Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
E8_Yagami
Yemoja
Level 10
God Stats
5W - 4L
1,605 SR
Queue Stats
112W - 132L
1,591 Elo+
Solo
Cupid
Cupid
Youngin336
Cupid
Level 27
God Stats
1W - 4L
1,277 SR
Queue Stats
65W - 69L
1,448 Elo+
Solo
Arachne
Arachne
joker_-81st
Arachne
Level 24
God Stats
6W - 15L
1,440 SR
Queue Stats
59W - 60L
1,516 Elo+
Solo
Ymir
Ymir
smallm3at_onface
Ymir
Level 26
God Stats
0W - 1L
1,295 SR
Queue Stats
64W - 26L
1,713 Elo+
Solo
Team Averages
Level 20
1,424 SR
1,554 Elo+

VS

Team Averages
Level 23
1,481 SR
1,558 Elo+
Mulan
Mulan
Can_Of_Corn_
Mulan
Level 7
God Stats
7W - 3L
1,657 SR
Queue Stats
10W - 5L
1,722 Elo+
Solo
Ymir
Ymir
Plx_anCHo
Ymir
Level 26
God Stats
8W - 5L
1,500 SR
Queue Stats
162W - 159L
1,534 Elo+
Solo
Cthulhu
Cthulhu
cglover3832
Cthulhu
Level 23
God Stats
3W - 2L
1,281 SR
Queue Stats
176W - 219L
1,397 Elo+
Solo
Apollo
Apollo
chrisgibarra
Apollo
Level 29
God Stats
6W - 9L
1,447 SR
Queue Stats
148W - 160L
1,578 Elo+
Solo
Scylla
Scylla
orsettoplayer10
Scylla
Level 29
God Stats
6W - 7L
1,520 SR
Queue Stats
114W - 106L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
2 / 7 / 0
6,409
458
4,631
9,157
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
E8_Yagami
Yemoja
9
1 / 3 / 3
5,958
426
4,002
7,296
3,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
9
0 / 4 / 4
5,644
403
4,976
8,352
2,268
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
joker_-81st
Arachne
10
3 / 2 / 2
6,469
462
4,319
7,724
2,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 2 / 0
7,860
561
6,492
8,068
5,438
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,122
509
4,339
10,142
6,039
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
14
10 / 1 / 2
8,819
630
7,555
7,901
3,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
cglover3832
Cthulhu
10
0 / 2 / 4
5,851
418
4,506
8,800
5,803
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
10
1 / 3 / 3
6,105
436
5,047
8,395
2,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
6 / 0 / 2
8,713
622
5,687
5,186
2,046
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
9
Kills
18
18
Deaths
9
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
7
0
0.29
W
1
3
1
0.5
L
Yemoja
E8_Yagami
Yemoja
1
3
3
0.83
W
Ymir
10
1
2
11
L
Cupid
0
4
4
0.5
W
Cthulhu
cglover3832
Cthulhu
0
2
4
1
W
Apollo
1
3
3
0.83
L
Arachne
joker_-81st
Arachne
3
2
2
2
W
6
0
2
7
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,420
Damage
27,134
40,597
Taken
40,424
16,073
Mitigated
19,496
10,212
Healing
14,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
4,631
1,104
0
1,346
9,157
2,487
0
6,238
2,919
35,766
0
W
4,339
1,807
0
3,327
10,142
6,039
202
5,631
4,409
0
40,207
L
Yemoja
E8_Yagami
Yemoja
4,002
783
845
898
7,296
3,458
0
4,537
2,759
15,851
0
W
Ymir
7,555
907
0
2,052
7,901
3,251
456
2,254
5,566
43,566
0
L
Cupid
4,976
2,371
80
2,381
8,352
2,268
0
3,555
4,797
0
23,258
W
Cthulhu
cglover3832
Cthulhu
4,506
253
0
2,563
8,800
5,803
0
2,548
6,252
21,493
0
W
Apollo
5,047
3,145
498
3,484
8,395
2,357
894
2,234
6,161
0
37,422
L
Arachne
joker_-81st
Arachne
4,319
2,757
0
2,597
7,724
2,422
0
2,343
5,381
0
35,346
W
5,687
1,023
0
2,466
5,186
2,046
342
2,275
2,911
52,880
0
L
6,492
1,791
0
2,065
8,068
5,438
190
1,550
6,518
44,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,340
Gold Earned
36,610
276
Minions Killed
383
0
Camps Cleared
0
1,270,653
Distance Traveled
1,236,776
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,409
458
50
4
0
231,105
0
W
Mulan
7,122
509
91
7
0
224,480
0
L
Yemoja
5,958
426
17
1
0
227,513
7
W
Ymir
8,819
630
76
5
0
275,518
4
L
Cupid
5,644
403
55
4
0
250,013
1
W
Cthulhu
5,851
418
32
2
0
241,607
1
W
Apollo
6,105
436
74
5
0
236,940
3
L
Arachne
6,469
462
56
4
0
312,197
4
W
Scylla
8,713
622
110
8
0
258,231
2
L
Ymir
7,860
561
98
7
0
249,825
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role