Player Matchup

Horus
Horus
Kronnos_Rap
Horus
Level 108
God Stats
3W - 0L
1,323 SR
Queue Stats
23W - 15L
1,599 Elo+
Party 2
Sylvanus
Sylvanus
PROtotype3105
Sylvanus
Level 129
God Stats
6W - 2L
1,518 SR
Queue Stats
29W - 19L
1,631 Elo+
Party 2
Baron Samedi
Baron Samedi
not_Propelo
Baron Samedi
Level 138
God Stats
10W - 13L
1,591 SR
Queue Stats
114W - 96L
1,572 Elo+
Party 2
Team Averages
Level 125
1,477 SR
1,600 Elo+

VS

Team Averages
Level 105
1,368 SR
1,344 Elo+
Tiamat
Tiamat
Drhwsy
Tiamat
Level 115
God Stats
0W - 1L
1,302 SR
Queue Stats
2W - 10L
1,344 Elo+
Party 1
Nike
Nike
MrTehr
Nike
Level 83
God Stats
0W - 1L
1,302 SR
Queue Stats
1W - 2L
1,344 Elo+
Party 1
Neith
Neith
PreAngir
Neith
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 11
8,378
644
7,627
11,877
6,790
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
PROtotype3105
Sylvanus
13
4 / 0 / 10
9,109
701
6,567
16,563
19,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
not_Propelo
Baron Samedi
14
8 / 0 / 6
9,857
758
10,083
7,723
3,225
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Drhwsy
Tiamat
12
0 / 3 / 2
7,490
576
9,833
6,982
3,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
MrTehr
Nike
9
0 / 6 / 2
6,881
529
5,551
11,966
7,746
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
PreAngir
Neith
11
2 / 5 / 0
7,801
600
8,220
10,800
2,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
14
Kills
2
2
Deaths
14
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Drhwsy
Tiamat
0
3
2
0.33
W
2
2
11
3.75
L
Nike
MrTehr
Nike
0
6
2
0.17
W
Sylvanus
PROtotype3105
Sylvanus
4
0
10
9
L
Neith
PreAngir
Neith
2
5
0
0.4
W
Baron Samedi
not_Propelo
Baron Samedi
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,277
Damage
23,604
36,163
Taken
29,748
29,913
Mitigated
13,769
14,654
Healing
3,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Drhwsy
Tiamat
9,833
711
0
1,608
6,982
3,117
0
2,293
4,689
33,072
0
W
7,627
3,302
1,122
2,236
11,877
6,790
567
3,547
7,896
0
19,058
L
Nike
MrTehr
Nike
5,551
1,005
0
0
11,966
7,746
203
6,452
5,514
0
11,633
W
Sylvanus
PROtotype3105
Sylvanus
6,567
2,216
2,834
4,815
16,563
19,898
780
4,195
11,642
16,616
3,889
L
Neith
PreAngir
Neith
8,220
2,714
0
1,485
10,800
2,906
585
7,287
3,513
0
30,744
W
Baron Samedi
not_Propelo
Baron Samedi
10,083
676
943
2,704
7,723
3,225
198
775
6,792
51,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,344
Gold Earned
22,172
154
Minions Killed
123
0
Camps Cleared
0
661,816
Distance Traveled
664,331
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,490
576
50
4
0
230,767
1
W
Horus
8,378
644
30
2
0
219,104
0
L
Nike
6,881
529
15
1
0
218,692
0
W
Sylvanus
9,109
701
28
2
0
204,915
2
L
Neith
7,801
600
58
4
0
214,872
5
W
Baron Samedi
9,857
758
96
7
0
237,797
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role