Player Matchup

Sobek
Sobek
GankMeFather
Sobek
Level 105
God Stats
5W - 0L
1,966 SR
Queue Stats
105W - 99L
1,525 Elo+
Solo
Chang'e
Chang'e
HoPe Saves
Chang'e
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 100L
1,521 Elo+
Solo
Kali
Kali
RustyTheSnowman
Kali
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 87L
1,544 Elo+
Party 2
Scylla
Scylla
kaikeshadow
Scylla
Level 108
God Stats
5W - 4L
1,669 SR
Queue Stats
100W - 95L
1,504 Elo+
Party 2
Da Ji
Da Ji
weebsaku
Da Ji
Level 148
God Stats
3W - 4L
1,518 SR
Queue Stats
122W - 105L
1,553 Elo+
Party 2
Team Averages
Level 120
1,631 SR
1,529 Elo+

VS

Team Averages
Level 135
1,462 SR
1,513 Elo+
Hachiman
Hachiman
 
Hachiman
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Darkplat
Pele
Level 117
God Stats
1W - 3L
1,189 SR
Queue Stats
144W - 133L
1,530 Elo+
Solo
Aphrodite
Aphrodite
Matazanos666
Aphrodite
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 34L
1,587 Elo+
Party 1
Achilles
Achilles
TheSadSageHBK
Achilles
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,426 Elo+
Solo
Zhong Kui
Zhong Kui
pawinch
Zhong Kui
Level 142
God Stats
0W - 1L
1,620 SR
Queue Stats
75W - 90L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 27
11,433
817
10,311
22,134
32,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
HoPe Saves
Chang'e
19
9 / 1 / 24
11,302
807
13,891
10,777
10,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
8 / 4 / 20
11,862
847
9,516
18,334
10,809
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
20
9 / 2 / 26
12,808
915
29,380
12,964
6,505
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
weebsaku
Da Ji
19
9 / 4 / 24
11,608
829
15,155
13,659
16,544
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
4 / 7 / 5
10,059
719
14,606
13,381
4,313
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
16
2 / 9 / 5
9,721
694
16,228
14,524
4,659
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Matazanos666
Aphrodite
16
1 / 9 / 4
9,331
667
5,517
15,870
12,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Achilles
TheSadSageHBK
Achilles
17
3 / 8 / 8
10,430
745
11,458
22,898
12,184
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zhong Kui
pawinch
Zhong Kui
17
3 / 8 / 6
9,959
711
10,892
18,175
22,951
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
41
41
Kills
13
13
Deaths
41
121
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
7
5
0.93
L
Pele
2
9
5
0.5
W
6
2
27
9.75
W
Chang'e
HoPe Saves
Chang'e
9
1
24
21
L
Aphrodite
Matazanos666
Aphrodite
1
9
4
0.33
W
8
4
20
4.5
L
Achilles
TheSadSageHBK
Achilles
3
8
8
0.88
W
Scylla
9
2
26
11
L
Zhong Kui
pawinch
Zhong Kui
3
8
6
0.75
W
Da Ji
weebsaku
Da Ji
9
4
24
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,253
Damage
58,701
77,868
Taken
84,848
77,265
Mitigated
56,835
40,048
Healing
19,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
14,606
7,005
774
1,999
13,381
4,313
1,882
9,869
3,512
0
32,057
L
Pele
16,228
3,252
251
1,050
14,524
4,659
0
7,018
7,506
0
28,112
W
10,311
754
1,397
3,823
22,134
32,810
729
5,128
17,006
21,627
0
W
Chang'e
HoPe Saves
Chang'e
13,891
1,002
10,969
6,165
10,777
10,597
1,173
3,442
7,335
25,985
0
L
Aphrodite
Matazanos666
Aphrodite
5,517
1,093
3,434
4,324
15,870
12,728
54
9,242
6,628
16,363
0
W
9,516
5,066
1,953
8,171
18,334
10,809
2,226
2,578
15,756
0
16,630
L
Achilles
TheSadSageHBK
Achilles
11,458
2,438
377
4,935
22,898
12,184
180
17,591
5,307
0
15,097
W
Scylla
29,380
3,474
1,477
3,815
12,964
6,505
2,312
1,318
11,646
62,089
0
L
Zhong Kui
pawinch
Zhong Kui
10,892
949
130
2,285
18,175
22,951
0
9,862
8,313
23,481
0
W
Da Ji
weebsaku
Da Ji
15,155
3,970
600
1,678
13,659
16,544
458
3,943
9,716
0
18,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,013
Gold Earned
49,500
127
Minions Killed
118
0
Camps Cleared
0
1,323,529
Distance Traveled
1,137,048
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,059
719
36
3
0
229,783
1
L
Pele
9,721
694
22
2
0
218,330
0
W
Sobek
11,433
817
11
1
0
239,421
0
W
Chang'e
11,302
807
17
1
0
268,407
2
L
Aphrodite
9,331
667
23
2
0
214,820
0
W
Kali
11,862
847
9
1
0
315,724
3
L
Achilles
10,430
745
3
0
0
241,223
0
W
Scylla
12,808
915
82
6
0
259,069
1
L
Zhong Kui
9,959
711
34
2
0
232,892
3
W
Da Ji
11,608
829
8
1
0
240,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role