Player Matchup

Bellona
Bellona
Capsnowball04
Bellona
Level 70
God Stats
103W - 92L
1,602 SR
Queue Stats
236W - 244L
1,436 Elo+
Party 2
Fenrir
Fenrir
GiordanoM27
Fenrir
Level 125
God Stats
4W - 5L
1,646 SR
Queue Stats
116W - 136L
1,550 Elo+
Party 2
Chiron
Chiron
MackLP
Chiron
Level 55
God Stats
0W - 1L
1,369 SR
Queue Stats
1W - 7L
1,274 Elo+
Party 2
Vulcan
Vulcan
Sprodium
Vulcan
Level 143
God Stats
9W - 6L
1,648 SR
Queue Stats
130W - 153L
1,519 Elo+
Party 2
Cabrakan
Cabrakan
mauito1809
Cabrakan
Level 129
God Stats
3W - 2L
1,578 SR
Queue Stats
231W - 265L
1,530 Elo+
Party 2
Team Averages
Level 104
1,569 SR
1,462 Elo+

VS

Team Averages
Level 96
1,490 SR
1,449 Elo+
Arachne
Arachne
AoJuang
Arachne
Level 88
God Stats
22W - 20L
1,592 SR
Queue Stats
217W - 217L
1,483 Elo+
Party 1
Ares
Ares
ElDiosKevin
Ares
Level 85
God Stats
7W - 8L
1,392 SR
Queue Stats
54W - 76L
1,384 Elo+
Party 1
Hachiman
Hachiman
Matt3100
Hachiman
Level 139
God Stats
4W - 5L
1,537 SR
Queue Stats
173W - 178L
1,523 Elo+
Party 1
Discordia
Discordia
RamboJuanPio
Discordia
Level 128
God Stats
1W - 0L
1,547 SR
Queue Stats
62W - 82L
1,499 Elo+
Party 1
Anubis
Anubis
aquamaniscool
Anubis
Level 38
God Stats
87W - 59L
1,380 SR
Queue Stats
110W - 94L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
0 / 5 / 2
9,776
444
8,672
20,800
20,704
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
15
1 / 2 / 1
9,825
447
5,178
17,547
13,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
MackLP
Chiron
16
2 / 5 / 2
9,762
444
10,410
12,684
4,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Sprodium
Vulcan
17
2 / 5 / 0
10,778
490
14,951
12,091
4,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
mauito1809
Cabrakan
14
2 / 5 / 2
9,464
430
7,663
24,660
33,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AoJuang
Arachne
20
9 / 2 / 5
13,115
596
15,300
19,623
11,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 0 / 3
10,903
496
5,652
16,799
16,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Matt3100
Hachiman
19
3 / 3 / 10
12,176
553
18,517
17,129
7,180
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
RamboJuanPio
Discordia
19
2 / 1 / 5
12,111
551
7,401
12,086
4,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
5 / 1 / 6
12,858
584
14,856
11,830
5,965
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
7
Kills
22
22
Deaths
7
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Arachne
AoJuang
Arachne
9
2
5
5.75
L
Bellona
0
5
2
0.2
W
3
0
3
4.5
L
Fenrir
1
2
1
0.75
L
Chiron
MackLP
Chiron
2
5
2
0.6
W
Hachiman
Matt3100
Hachiman
3
3
10
2.67
W
Discordia
RamboJuanPio
Discordia
2
1
5
4.5
L
Vulcan
Sprodium
Vulcan
2
5
0
0.4
W
5
1
6
8
L
Cabrakan
mauito1809
Cabrakan
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,874
Damage
61,726
87,782
Taken
77,467
77,250
Mitigated
45,303
19,340
Healing
41,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AoJuang
Arachne
15,300
11,271
0
12,074
19,623
11,047
1,550
5,127
14,496
0
104,304
L
Bellona
8,672
2,510
69
4,275
20,800
20,704
1,003
5,853
14,947
0
62,119
W
5,652
165
0
5,291
16,799
16,959
37
5,395
11,294
31,590
0
L
Fenrir
5,178
1,107
0
5,881
17,547
13,867
16
3,896
13,651
0
75,078
L
Chiron
MackLP
Chiron
10,410
3,566
1,535
2,293
12,684
4,362
0
4,011
8,652
0
65,479
W
Hachiman
Matt3100
Hachiman
18,517
12,830
0
10,846
17,129
7,180
1,330
4,449
12,628
0
123,010
W
Discordia
RamboJuanPio
Discordia
7,401
755
0
5,034
12,086
4,152
835
6,346
5,659
89,397
0
L
Vulcan
Sprodium
Vulcan
14,951
4,910
0
940
12,091
4,447
612
6,602
5,489
94,770
0
W
14,856
362
152
7,922
11,830
5,965
1,416
3,902
7,813
83,775
0
L
Cabrakan
mauito1809
Cabrakan
7,663
1,144
0
4,347
24,660
33,870
0
7,718
16,942
31,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,605
Gold Earned
61,163
588
Minions Killed
661
0
Camps Cleared
0
2,078,743
Distance Traveled
2,142,736
27
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,115
596
143
7
0
512,334
1
L
Bellona
9,776
444
126
6
0
403,906
2
W
Ares
10,903
496
38
2
0
404,469
3
L
Fenrir
9,825
447
113
5
0
458,258
3
L
Chiron
9,762
444
135
6
0
400,727
3
W
Hachiman
12,176
553
167
8
0
398,926
0
W
Discordia
12,111
551
173
8
0
432,789
2
L
Vulcan
10,778
490
180
8
0
427,609
8
W
Anubis
12,858
584
140
6
0
394,218
4
L
Cabrakan
9,464
430
34
2
0
388,243
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role