Player Matchup

Apollo
Apollo
Gold II
PasteTaster
Apollo
Gold II
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 58L
1,529 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum V
Shepārd
Erlang Shen
Platinum V
Level 158
God Stats
6W - 7L
1,624 SR
Queue Stats
379W - 365L
1,773 MMR
Party 1
Thor
Thor
Gold II
ZKNippleRing
Thor
Gold II
Level 88
God Stats
0W - 2L
1,301 SR
Queue Stats
47W - 47L
1,613 MMR
Solo
Scylla
Scylla
Platinum V
flipnfinesse
Scylla
Platinum V
Level 122
God Stats
10W - 12L
1,742 SR
Queue Stats
98W - 98L
1,655 MMR
Solo
Geb
Geb
Gold I
xxdiegoalonsoxx
Geb
Gold I
Level 146
God Stats
32W - 23L
1,624 SR
Queue Stats
260W - 254L
1,585 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 115
1,558 SR
1,631 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 105
1,610 SR
1,615 MMR
Rama
Rama
Silver II
 
Rama
Silver II
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold III
GrowingFaith
Hun Batz
Gold III
Level 147
God Stats
2W - 1L
1,423 SR
Queue Stats
57W - 55L
1,646 MMR
Party 2
Bellona
Bellona
Gold III
KaryuEND
Bellona
Gold III
Level 159
God Stats
2W - 1L
1,799 SR
Queue Stats
111W - 100L
1,638 MMR
Solo
Xing Tian
Xing Tian
Platinum III
Xarrit
Xing Tian
Platinum III
Level 88
God Stats
3W - 2L
1,649 SR
Queue Stats
170W - 155L
1,626 MMR
Solo
Raijin
Raijin
Gold III
matt4meatballz
Raijin
Gold III
Level 48
God Stats
4W - 1L
1,680 SR
Queue Stats
30W - 22L
1,663 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
2 / 4 / 0
10,605
558
9,931
14,920
4,253
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Erlang Shen
Shepārd
Erlang Shen
16
2 / 7 / 0
10,585
557
11,473
17,975
11,660
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

15
0 / 5 / 0
8,732
460
1,940
14,961
5,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
6
0 / 8 / 0
6,244
329
1,024
7,278
1,527
9
0 / 8 / 0
7,078
373
2,903
19,051
10,552
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bans
Morgan Le FayTiamatAthenaGilgameshArtemis

VS

Bans
SetSobekYmirOsirisFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
6 / 1 / 3
11,336
597
7,151
8,901
2,706
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
GrowingFaith
Hun Batz
16
11 / 1 / 6
11,256
592
13,259
11,380
4,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
KaryuEND
Bellona
16
3 / 2 / 7
10,664
561
9,904
15,631
16,850
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xing Tian
Xarrit
Xing Tian
14
1 / 0 / 7
9,530
502
3,164
12,221
13,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
10 / 0 / 8
12,107
637
17,126
9,237
4,921
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
62
4
Kills
31
32
Deaths
4
0
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
1
3
7.5
W
Hun Batz
GrowingFaith
Hun Batz
11
1
6
14
W
Bellona
KaryuEND
Bellona
3
2
7
3.25
L
Apollo
2
4
0
0.5
L
Erlang Shen
Shepārd
Erlang Shen
2
7
0
0.29
W
Xing Tian
Xarrit
Xing Tian
1
0
7
4.5
L
0
5
0
0
L
Scylla
0
8
0
0
W
10
0
8
14
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,271
Damage
50,604
74,185
Taken
57,370
33,756
Mitigated
41,772
13,622
Healing
18,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,151
6,235
0
3,456
8,901
2,706
3,206
1,392
7,509
0
83,883
W
Hun Batz
GrowingFaith
Hun Batz
13,259
4,212
0
1,137
11,380
4,252
2,410
1,250
10,130
0
76,956
W
Bellona
KaryuEND
Bellona
9,904
3,144
0
6,228
15,631
16,850
664
619
15,012
8,139
51,010
L
Apollo
9,931
6,660
0
4,849
14,920
4,253
1,010
3,349
11,571
0
89,710
L
Erlang Shen
Shepārd
Erlang Shen
11,473
6,364
0
5,057
17,975
11,660
446
5,864
11,473
3,650
66,790
W
Xing Tian
Xarrit
Xing Tian
3,164
259
0
4,789
12,221
13,043
253
1,713
10,508
28,546
0
L
1,940
542
0
135
14,961
5,764
0
2,877
11,847
0
67,600
L
Scylla
1,024
581
0
505
7,278
1,527
0
4,051
3,227
8,917
0
W
17,126
3,031
0
3,370
9,237
4,921
2,103
2,100
7,137
88,592
0
L
2,903
829
0
3,076
19,051
10,552
0
5,551
11,976
16,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,244
Gold Earned
54,893
463
Minions Killed
550
0
Camps Cleared
0
1,545,042
Distance Traveled
1,896,339
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,336
597
140
7
0
352,013
1
W
Hun Batz
11,256
592
107
6
0
411,204
4
W
Bellona
10,664
561
122
6
0
390,017
5
L
Apollo
10,605
558
163
9
0
353,756
4
L
Erlang Shen
10,585
557
152
8
0
330,717
1
W
Xing Tian
9,530
502
32
2
0
366,246
6
L
Thor
8,732
460
119
6
0
342,690
2
L
Scylla
6,244
329
17
1
0
152,855
1
W
Raijin
12,107
637
149
8
0
376,859
2
L
Geb
7,078
373
12
1
0
365,024
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role