Player Matchup

Ymir
Ymir
DJScream
Ymir
Level 87
God Stats
41W - 8L
1,849 SR
Queue Stats
548W - 125L
1,821 Elo+
Party 2
Neith
Neith
FullofJuice
Neith
Level 40
God Stats
14W - 5L
1,746 SR
Queue Stats
650W - 177L
1,793 Elo+
Party 2
Fenrir
Fenrir
GalaticBlunder
Fenrir
Level 42
God Stats
9W - 5L
1,500 SR
Queue Stats
460W - 192L
1,720 Elo+
Party 2
Ra
Ra
oscargamez64
Ra
Level 102
God Stats
13W - 7L
1,585 SR
Queue Stats
258W - 256L
1,519 Elo+
Solo
Anhur
Anhur
thydoc
Anhur
Level 88
God Stats
23W - 7L
1,769 SR
Queue Stats
634W - 225L
1,803 Elo+
Party 2
Team Averages
Level 72
1,690 SR
1,731 Elo+

VS

Team Averages
Level 94
1,622 SR
1,538 Elo+
Bellona
Bellona
AdrianFlame
Bellona
Level 66
God Stats
104W - 85L
1,560 SR
Queue Stats
402W - 384L
1,492 Elo+
Solo
Guan Yu
Guan Yu
BilboBwagins
Guan Yu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 79L
1,642 Elo+
Solo
Apollo
Apollo
Cochocadadia16
Apollo
Level 123
God Stats
1W - 2L
1,809 SR
Queue Stats
93W - 103L
1,505 Elo+
Party 1
Loki
Loki
Mike culp Jr
Loki
Level 91
God Stats
174W - 157L
1,599 SR
Queue Stats
526W - 575L
1,523 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SaintsAsunder406
Morgan Le Fay
Level 149
God Stats
0W - 1L
1,641 SR
Queue Stats
274W - 284L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
6 / 2 / 10
8,804
629
6,677
10,097
7,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
3 / 1 / 8
9,319
666
9,274
8,618
3,335
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

14
7 / 3 / 5
8,498
607
8,099
9,317
6,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 8 / 8
8,209
586
5,026
9,405
3,451
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
thydoc
Anhur
16
15 / 3 / 4
10,295
735
15,424
9,800
3,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AdrianFlame
Bellona
12
3 / 6 / 0
7,319
523
8,223
12,102
10,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
BilboBwagins
Guan Yu
11
3 / 7 / 3
7,038
503
4,437
12,213
12,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 6 / 2
7,520
537
2,022
10,722
1,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
5 / 6 / 6
8,211
587
5,948
10,863
2,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
SaintsAsunder406
Morgan Le Fay
11
5 / 8 / 3
7,258
518
9,659
13,154
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
31
33
Kills
17
17
Deaths
33
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
AdrianFlame
Bellona
3
6
0
0.5
L
Guan Yu
BilboBwagins
Guan Yu
3
7
3
0.64
L
1
6
2
0.33
W
Ymir
6
2
10
5.5
W
3
1
8
7
W
7
3
5
3.17
L
5
6
6
1.33
L
Morgan Le Fay
SaintsAsunder406
Morgan Le Fay
5
8
3
0.81
W
2
8
8
0.75
W
Anhur
thydoc
Anhur
15
3
4
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,500
Damage
30,289
47,237
Taken
59,054
24,280
Mitigated
30,491
10,971
Healing
9,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AdrianFlame
Bellona
8,223
1,979
0
1,235
12,102
10,036
163
1,902
10,200
0
37,734
L
Guan Yu
BilboBwagins
Guan Yu
4,437
752
94
1,272
12,213
12,291
0
3,246
8,967
0
19,167
L
2,022
729
0
3,219
10,722
1,875
1,156
713
10,009
0
43,782
W
Ymir
6,677
2,905
0
2,009
10,097
7,775
82
2,341
7,756
17,281
0
W
9,274
3,040
0
4,228
8,618
3,335
3,389
386
8,232
0
55,354
W
8,099
2,134
0
2,145
9,317
6,518
66
1,758
7,559
0
43,124
L
5,948
1,640
0
2,241
10,863
2,632
0
1,862
9,001
0
32,112
L
Morgan Le Fay
SaintsAsunder406
Morgan Le Fay
9,659
688
74
1,793
13,154
3,657
462
3,980
9,174
37,129
0
W
5,026
796
672
1,417
9,405
3,451
576
2,827
6,578
40,248
0
W
Anhur
thydoc
Anhur
15,424
8,249
0
500
9,800
3,201
2,486
2,347
7,453
0
67,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,125
Gold Earned
37,346
399
Minions Killed
318
0
Camps Cleared
0
1,315,717
Distance Traveled
1,292,911
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,319
523
70
5
0
266,276
3
L
Guan Yu
7,038
503
29
2
0
282,272
4
L
Apollo
7,520
537
98
7
0
236,267
0
W
Ymir
8,804
629
14
1
0
267,212
2
W
Neith
9,319
666
121
9
0
259,611
0
W
Fenrir
8,498
607
66
5
0
284,780
6
L
Loki
8,211
587
64
5
0
273,843
1
L
Morgan Le Fay
7,258
518
57
4
0
234,253
0
W
Ra
8,209
586
81
6
0
263,049
1
W
Anhur
10,295
735
117
8
0
241,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role