Player Matchup

Bellona
Bellona
Alexcy04
Bellona
Level 27
God Stats
15W - 17L
1,416 SR
Queue Stats
249W - 245L
1,476 Elo+
Solo
Artemis
Artemis
Genovesee
Artemis
Level 17
God Stats
22W - 16L
1,482 SR
Queue Stats
64W - 45L
1,465 Elo+
Solo
Horus
Horus
OtterheadDizzy
Horus
Level 61
God Stats
7W - 9L
1,600 SR
Queue Stats
92W - 110L
1,521 Elo+
Party 1
Ravana
Ravana
ProBadgerKING
Ravana
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 18L
1,541 Elo+
Party 1
Ymir
Ymir
ProSavoryTurtle
Ymir
Level 17
God Stats
16W - 12L
1,579 SR
Queue Stats
66W - 60L
1,480 Elo+
Party 1
Team Averages
Level 27
1,515 SR
1,497 Elo+

VS

Team Averages
Level 22
1,542 SR
1,421 Elo+
Anubis
Anubis
AE Sadnesss
Anubis
Level 13
God Stats
13W - 17L
1,483 SR
Queue Stats
15W - 25L
1,334 Elo+
Party 2
Izanami
Izanami
SlothNebula
Izanami
Level 56
God Stats
26W - 31L
1,495 SR
Queue Stats
42W - 63L
1,420 Elo+
Party 2
Sun Wukong
Sun Wukong
Y0UR N0SE
Sun Wukong
Level 23
God Stats
15W - 12L
1,714 SR
Queue Stats
190W - 150L
1,535 Elo+
Solo
The Morrigan
The Morrigan
aTrapp3703
The Morrigan
Level 16
God Stats
2W - 3L
1,653 SR
Queue Stats
98W - 112L
1,316 Elo+
Party 2
Nemesis
Nemesis
sin1ster6777
Nemesis
Level 4
God Stats
1W - 2L
1,362 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alexcy04
Bellona
20
13 / 2 / 22
14,649
1,221
17,022
14,922
13,894
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
Genovesee
Artemis
20
23 / 3 / 19
17,050
1,421
38,660
15,473
7,342
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 3 / 36
12,778
1,065
14,987
21,344
21,057
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
3 / 6 / 29
12,742
1,062
12,731
16,885
9,187
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
7 / 6 / 33
13,245
1,104
17,137
22,987
17,492
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

150

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
4 / 10 / 10
12,029
1,002
12,116
20,430
11,222
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
SlothNebula
Izanami
20
9 / 12 / 10
14,876
1,240
31,261
25,795
10,186
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Y0UR N0SE
Sun Wukong
18
6 / 4 / 12
13,693
1,141
18,503
23,819
24,656
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Morrigan
aTrapp3703
The Morrigan
18
1 / 14 / 13
11,276
940
12,449
17,585
6,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
sin1ster6777
Nemesis
18
0 / 11 / 11
11,280
940
8,712
19,180
10,300
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

190
Kill Participation
76
51
Kills
20
20
Deaths
51
139
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Anubis
4
10
10
0.9
W
Bellona
Alexcy04
Bellona
13
2
22
12
W
Artemis
Genovesee
Artemis
23
3
19
10.83
W
5
3
36
7.67
W
3
6
29
2.92
W
7
6
33
3.92
L
Izanami
SlothNebula
Izanami
9
12
10
1.17
L
Sun Wukong
Y0UR N0SE
Sun Wukong
6
4
12
3
L
The Morrigan
aTrapp3703
The Morrigan
1
14
13
0.54
L
Nemesis
sin1ster6777
Nemesis
0
11
11
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,537
Damage
83,041
91,611
Taken
106,809
68,972
Mitigated
63,033
19,995
Healing
13,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
12,116
225
0
3,271
20,430
11,222
0
3,608
16,822
25,873
0
W
Bellona
Alexcy04
Bellona
17,022
2,669
0
487
14,922
13,894
0
2,175
12,672
0
49,299
W
Artemis
Genovesee
Artemis
38,660
24,320
0
4,228
15,473
7,342
0
4,432
11,041
0
61,326
W
14,987
8,096
7,185
7,535
21,344
21,057
0
6,673
14,671
0
21,848
W
12,731
2,966
0
560
16,885
9,187
0
3,672
13,213
0
37,391
W
17,137
3,658
0
0
22,987
17,492
0
6,336
16,475
27,160
0
L
Izanami
SlothNebula
Izanami
31,261
25,821
99
5,766
25,795
10,186
0
3,645
22,150
0
69,767
L
Sun Wukong
Y0UR N0SE
Sun Wukong
18,503
3,365
0
636
23,819
24,656
0
3,457
20,362
0
32,753
L
The Morrigan
aTrapp3703
The Morrigan
12,449
3,353
314
201
17,585
6,669
0
3,094
14,447
24,368
2,119
L
Nemesis
sin1ster6777
Nemesis
8,712
2,137
0
3,158
19,180
10,300
0
3,333
15,847
0
21,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,464
Gold Earned
63,154
193
Minions Killed
192
5
Camps Cleared
4
1,062,355
Distance Traveled
1,025,351
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,029
1,002
31
3
0
196,082
0
W
Bellona
14,649
1,221
61
5
3
233,246
0
W
Artemis
17,050
1,421
46
4
2
216,227
4
W
Horus
12,778
1,065
8
1
0
223,206
0
W
Ravana
12,742
1,062
52
4
0
220,884
0
W
Ymir
13,245
1,104
26
2
0
168,792
0
L
Izanami
14,876
1,240
78
7
0
176,854
0
L
Sun Wukong
13,693
1,141
28
2
2
267,260
0
L
The Morrigan
11,276
940
24
2
0
167,077
1
L
Nemesis
11,280
940
31
3
2
218,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role