
606
19
2
0
171,564
2
L
Sol
6,808
567
21
2
0
145,435
0
W
Zeus
9,481
790
75
6
0
216,757
6
W
Khepri
8,459
705
13
1
0
244,040
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role