Player Matchup

Bellona
Bellona
IfWeLoseBlameHim
Bellona
Level 29
God Stats
39W - 21L
1,624 SR
Queue Stats
176W - 148L
1,517 Elo+
Party 1
Cerberus
Cerberus
Pr0lificD
Cerberus
Level 37
God Stats
12W - 10L
1,514 SR
Queue Stats
197W - 179L
1,513 Elo+
Party 1
Fenrir
Fenrir
YAYTURTLE
Fenrir
Level 85
God Stats
15W - 7L
1,609 SR
Queue Stats
197W - 169L
1,558 Elo+
Party 1
Artemis
Artemis
puppysquad
Artemis
Level 28
God Stats
34W - 19L
1,629 SR
Queue Stats
139W - 120L
1,522 Elo+
Party 1
Thoth
Thoth
unrealgam3r11
Thoth
Level 104
God Stats
26W - 11L
1,663 SR
Queue Stats
144W - 122L
1,548 Elo+
Party 1
Team Averages
Level 57
1,608 SR
1,532 Elo+

VS

Team Averages
Level 57
1,451 SR
1,475 Elo+
Izanami
Izanami
JustAGuyFromGuaM
Izanami
Level 103
God Stats
14W - 16L
1,531 SR
Queue Stats
720W - 620L
1,537 Elo+
Party 2
Ao Kuang
Ao Kuang
UrDadsSidePiece
Ao Kuang
Level 106
God Stats
1W - 3L
1,286 SR
Queue Stats
901W - 841L
1,520 Elo+
Party 2
Ymir
Ymir
Webblife
Ymir
Level 13
God Stats
6W - 6L
1,646 SR
Queue Stats
36W - 29L
1,527 Elo+
Party 2
Chaac
Chaac
elbatiAKA
Chaac
Level 32
God Stats
20W - 19L
1,496 SR
Queue Stats
289W - 377L
1,386 Elo+
Solo
Gilgamesh
Gilgamesh
gatrob90p
Gilgamesh
Level 31
God Stats
0W - 3L
1,299 SR
Queue Stats
96W - 106L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 5
10,714
630
11,349
13,716
12,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Pr0lificD
Cerberus
14
5 / 3 / 10
9,862
580
8,874
10,733
11,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
YAYTURTLE
Fenrir
16
3 / 2 / 7
9,857
580
3,957
14,194
5,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
puppysquad
Artemis
14
1 / 4 / 5
8,606
506
4,598
6,915
1,990
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
11 / 4 / 9
10,349
609
18,719
11,365
4,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 2
10,497
617
9,722
11,514
3,004
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ao Kuang
14
5 / 5 / 4
9,406
553
7,253
14,000
3,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
10
1 / 4 / 4
7,457
439
2,664
11,793
8,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
elbatiAKA
Chaac
14
0 / 6 / 6
8,989
529
8,150
15,489
8,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
gatrob90p
Gilgamesh
11
0 / 10 / 0
6,958
409
2,811
13,275
4,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
30
27
Kills
14
14
Deaths
28
36
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
L
8
3
2
3
W
Cerberus
Pr0lificD
Cerberus
5
3
10
3.33
L
Ao Kuang
5
5
4
1.4
L
Ymir
1
4
4
0.75
W
Fenrir
YAYTURTLE
Fenrir
3
2
7
3.25
L
Chaac
elbatiAKA
Chaac
0
6
6
0.5
L
Gilgamesh
gatrob90p
Gilgamesh
0
10
0
0
W
Artemis
puppysquad
Artemis
1
4
5
0.88
W
11
4
9
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,497
Damage
30,600
56,923
Taken
66,071
35,496
Mitigated
28,767
17,297
Healing
11,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,349
3,592
452
4,946
13,716
12,358
2,770
1,296
11,928
0
64,814
L
9,722
5,241
0
1,434
11,514
3,004
628
4,446
6,990
0
76,979
W
Cerberus
Pr0lificD
Cerberus
8,874
323
0
2,318
10,733
11,398
236
2,385
8,239
22,507
0
L
Ao Kuang
7,253
1,327
0
1,413
14,000
3,842
0
6,512
7,312
47,648
0
L
Ymir
2,664
632
357
1,653
11,793
8,758
0
5,907
5,748
22,131
0
W
Fenrir
YAYTURTLE
Fenrir
3,957
598
0
6,234
14,194
5,629
84
1,311
12,883
0
66,106
L
Chaac
elbatiAKA
Chaac
8,150
1,506
0
4,358
15,489
8,857
0
3,149
12,194
0
51,016
L
Gilgamesh
gatrob90p
Gilgamesh
2,811
546
0
2,590
13,275
4,306
0
6,750
6,119
0
39,536
W
Artemis
puppysquad
Artemis
4,598
2,957
0
0
6,915
1,990
737
840
6,022
0
45,607
W
18,719
1,642
361
2,986
11,365
4,121
2,108
4,085
7,128
61,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,388
Gold Earned
43,307
482
Minions Killed
409
0
Camps Cleared
0
1,506,236
Distance Traveled
1,509,356
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,714
630
136
8
0
301,612
4
L
Izanami
10,497
617
133
8
0
301,035
6
W
Cerberus
9,862
580
33
2
0
308,856
3
L
Ao Kuang
9,406
553
81
5
0
333,177
3
L
Ymir
7,457
439
26
2
0
282,974
4
W
Fenrir
9,857
580
110
6
0
314,858
3
L
Chaac
8,989
529
115
7
0
303,214
0
L
Gilgamesh
6,958
409
54
3
0
288,956
1
W
Artemis
8,606
506
107
6
0
299,637
5
W
Thoth
10,349
609
96
6
0
281,273
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role