Player Matchup

Neith
Neith
FusingBooch8710
Neith
Level 24
God Stats
1W - 2L
1,229 SR
Queue Stats
139W - 151L
1,437 Elo+
Party 2
Kuzenbo
Kuzenbo
IGN_NitroShiz29
Kuzenbo
Level 16
God Stats
2W - 2L
1,703 SR
Queue Stats
106W - 112L
1,428 Elo+
Party 3
Nu Wa
Nu Wa
LethalDose05
Nu Wa
Level 8
God Stats
52W - 48L
1,467 SR
Queue Stats
92W - 91L
1,391 Elo+
Party 3
Jing Wei
Jing Wei
Patotoes
Jing Wei
Level 22
God Stats
4W - 6L
1,500 SR
Queue Stats
14W - 23L
1,507 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
a4Ng3l
Morgan Le Fay
Level 27
God Stats
32W - 22L
1,541 SR
Queue Stats
235W - 255L
1,436 Elo+
Party 2
Team Averages
Level 19
1,488 SR
1,440 Elo+

VS

Team Averages
Level 32
1,558 SR
1,419 Elo+
Thor
Thor
THCDabKing
Thor
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,223 Elo+
Party 4
Vulcan
Vulcan
XxClutchxX98
Vulcan
Level 28
God Stats
8W - 3L
1,741 SR
Queue Stats
322W - 282L
1,553 Elo+
Party 1
Ao Kuang
Ao Kuang
ppppooo
Ao Kuang
Level 28
God Stats
14W - 12L
1,548 SR
Queue Stats
398W - 416L
1,572 Elo+
Solo
Artemis
Artemis
pringles48439
Artemis
Level 27
God Stats
6W - 5L
1,741 SR
Queue Stats
322W - 308L
1,525 Elo+
Party 1
Ares
Ares
yomomma482
Ares
Level 2
God Stats
4W - 4L
1,261 SR
Queue Stats
7W - 8L
1,222 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 5
9,781
978
11,977
17,982
5,833
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 11 / 7
10,677
1,068
8,529
26,937
15,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 9 / 3
9,203
920
8,301
14,312
5,809
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jing Wei
Patotoes
Jing Wei
16
4 / 6 / 5
11,094
1,109
11,171
13,820
4,844
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
a4Ng3l
Morgan Le Fay
16
3 / 8 / 1
10,192
1,019
10,963
17,043
5,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

80

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 15
10,046
1,005
10,340
11,637
5,028
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
20
10 / 0 / 26
13,147
1,315
30,919
10,689
4,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
ppppooo
Ao Kuang
20
24 / 2 / 11
14,796
1,480
23,359
13,267
5,636
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
18
6 / 1 / 15
11,188
1,119
11,351
8,063
3,244
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
1 / 3 / 24
10,843
1,084
8,699
13,309
15,103
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
135
10
Kills
44
44
Deaths
11
21
Assists
91
Player
Kills
Deaths
Assists
KDA
L
1
10
5
0.35
L
2
11
7
0.5
L
0
9
3
0.17
L
Jing Wei
Patotoes
Jing Wei
4
6
5
1.08
W
3
5
15
2.1
W
Vulcan
10
0
26
23
L
Morgan Le Fay
a4Ng3l
Morgan Le Fay
3
8
1
0.44
W
Ao Kuang
ppppooo
Ao Kuang
24
2
11
14.75
W
Artemis
6
1
15
13.5
W
1
3
24
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,941
Damage
84,668
90,094
Taken
56,965
37,540
Mitigated
33,823
2,547
Healing
6,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,977
5,225
0
1,505
17,982
5,833
0
13,470
4,512
0
32,986
L
8,529
2,808
0
0
26,937
15,291
0
17,699
9,238
13,279
0
L
8,301
2,538
0
0
14,312
5,809
0
9,713
4,599
26,030
0
L
Jing Wei
Patotoes
Jing Wei
11,171
6,762
0
0
13,820
4,844
0
9,151
4,669
0
35,391
W
10,340
2,470
658
594
11,637
5,028
0
4,986
6,651
0
24,061
W
Vulcan
30,919
11,017
272
2,885
10,689
4,812
0
5,727
4,962
55,521
0
L
Morgan Le Fay
a4Ng3l
Morgan Le Fay
10,963
1,857
0
1,042
17,043
5,763
0
12,944
4,099
24,758
0
W
Ao Kuang
ppppooo
Ao Kuang
23,359
9,030
0
2,299
13,267
5,636
0
6,236
7,031
33,918
0
W
Artemis
11,351
8,473
0
0
8,063
3,244
0
3,268
4,795
0
26,944
W
8,699
1,250
0
0
13,309
15,103
0
7,576
5,733
22,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,947
Gold Earned
60,020
168
Minions Killed
185
3
Camps Cleared
9
946,708
Distance Traveled
976,109
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,781
978
43
4
0
171,882
0
L
Kuzenbo
10,677
1,068
13
1
2
204,401
1
L
Nu Wa
9,203
920
41
4
0
181,336
0
L
Jing Wei
11,094
1,109
35
4
1
201,634
0
W
Thor
10,046
1,005
35
4
0
163,672
0
W
Vulcan
13,147
1,315
63
6
2
241,280
0
L
Morgan Le Fay
10,192
1,019
36
4
0
187,455
1
W
Ao Kuang
14,796
1,480
20
2
4
202,350
0
W
Artemis
11,188
1,119
38
4
2
179,150
0
W
Ares
10,843
1,084
29
3
1
189,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role