Player Matchup

Geb
Geb
 
Geb
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
DARK_ANBU_21
Scylla
Level 103
God Stats
2W - 3L
1,552 SR
Queue Stats
35W - 42L
1,454 Elo+
Party 1
Izanami
Izanami
JokersWiIdCard
Izanami
Level 11
God Stats
7W - 6L
1,704 SR
Queue Stats
17W - 16L
1,407 Elo+
Party 1
Ymir
Ymir
Sith-Jakarus
Ymir
Level 16
God Stats
12W - 8L
1,621 SR
Queue Stats
12W - 15L
1,483 Elo+
Party 1
King Arthur
King Arthur
SynchroBoom
King Arthur
Level 88
God Stats
2W - 2L
1,504 SR
Queue Stats
112W - 120L
1,519 Elo+
Party 1
Team Averages
Level 73
1,576 SR
1,473 Elo+

VS

Team Averages
Level 55
1,618 SR
1,506 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
Itsblaze-NOTBLAZ
Apollo
Level 11
God Stats
5W - 1L
1,688 SR
Queue Stats
13W - 7L
1,622 Elo+
Party 3
Mulan
Mulan
SGG Medic
Mulan
Level 24
God Stats
7W - 3L
1,631 SR
Queue Stats
31W - 23L
1,452 Elo+
Party 2
Discordia
Discordia
SGG Vexed14
Discordia
Level 88
God Stats
2W - 3L
1,776 SR
Queue Stats
283W - 241L
1,559 Elo+
Party 2
Da Ji
Da Ji
hprem_1408
Da Ji
Level 78
God Stats
4W - 5L
1,493 SR
Queue Stats
66W - 105L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
2 / 2 / 1
6,561
547
3,886
8,282
4,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Scylla
9
0 / 1 / 0
5,676
473
954
4,729
1,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
0 / 3 / 1
5,518
460
4,003
8,015
3,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 2 / 0
4,997
416
1,903
7,237
3,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
SynchroBoom
King Arthur
10
2 / 1 / 0
6,045
504
3,239
7,540
3,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
2 / 0 / 5
6,058
505
4,597
10,212
7,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 0 / 3
6,331
528
4,534
4,748
1,212
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mulan
SGG Medic
Mulan
11
1 / 2 / 1
6,115
510
4,157
5,089
2,559
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
SGG Vexed14
Discordia
12
1 / 0 / 1
6,735
561
6,776
1,567
462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
10
2 / 2 / 1
6,100
508
2,473
6,744
2,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
4
Kills
9
9
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
2
1
1.25
L
Guan Yu
 
Guan Yu
2
0
5
4.5
W
Scylla
0
1
0
0
L
3
0
3
4.5
W
0
3
1
0.17
L
Mulan
SGG Medic
Mulan
1
2
1
0.75
L
Discordia
SGG Vexed14
Discordia
1
0
1
1.5
W
0
2
0
0
W
King Arthur
SynchroBoom
King Arthur
2
1
0
2
L
Da Ji
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,985
Damage
22,537
35,803
Taken
28,360
16,459
Mitigated
13,687
5,330
Healing
9,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,886
212
0
2,370
8,282
4,851
420
1,217
7,021
30,103
0
L
Guan Yu
 
Guan Yu
4,597
1,085
871
5,730
10,212
7,149
374
2,373
7,614
0
25,216
W
Scylla
954
43
0
701
4,729
1,088
0
828
3,858
24,704
0
L
4,534
2,281
0
1,197
4,748
1,212
644
1,159
3,589
0
39,541
W
4,003
2,653
0
945
8,015
3,640
0
1,376
6,476
0
27,273
L
Mulan
SGG Medic
Mulan
4,157
680
0
1,123
5,089
2,559
194
1,924
2,632
0
22,972
L
Discordia
SGG Vexed14
Discordia
6,776
270
0
598
1,567
462
0
240
1,327
44,825
0
W
1,903
264
0
396
7,237
3,234
0
1,457
5,360
15,872
0
W
King Arthur
SynchroBoom
King Arthur
3,239
554
0
918
7,540
3,646
0
1,898
5,600
0
32,972
L
Da Ji
2,473
594
0
150
6,744
2,305
0
560
6,184
0
31,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,797
Gold Earned
31,339
261
Minions Killed
314
0
Camps Cleared
0
1,074,131
Distance Traveled
1,112,648
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,561
547
58
5
0
230,663
0
L
Guan Yu
6,058
505
45
4
0
230,011
4
W
Scylla
5,676
473
59
5
0
204,878
1
L
Apollo
6,331
528
69
6
0
194,733
3
W
Izanami
5,518
460
54
5
0
195,648
0
L
Mulan
6,115
510
63
5
0
191,175
2
L
Discordia
6,735
561
82
7
0
252,067
3
W
Ymir
4,997
416
19
2
0
198,973
0
W
King Arthur
6,045
504
71
6
0
243,969
0
L
Da Ji
6,100
508
55
5
0
244,662
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role