Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Arashi God
Bastet
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
202W - 206L
1,564 Elo+
Party 1
Da Ji
Da Ji
Changlings
Da Ji
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 91L
1,325 Elo+
Solo
Izanami
Izanami
Honkifyahorne
Izanami
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
183W - 168L
1,596 Elo+
Solo
Skadi
Skadi
SquidlyBe4st
Skadi
Level 146
God Stats
12W - 14L
1,567 SR
Queue Stats
510W - 524L
1,634 Elo+
Solo
Team Averages
Level 148
1,513 SR
1,524 Elo+

VS

Team Averages
Level 116
1,516 SR
1,597 Elo+
Kali
Kali
 
Kali
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
AO Ramrod
Ah Puch
Level 158
God Stats
46W - 25L
1,751 SR
Queue Stats
984W - 1,011L
1,624 Elo+
Party 2
Cthulhu
Cthulhu
AO Tango
Cthulhu
Level 136
God Stats
1W - 2L
1,236 SR
Queue Stats
359W - 344L
1,610 Elo+
Party 2
Persephone
Persephone
AtHighbury1886
Persephone
Level 142
God Stats
3W - 2L
1,500 SR
Queue Stats
281W - 226L
1,642 Elo+
Party 3
Cernunnos
Cernunnos
BakkPakk
Cernunnos
Level 60
God Stats
3W - 2L
1,595 SR
Queue Stats
255W - 207L
1,609 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
2 / 1 / 11
9,820
818
8,532
15,038
13,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
Arashi God
Bastet
18
9 / 3 / 6
10,588
882
11,772
16,514
14,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
16
1 / 4 / 16
9,149
762
7,233
11,884
11,207
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
17
4 / 3 / 6
9,833
819
12,057
11,869
6,117
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
1 / 4 / 10
9,062
755
9,528
12,888
6,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
2 / 5 / 6
8,274
690
6,245
11,586
5,767
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
AO Ramrod
Ah Puch
17
2 / 1 / 9
9,395
783
11,797
5,600
1,897
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cthulhu
AO Tango
Cthulhu
17
1 / 4 / 10
9,692
808
10,357
18,419
25,509
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
AtHighbury1886
Persephone
17
7 / 4 / 5
10,562
880
20,082
11,095
4,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
BakkPakk
Cernunnos
12
3 / 3 / 6
8,186
682
7,859
5,882
2,571
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
51
17
Kills
15
15
Deaths
17
49
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
1
11
7.5
L
Kali
 
Kali
2
5
6
1
L
Ah Puch
AO Ramrod
Ah Puch
2
1
9
6.5
L
Cthulhu
AO Tango
Cthulhu
1
4
10
1.5
W
Bastet
Arashi God
Bastet
9
3
6
4
L
Persephone
AtHighbury1886
Persephone
7
4
5
2.38
L
Cernunnos
BakkPakk
Cernunnos
3
3
6
2
W
Da Ji
1
4
16
2.25
W
Izanami
4
3
6
2.33
W
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,122
Damage
56,340
68,193
Taken
52,582
51,407
Mitigated
40,483
23,868
Healing
11,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,532
142
630
2,748
15,038
13,530
351
8,864
5,975
15,659
0
L
Kali
 
Kali
6,245
2,599
2,989
2,685
11,586
5,767
178
1,876
9,460
0
8,986
L
Ah Puch
AO Ramrod
Ah Puch
11,797
140
69
1,450
5,600
1,897
370
2,252
3,202
36,160
0
L
Cthulhu
AO Tango
Cthulhu
10,357
459
458
477
18,419
25,509
234
1,800
16,340
22,856
0
W
Bastet
Arashi God
Bastet
11,772
3,177
3,506
5,236
16,514
14,131
596
7,072
9,170
0
17,597
L
Persephone
AtHighbury1886
Persephone
20,082
1,073
593
1,911
11,095
4,739
464
1,937
8,968
33,605
0
L
Cernunnos
BakkPakk
Cernunnos
7,859
2,656
925
404
5,882
2,571
452
667
5,129
0
11,543
W
Da Ji
7,233
1,651
2,082
1,044
11,884
11,207
0
6,514
5,198
0
10,492
W
Izanami
12,057
7,256
2,322
2,379
11,869
6,117
1,779
8,728
3,083
0
37,453
W
9,528
4,496
1,883
2,038
12,888
6,422
1,339
10,283
2,531
0
24,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,452
Gold Earned
46,109
164
Minions Killed
163
0
Camps Cleared
0
1,137,488
Distance Traveled
1,060,086
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,820
818
20
2
0
241,911
1
L
Kali
8,274
690
10
1
0
248,474
0
L
Ah Puch
9,395
783
69
6
0
220,233
4
L
Cthulhu
9,692
808
37
3
0
234,627
1
W
Bastet
10,588
882
21
2
0
271,504
2
L
Persephone
10,562
880
34
3
0
209,652
0
L
Cernunnos
8,186
682
13
1
0
147,100
2
W
Da Ji
9,149
762
14
1
0
208,276
2
W
Izanami
9,833
819
65
5
0
215,372
0
W
Skadi
9,062
755
44
4
0
200,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role