Player Matchup

Artemis
Artemis
 
Artemis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
BooseLutt
Hel
Level 5
God Stats
5W - 0L
1,891 SR
Queue Stats
99W - 17L
1,634 Elo+
Party 3
Thoth
Thoth
LumpyDLump
Thoth
Level 67
God Stats
3W - 4L
1,029 SR
Queue Stats
138W - 130L
1,465 Elo+
Party 3
Sobek
Sobek
perfect28storm
Sobek
Level 145
God Stats
4W - 1L
1,674 SR
Queue Stats
169W - 130L
1,496 Elo+
Party 3
Da Ji
Da Ji
tennese
Da Ji
Level 146
God Stats
8W - 2L
1,900 SR
Queue Stats
289W - 195L
1,611 Elo+
Party 3
Team Averages
Level 98
1,599 SR
1,541 Elo+

VS

Team Averages
Level 41
1,571 SR
1,460 Elo+
Cernunnos
Cernunnos
ChumBucketExp
Cernunnos
Level 20
God Stats
2W - 6L
1,536 SR
Queue Stats
2W - 9L
1,420 Elo+
Party 2
Set
Set
KylesArk
Set
Level 28
God Stats
6W - 6L
1,568 SR
Queue Stats
85W - 75L
1,488 Elo+
Party 1
Sol
Sol
TTV_King_Lordy
Sol
Level 68
God Stats
25W - 14L
1,573 SR
Queue Stats
192W - 165L
1,538 Elo+
Party 2
Gilgamesh
Gilgamesh
TalonYeti
Gilgamesh
Level 42
God Stats
2W - 2L
1,678 SR
Queue Stats
34W - 50L
1,376 Elo+
Solo
Cthulhu
Cthulhu
dieselzombie
Cthulhu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 188L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
7 / 1 / 13
13,590
618
13,959
15,485
6,995
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
11 / 2 / 16
15,375
699
29,133
23,005
33,998
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thoth
19
8 / 5 / 7
13,162
598
12,302
15,905
5,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 2 / 12
12,199
555
6,765
28,132
35,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
tennese
Da Ji
18
5 / 6 / 8
12,920
587
11,872
19,364
9,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ChumBucketExp
Cernunnos
13
0 / 8 / 1
8,491
386
7,090
15,618
4,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
3 / 3 / 3
11,659
530
4,319
18,447
7,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
10 / 6 / 0
13,172
599
17,460
22,100
7,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
TalonYeti
Gilgamesh
14
0 / 8 / 1
8,974
408
5,173
18,326
14,750
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
dieselzombie
Cthulhu
13
1 / 9 / 0
8,290
377
8,929
22,029
13,396
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
19
34
Kills
14
16
Deaths
34
56
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
1
13
13.5
W
11
2
16
9.5
L
Cernunnos
ChumBucketExp
Cernunnos
0
8
1
0.06
L
3
3
3
1.5
W
Thoth
8
5
7
2.3
L
10
6
0
1.67
L
Gilgamesh
TalonYeti
Gilgamesh
0
8
1
0.06
L
Cthulhu
dieselzombie
Cthulhu
1
9
0
0.11
W
3
2
12
4.5
W
Da Ji
tennese
Da Ji
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,031
Damage
42,971
101,891
Taken
96,520
91,991
Mitigated
47,006
50,989
Healing
14,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
13,959
8,461
0
5,603
15,485
6,995
9,094
5,346
10,139
0
102,432
W
29,133
1,996
13,382
16,853
23,005
33,998
1,827
7,025
15,616
111,361
0
L
Cernunnos
ChumBucketExp
Cernunnos
7,090
2,513
0
2,021
15,618
4,419
0
6,860
8,758
0
53,429
L
4,319
1,848
412
1,392
18,447
7,409
1,256
9,983
8,224
0
80,259
W
Thoth
12,302
922
0
2,862
15,905
5,929
3,581
6,680
7,494
69,428
0
L
17,460
4,827
0
7,860
22,100
7,032
1,010
11,216
10,884
101,849
9,061
L
Gilgamesh
TalonYeti
Gilgamesh
5,173
1,122
0
511
18,326
14,750
76
8,270
9,820
0
46,045
L
Cthulhu
dieselzombie
Cthulhu
8,929
518
150
2,412
22,029
13,396
0
11,582
10,444
36,307
0
W
6,765
439
0
10,110
28,132
35,412
765
6,504
20,326
39,527
0
W
Da Ji
tennese
Da Ji
11,872
4,045
0
2,179
19,364
9,657
2,212
4,374
13,963
0
92,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,246
Gold Earned
50,586
601
Minions Killed
565
0
Camps Cleared
0
2,116,644
Distance Traveled
1,914,032
25
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,590
618
138
6
0
384,915
7
W
Hel
15,375
699
197
9
0
458,834
3
L
Cernunnos
8,491
386
87
4
0
339,711
1
L
Set
11,659
530
156
7
0
461,503
0
W
Thoth
13,162
598
103
5
0
409,532
0
L
Sol
13,172
599
182
8
0
362,807
1
L
Gilgamesh
8,974
408
82
4
0
387,113
3
L
Cthulhu
8,290
377
58
3
0
362,898
3
W
Sobek
12,199
555
50
2
0
445,371
7
W
Da Ji
12,920
587
113
5
0
417,992
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role