Player Matchup

Baron Samedi
Baron Samedi
Dodge Viper4288
Baron Samedi
Level 26
God Stats
14W - 14L
1,364 SR
Queue Stats
38W - 43L
1,355 Elo+
Party 3
Apollo
Apollo
NSAWYER777
Apollo
Level 83
God Stats
5W - 5L
1,108 SR
Queue Stats
277W - 335L
1,453 Elo+
Party 1
Loki
Loki
RWillis17
Loki
Level 59
God Stats
6W - 4L
1,621 SR
Queue Stats
65W - 77L
1,360 Elo+
Party 3
Zhong Kui
Zhong Kui
fearofchrist
Zhong Kui
Level 66
God Stats
11W - 4L
1,500 SR
Queue Stats
101W - 119L
1,350 Elo+
Party 1
Horus
Horus
xBigReck
Horus
Level 26
God Stats
24W - 15L
1,636 SR
Queue Stats
89W - 87L
1,464 Elo+
Party 1
Team Averages
Level 52
1,446 SR
1,396 Elo+

VS

Team Averages
Level 36
1,560 SR
1,290 Elo+
Nemesis
Nemesis
NrocinuAi
Nemesis
Level 27
God Stats
0W - 2L
1,510 SR
Queue Stats
71W - 118L
1,304 Elo+
Party 2
Erlang Shen
Erlang Shen
Saru17
Erlang Shen
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 68L
1,117 Elo+
Party 2
Sol
Sol
StarBeing7954
Sol
Level 30
God Stats
0W - 2L
1,584 SR
Queue Stats
64W - 104L
1,359 Elo+
Party 2
Zeus
Zeus
WOOD Eternal
Zeus
Level 47
God Stats
38W - 39L
1,610 SR
Queue Stats
75W - 119L
1,301 Elo+
Party 2
Ares
Ares
l MikeMann l
Ares
Level 14
God Stats
6W - 13L
1,595 SR
Queue Stats
6W - 18L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dodge Viper4288
Baron Samedi
11
5 / 0 / 1
6,318
632
5,049
4,866
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
NSAWYER777
Apollo
9
6 / 0 / 5
6,305
631
6,064
3,574
1,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
11
5 / 0 / 1
6,391
639
3,828
6,526
1,854
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
fearofchrist
Zhong Kui
10
2 / 0 / 3
6,119
612
3,373
4,321
3,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
xBigReck
Horus
9
2 / 0 / 6
5,642
564
2,471
7,618
4,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
NrocinuAi
Nemesis
5
0 / 6 / 0
3,976
398
1,767
7,156
1,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
Saru17
Erlang Shen
7
0 / 4 / 0
4,608
461
3,198
7,397
2,382
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
0 / 2 / 0
4,379
438
3,523
5,713
1,981
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

6
0 / 6 / 0
4,372
437
3,433
4,879
995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 3 / 0
4,431
443
1,151
6,211
1,831
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
20
Kills
0
0
Deaths
21
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Dodge Viper4288
Baron Samedi
5
0
1
5.5
W
Apollo
NSAWYER777
Apollo
6
0
5
8.5
L
Nemesis
NrocinuAi
Nemesis
0
6
0
0
W
Loki
5
0
1
5.5
L
Erlang Shen
Saru17
Erlang Shen
0
4
0
0
L
0
2
0
0
L
0
6
0
0
W
Zhong Kui
fearofchrist
Zhong Kui
2
0
3
3.5
L
0
3
0
0
W
Horus
xBigReck
Horus
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,785
Damage
13,072
26,905
Taken
31,356
13,059
Mitigated
8,878
13,165
Healing
3,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Dodge Viper4288
Baron Samedi
5,049
261
382
2,193
4,866
1,901
1,424
2,174
2,692
26,639
0
W
Apollo
NSAWYER777
Apollo
6,064
3,593
433
1,761
3,574
1,246
2,120
1,964
1,610
0
25,885
L
Nemesis
NrocinuAi
Nemesis
1,767
505
0
362
7,156
1,689
0
1,450
5,623
0
10,112
W
Loki
3,828
1,018
0
3,824
6,526
1,854
75
1,061
5,465
0
37,612
L
Erlang Shen
Saru17
Erlang Shen
3,198
1,644
0
310
7,397
2,382
240
3,049
3,974
0
16,311
L
3,523
570
0
1,636
5,713
1,981
0
2,953
2,760
21,229
0
L
3,433
436
0
520
4,879
995
0
513
4,366
16,924
0
W
Zhong Kui
fearofchrist
Zhong Kui
3,373
664
92
2,054
4,321
3,344
925
0
4,321
21,097
0
L
1,151
165
0
999
6,211
1,831
494
0
6,211
12,052
0
W
Horus
xBigReck
Horus
2,471
1,068
619
1,807
7,618
4,714
529
2,908
4,710
0
13,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,775
Gold Earned
21,766
241
Minions Killed
130
0
Camps Cleared
0
885,579
Distance Traveled
852,997
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,318
632
48
5
0
146,878
0
W
Apollo
6,305
631
50
5
0
185,639
0
L
Nemesis
3,976
398
19
2
0
180,573
0
W
Loki
6,391
639
73
7
0
219,226
3
L
Erlang Shen
4,608
461
42
4
0
183,084
1
L
Sol
4,379
438
29
3
0
156,786
0
L
Zeus
4,372
437
29
3
0
162,440
1
W
Zhong Kui
6,119
612
40
4
0
164,320
0
L
Ares
4,431
443
11
1
0
170,114
0
W
Horus
5,642
564
30
3
0
169,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role