Player Matchup

Raijin
Raijin
MechaBuu24
Raijin
Level 101
God Stats
5W - 8L
1,467 SR
Queue Stats
60W - 71L
1,430 Elo+
Solo
Hercules
Hercules
Shmeatyyy
Hercules
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,468 Elo+
Party 2
Izanami
Izanami
THE_NAMEK_
Izanami
Level 108
God Stats
21W - 18L
1,544 SR
Queue Stats
297W - 310L
1,374 Elo+
Solo
Ao Kuang
Ao Kuang
benblastingyou3
Ao Kuang
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
1,553 Elo+
Party 2
Chang'e
Chang'e
tulsajesusfreak5
Chang'e
Level 87
God Stats
0W - 2L
1,419 SR
Queue Stats
23W - 42L
1,347 Elo+
Solo
Team Averages
Level 89
1,486 SR
1,434 Elo+

VS

Team Averages
Level 99
1,470 SR
1,378 Elo+
Bellona
Bellona
Crazy-Killer-246
Bellona
Level 124
God Stats
19W - 22L
1,271 SR
Queue Stats
341W - 357L
1,379 Elo+
Party 1
Cernunnos
Cernunnos
DrTigerClaw
Cernunnos
Level 85
God Stats
4W - 0L
1,777 SR
Queue Stats
181W - 181L
1,412 Elo+
Solo
Bacchus
Bacchus
Grubbylanal
Bacchus
Level 87
God Stats
2W - 7L
1,173 SR
Queue Stats
265W - 291L
1,402 Elo+
Solo
Gilgamesh
Gilgamesh
Real_Pravus696
Gilgamesh
Level 129
God Stats
23W - 24L
1,579 SR
Queue Stats
150W - 158L
1,381 Elo+
Party 1
Izanami
Izanami
Viziex
Izanami
Level 69
God Stats
6W - 4L
1,551 SR
Queue Stats
28W - 49L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
MechaBuu24
Raijin
14
1 / 7 / 1
8,592
505
5,034
12,478
4,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Shmeatyyy
Hercules
14
0 / 3 / 4
7,977
469
7,344
14,091
11,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
THE_NAMEK_
Izanami
14
4 / 4 / 3
8,609
506
6,674
15,153
5,196
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
14
6 / 6 / 2
9,192
541
8,167
15,238
5,423
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 3 / 2
7,449
438
4,514
8,707
4,458
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 6
9,056
533
9,399
12,457
10,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
DrTigerClaw
Cernunnos
18
11 / 1 / 2
11,814
695
13,668
13,407
5,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Grubbylanal
Bacchus
14
1 / 1 / 4
9,010
530
3,645
9,666
10,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Real_Pravus696
Gilgamesh
16
5 / 3 / 6
10,431
614
11,492
14,851
10,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Viziex
Izanami
16
4 / 4 / 2
10,045
591
9,143
9,934
3,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
12
Kills
23
23
Deaths
12
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
3
6
1.67
W
Cernunnos
DrTigerClaw
Cernunnos
11
1
2
12
W
Bacchus
Grubbylanal
Bacchus
1
1
4
3
L
Raijin
MechaBuu24
Raijin
1
7
1
0.21
W
Gilgamesh
Real_Pravus696
Gilgamesh
5
3
6
2.67
L
Hercules
Shmeatyyy
Hercules
0
3
4
0.67
L
Izanami
THE_NAMEK_
Izanami
4
4
3
1.38
W
Izanami
Viziex
Izanami
4
4
2
1.25
L
Ao Kuang
6
6
2
1.17
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,733
Damage
47,347
65,667
Taken
60,315
30,562
Mitigated
39,681
19,035
Healing
17,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,399
2,677
0
1,411
12,457
10,329
959
3,950
7,814
2,439
34,902
W
Cernunnos
DrTigerClaw
Cernunnos
13,668
8,113
0
9,047
13,407
5,589
3,111
6,164
7,194
0
84,865
W
Bacchus
Grubbylanal
Bacchus
3,645
312
0
2,663
9,666
10,048
731
1,630
8,036
24,216
0
L
Raijin
MechaBuu24
Raijin
5,034
63
0
1,610
12,478
4,279
249
441
11,990
50,104
0
W
Gilgamesh
Real_Pravus696
Gilgamesh
11,492
4,594
0
2,881
14,851
10,481
42
3,707
10,721
0
66,608
L
Hercules
Shmeatyyy
Hercules
7,344
1,664
0
3,850
14,091
11,206
240
0
13,516
3,992
33,214
L
Izanami
THE_NAMEK_
Izanami
6,674
4,261
0
4,894
15,153
5,196
0
2,099
12,868
0
57,508
W
Izanami
Viziex
Izanami
9,143
6,237
0
1,612
9,934
3,234
2,926
3,146
6,739
0
83,374
L
Ao Kuang
8,167
2,384
0
3,623
15,238
5,423
0
547
14,467
39,802
0
L
4,514
508
1,220
3,838
8,707
4,458
0
1,388
7,319
32,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,819
Gold Earned
50,356
375
Minions Killed
518
0
Camps Cleared
0
1,457,475
Distance Traveled
1,552,652
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,056
533
63
4
0
310,716
2
W
Cernunnos
11,814
695
150
9
0
282,100
3
W
Bacchus
9,010
530
42
2
0
340,719
4
L
Raijin
8,592
505
107
6
0
296,008
3
W
Gilgamesh
10,431
614
120
7
0
338,380
2
L
Hercules
7,977
469
54
3
0
282,053
1
L
Izanami
8,609
506
93
5
0
247,156
3
W
Izanami
10,045
591
143
8
0
280,737
7
L
Ao Kuang
9,192
541
59
3
0
350,868
0
L
Chang'e
7,449
438
62
4
0
281,390
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role