Player Matchup

King Arthur
King Arthur
Changlings
King Arthur
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 91L
1,470 Elo+
Solo
Chiron
Chiron
GodGivenLemon
Chiron
Level 152
God Stats
13W - 7L
1,682 SR
Queue Stats
622W - 458L
1,669 Elo+
Party 1
Hades
Hades
Killfeedhog98
Hades
Level 89
God Stats
3W - 0L
1,681 SR
Queue Stats
130W - 120L
1,583 Elo+
Party 2
Artemis
Artemis
Petite
Artemis
Level 128
God Stats
22W - 11L
1,627 SR
Queue Stats
1,093W - 752L
1,604 Elo+
Party 1
Cthulhu
Cthulhu
Praharshab
Cthulhu
Level 152
God Stats
1W - 0L
1,638 SR
Queue Stats
19W - 11L
1,656 Elo+
Party 2
Team Averages
Level 135
1,626 SR
1,597 Elo+

VS

Team Averages
Level 140
1,613 SR
1,551 Elo+
Heimdallr
Heimdallr
AO Ramrod
Heimdallr
Level 158
God Stats
6W - 8L
1,466 SR
Queue Stats
984W - 1,011L
1,601 Elo+
Party 3
Osiris
Osiris
AO Tango
Osiris
Level 136
God Stats
21W - 11L
1,759 SR
Queue Stats
359W - 344L
1,587 Elo+
Party 3
Odin
Odin
HEAVY C 214
Odin
Level 120
God Stats
4W - 5L
1,501 SR
Queue Stats
395W - 391L
1,592 Elo+
Solo
Cabrakan
Cabrakan
Joen98
Cabrakan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,393 Elo+
Party 4
Xing Tian
Xing Tian
Raìn
Xing Tian
Level 160
God Stats
0W - 1L
1,838 SR
Queue Stats
149W - 126L
1,581 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Changlings
King Arthur
19
2 / 3 / 13
10,883
777
12,258
16,645
21,254
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
12 / 4 / 11
12,218
873
22,322
15,599
9,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
5 / 3 / 12
10,673
762
17,736
17,565
10,786
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Petite
Artemis
17
4 / 4 / 12
10,383
742
12,038
10,222
4,329
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Praharshab
Cthulhu
18
3 / 6 / 20
10,810
772
12,176
20,941
17,232
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AO Ramrod
Heimdallr
18
2 / 6 / 11
10,866
776
13,909
15,377
6,711
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
AO Tango
Osiris
16
4 / 4 / 6
10,358
740
6,120
13,707
19,025
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
2 / 6 / 7
9,662
690
9,475
15,376
13,398
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cabrakan
Joen98
Cabrakan
19
10 / 5 / 6
11,522
823
19,905
21,948
17,103
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Raìn
Xing Tian
16
1 / 6 / 11
10,143
725
8,398
24,232
26,611
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
60
26
Kills
19
20
Deaths
27
68
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AO Ramrod
Heimdallr
2
6
11
1.25
L
Osiris
AO Tango
Osiris
4
4
6
1.75
W
King Arthur
Changlings
King Arthur
2
3
13
2.83
W
12
4
11
4.38
L
2
6
7
0.92
L
Cabrakan
Joen98
Cabrakan
10
5
6
2.6
W
5
3
12
3.67
W
Artemis
Petite
Artemis
4
4
12
2.5
W
Cthulhu
Praharshab
Cthulhu
3
6
20
2.17
L
Xing Tian
Raìn
Xing Tian
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,530
Damage
57,807
80,972
Taken
90,640
62,899
Mitigated
82,848
34,532
Healing
18,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AO Ramrod
Heimdallr
13,909
3,578
855
2,422
15,377
6,711
2,181
6,345
8,036
0
43,461
L
Osiris
AO Tango
Osiris
6,120
1,020
1,172
1,375
13,707
19,025
380
4,872
8,213
0
17,110
W
King Arthur
Changlings
King Arthur
12,258
562
1,836
3,894
16,645
21,254
448
4,904
11,741
10,642
17,986
W
22,322
6,761
2,626
5,366
15,599
9,298
2,378
6,831
8,768
0
38,137
L
9,475
984
413
418
15,376
13,398
779
5,073
9,704
0
18,789
L
Cabrakan
Joen98
Cabrakan
19,905
1,827
741
8,029
21,948
17,103
37
7,697
13,497
31,758
0
W
17,736
641
3,861
8,277
17,565
10,786
1,004
4,799
12,766
35,338
0
W
Artemis
Petite
Artemis
12,038
5,184
433
992
10,222
4,329
2,171
6,285
3,937
0
21,880
W
Cthulhu
Praharshab
Cthulhu
12,176
585
2,356
4,891
20,941
17,232
337
5,484
15,457
21,816
0
L
Xing Tian
Raìn
Xing Tian
8,398
535
205
2,870
24,232
26,611
56
9,544
13,814
13,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,967
Gold Earned
52,551
150
Minions Killed
137
0
Camps Cleared
0
1,511,329
Distance Traveled
1,246,777
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,866
776
70
5
0
229,837
1
L
Osiris
10,358
740
23
2
0
284,197
0
W
King Arthur
10,883
777
31
2
0
321,877
0
W
Chiron
12,218
873
37
3
0
270,127
1
L
Odin
9,662
690
21
2
0
246,704
3
L
Cabrakan
11,522
823
18
1
0
238,060
1
W
Hades
10,673
762
42
3
0
342,952
1
W
Artemis
10,383
742
20
1
0
285,335
0
W
Cthulhu
10,810
772
20
1
0
291,038
1
L
Xing Tian
10,143
725
5
0
0
247,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role