Player Matchup

Gilgamesh
Gilgamesh
Arkteos
Gilgamesh
Level 69
God Stats
12W - 4L
1,824 SR
Queue Stats
54W - 23L
1,738 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Deathball14
Morgan Le Fay
Level 65
God Stats
1W - 2L
1,976 SR
Queue Stats
22W - 8L
1,795 Elo+
Party 1
Set
Set
WhatsTheVibes
Set
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Team Averages
Level 88
1,766 SR
1,678 Elo+

VS

Team Averages
Level 127
1,584 SR
1,581 Elo+
Ra
Ra
 
Ra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
AyeItsReaper
Neith
Level 129
God Stats
13W - 8L
1,688 SR
Queue Stats
559W - 511L
1,658 Elo+
Party 2
Chaac
Chaac
Queneth
Chaac
Level 103
God Stats
3W - 2L
1,565 SR
Queue Stats
109W - 89L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Arkteos
Gilgamesh
11
5 / 1 / 1
7,451
745
7,216
7,865
5,910
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
Deathball14
Morgan Le Fay
11
1 / 5 / 4
7,035
704
9,074
8,732
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 7 / 2
6,023
602
5,411
8,520
3,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
5 / 0 / 6
8,149
815
5,806
4,653
1,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
3 / 3 / 8
7,527
753
7,913
7,282
2,347
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Queneth
Chaac
11
5 / 3 / 7
8,215
822
7,675
15,609
7,862
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
6
Kills
13
13
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
0
6
8
L
Gilgamesh
Arkteos
Gilgamesh
5
1
1
5.5
W
3
3
8
2.33
L
Morgan Le Fay
Deathball14
Morgan Le Fay
1
5
4
0.6
W
Chaac
Queneth
Chaac
5
3
7
2.83
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,701
Damage
21,394
25,117
Taken
27,544
12,771
Mitigated
12,110
3,213
Healing
11,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,806
614
1,658
2,128
4,653
1,901
534
1,812
2,841
28,825
0
L
Gilgamesh
Arkteos
Gilgamesh
7,216
2,782
0
1,394
7,865
5,910
0
2,617
5,248
0
19,899
W
7,913
3,489
0
1,188
7,282
2,347
1,655
2,829
4,453
0
21,599
L
Morgan Le Fay
Deathball14
Morgan Le Fay
9,074
689
0
1,352
8,732
3,123
0
2,101
6,631
32,772
0
W
Chaac
Queneth
Chaac
7,675
1,272
247
6,095
15,609
7,862
324
4,433
11,176
1,196
16,850
L
5,411
2,438
0
467
8,520
3,738
0
1,759
6,761
0
13,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,509
Gold Earned
23,891
104
Minions Killed
110
0
Camps Cleared
0
517,798
Distance Traveled
563,678
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,149
815
54
5
0
203,586
4
L
Gilgamesh
7,451
745
29
3
0
198,249
0
W
Neith
7,527
753
37
4
0
169,406
2
L
Morgan Le Fay
7,035
704
56
6
0
155,820
3
W
Chaac
8,215
822
19
2
0
190,686
2
L
Set
6,023
602
19
2
0
163,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role