Player Matchup

Izanami
Izanami
ItsRhyno
Izanami
Level 124
God Stats
18W - 6L
1,728 SR
Queue Stats
167W - 141L
1,507 Elo+
Party 1
Ymir
Ymir
KngsideCstl
Ymir
Level 57
God Stats
24W - 21L
1,494 SR
Queue Stats
153W - 213L
1,320 Elo+
Solo
Discordia
Discordia
Lanixete
Discordia
Level 126
God Stats
5W - 3L
1,690 SR
Queue Stats
108W - 85L
1,508 Elo+
Party 1
Sol
Sol
ninja_like_me_73
Sol
Level 69
God Stats
26W - 40L
1,364 SR
Queue Stats
440W - 506L
1,257 Elo+
Solo
Bakasura
Bakasura
warhero7891526
Bakasura
Level 127
God Stats
21W - 13L
1,618 SR
Queue Stats
127W - 96L
1,538 Elo+
Party 1
Team Averages
Level 101
1,579 SR
1,426 Elo+

VS

Team Averages
Level 113
1,589 SR
1,414 Elo+
Scylla
Scylla
 
Scylla
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Markofraven
Jormungandr
Level 128
God Stats
31W - 26L
1,594 SR
Queue Stats
305W - 322L
1,369 Elo+
Solo
Bellona
Bellona
aySHUTUP
Bellona
Level 102
God Stats
21W - 21L
1,537 SR
Queue Stats
159W - 195L
1,332 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bloodeye622
Morgan Le Fay
Level 143
God Stats
2W - 2L
1,524 SR
Queue Stats
48W - 44L
1,483 Elo+
Solo
Vamana
Vamana
iTzSrBolinho
Vamana
Level 68
God Stats
1W - 1L
1,788 SR
Queue Stats
129W - 143L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ItsRhyno
Izanami
20
10 / 4 / 6
14,284
571
18,036
12,609
4,559
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 4 / 11
12,775
511
7,329
24,021
23,418
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Discordia
Lanixete
Discordia
18
6 / 6 / 10
13,277
531
13,523
14,215
5,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 4 / 2
12,892
516
14,827
17,297
6,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bakasura
20
10 / 1 / 6
16,026
641
20,712
19,254
12,547
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
0 / 9 / 3
9,930
397
5,183
15,017
4,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
Markofraven
Jormungandr
17
5 / 7 / 8
11,990
480
8,884
25,102
26,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
aySHUTUP
Bellona
18
6 / 6 / 5
12,526
501
13,815
22,876
14,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morgan Le Fay
bloodeye622
Morgan Le Fay
17
4 / 6 / 7
11,092
444
15,467
15,399
7,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
19
3 / 6 / 3
12,220
489
13,462
24,505
22,413
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
44
33
Kills
18
19
Deaths
34
35
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
9
3
0.17
W
Izanami
ItsRhyno
Izanami
10
4
6
3.25
W
3
4
11
2.13
W
Discordia
Lanixete
Discordia
6
6
10
1.83
L
Jormungandr
Markofraven
Jormungandr
5
7
8
1.29
L
Bellona
aySHUTUP
Bellona
6
6
5
1.42
L
Morgan Le Fay
bloodeye622
Morgan Le Fay
4
6
7
1.25
L
Vamana
3
6
3
0.75
W
4
4
2
1.25
W
Bakasura
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,427
Damage
56,811
87,396
Taken
102,899
52,166
Mitigated
75,119
18,807
Healing
14,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,183
126
0
310
15,017
4,509
0
3,188
11,407
56,959
0
W
Izanami
ItsRhyno
Izanami
18,036
11,689
0
2,591
12,609
4,559
8,458
6,138
6,471
0
133,619
W
7,329
1,126
0
2,071
24,021
23,418
357
11,681
12,340
37,659
0
W
Discordia
Lanixete
Discordia
13,523
1,345
0
1,797
14,215
5,336
1,108
8,037
6,178
76,682
0
L
Jormungandr
Markofraven
Jormungandr
8,884
2,277
0
1,994
25,102
26,403
418
7,578
17,120
46,177
0
L
Bellona
aySHUTUP
Bellona
13,815
6,436
0
3,595
22,876
14,032
680
5,697
16,202
0
82,915
L
Morgan Le Fay
bloodeye622
Morgan Le Fay
15,467
860
53
3,058
15,399
7,762
1,731
5,925
9,144
66,539
0
L
Vamana
13,462
7,670
0
5,632
24,505
22,413
738
12,242
11,146
0
78,856
W
14,827
3,745
0
7,186
17,297
6,306
1,841
2,831
14,466
73,185
0
W
Bakasura
20,712
15,313
0
5,162
19,254
12,547
322
1,103
18,151
0
161,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,254
Gold Earned
57,758
708
Minions Killed
555
0
Camps Cleared
0
2,350,885
Distance Traveled
2,061,484
15
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,930
397
83
3
0
349,801
0
W
Izanami
14,284
571
190
8
0
432,387
2
W
Ymir
12,775
511
45
2
0
452,349
1
W
Discordia
13,277
531
134
5
0
429,268
7
L
Jormungandr
11,990
480
67
3
0
413,722
6
L
Bellona
12,526
501
136
5
0
460,863
8
L
Morgan Le Fay
11,092
444
123
5
0
415,975
8
L
Vamana
12,220
489
146
6
0
421,123
6
W
Sol
12,892
516
115
5
0
413,757
3
W
Bakasura
16,026
641
224
9
0
623,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role