Player Matchup

Ymir
Ymir
ImKloetsch
Ymir
Level 29
God Stats
11W - 10L
1,497 SR
Queue Stats
78W - 87L
1,376 Elo+
Party 4
Izanami
Izanami
Pieopian
Izanami
Level 28
God Stats
5W - 10L
1,404 SR
Queue Stats
134W - 158L
1,471 Elo+
Party 4
Zeus
Zeus
adrianinho123
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
afrounder
Da Ji
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
juegopsquico
Cu Chulainn
Level 6
God Stats
0W - 1L
1,328 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 16
1,446 SR
1,469 Elo+

VS

Team Averages
Level 25
1,421 SR
1,317 Elo+
Sun Wukong
Sun Wukong
Garashy2
Sun Wukong
Level 47
God Stats
10W - 9L
1,499 SR
Queue Stats
364W - 466L
1,276 Elo+
Party 3
Nemesis
Nemesis
LittleEpstien
Nemesis
Level 7
God Stats
1W - 3L
1,227 SR
Queue Stats
10W - 14L
1,356 Elo+
Solo
Anubis
Anubis
SozukeAizen1
Anubis
Level 15
God Stats
2W - 2L
1,136 SR
Queue Stats
38W - 51L
1,202 Elo+
Party 3
Kuzenbo
Kuzenbo
cristiancasimiro
Kuzenbo
Level 29
God Stats
6W - 1L
1,674 SR
Queue Stats
86W - 96L
1,383 Elo+
Party 2
Artemis
Artemis
marcosgero
Artemis
Level 27
God Stats
18W - 14L
1,571 SR
Queue Stats
45W - 58L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 3
4,713
471
2,012
8,753
2,792
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Pieopian
Izanami
9
3 / 4 / 0
5,447
545
4,615
6,388
2,177
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 6 / 1
5,098
510
3,649
6,175
847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
afrounder
Da Ji
6
0 / 5 / 0
4,356
436
1,319
7,365
1,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cu Chulainn
juegopsquico
Cu Chulainn
7
0 / 4 / 0
4,259
426
666
6,443
3,259
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Garashy2
Sun Wukong
12
4 / 0 / 3
6,888
689
4,906
5,185
2,803
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
12
11 / 0 / 5
7,805
781
7,881
5,634
2,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
9
2 / 2 / 7
5,825
583
4,875
5,105
2,218
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
5 / 1 / 4
6,186
619
2,426
5,311
2,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
marcosgero
Artemis
9
1 / 1 / 5
5,372
537
4,456
2,690
880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
4
Kills
23
23
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Garashy2
Sun Wukong
4
0
3
5.5
L
0
4
3
0.38
W
Nemesis
11
0
5
13.5
L
Izanami
Pieopian
Izanami
3
4
0
0.75
W
Anubis
2
2
7
2.75
L
1
6
1
0.25
L
Da Ji
afrounder
Da Ji
0
5
0
0
W
5
1
4
7
L
Cu Chulainn
juegopsquico
Cu Chulainn
0
4
0
0
W
Artemis
marcosgero
Artemis
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,261
Damage
24,544
35,124
Taken
23,925
11,012
Mitigated
11,375
3,952
Healing
5,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Garashy2
Sun Wukong
4,906
1,103
0
654
5,185
2,803
252
1,220
3,965
0
36,708
L
2,012
362
0
240
8,753
2,792
0
2,463
6,290
7,279
0
W
Nemesis
7,881
4,220
0
2,070
5,634
2,749
236
758
4,876
0
42,252
L
Izanami
Pieopian
Izanami
4,615
2,938
0
1,437
6,388
2,177
168
1,036
5,352
0
38,754
W
Anubis
4,875
323
0
1,877
5,105
2,218
304
1,907
3,163
23,530
0
L
3,649
362
0
916
6,175
847
0
2,932
3,243
18,197
0
L
Da Ji
afrounder
Da Ji
1,319
445
0
1,334
7,365
1,937
0
0
7,365
0
15,520
W
2,426
1,016
0
760
5,311
2,725
317
961
4,315
15,378
0
L
Cu Chulainn
juegopsquico
Cu Chulainn
666
184
0
25
6,443
3,259
59
921
5,522
0
6,899
W
Artemis
marcosgero
Artemis
4,456
1,927
0
240
2,690
880
743
682
1,945
0
25,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,873
Gold Earned
32,076
185
Minions Killed
266
0
Camps Cleared
0
846,236
Distance Traveled
981,791
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,888
689
81
8
0
195,391
0
L
Ymir
4,713
471
11
1
0
183,489
1
W
Nemesis
7,805
781
72
7
0
238,061
3
L
Izanami
5,447
545
83
8
0
166,061
3
W
Anubis
5,825
583
39
4
0
169,406
1
L
Zeus
5,098
510
38
4
0
165,080
0
L
Da Ji
4,356
436
36
4
0
173,731
0
W
Kuzenbo
6,186
619
25
3
0
209,150
0
L
Cu Chulainn
4,259
426
17
2
0
157,875
0
W
Artemis
5,372
537
49
5
0
169,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role